Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

ampersandrew, do games w 70 percent of devs unsure of live-service games sustainability
@ampersandrew@lemmy.world avatar

And what you’re describing is the economic realities of a bubble bursting, which means they have to pivot to making something sustainable that the market actually wants. That doesn’t mean AA or indie exclusively. It does mean smaller scope. Halo and Gears of War could be created much faster when they were linear games, and now they’re both open world and arguably worse off for it.

ampersandrew, do games w 70 percent of devs unsure of live-service games sustainability
@ampersandrew@lemmy.world avatar

The industry kept making games bigger that would have been better off if they’d stayed smaller. I’m not saying to make the games they make now in less time. I’m saying stop making games that take 5 years to make and instead make games that take 3 years to make.

ampersandrew, do games w 70 percent of devs unsure of live-service games sustainability
@ampersandrew@lemmy.world avatar

There was an article from years back, I want to say around 2019 or so on then-Gamasutra, about how it was already too late to stop the bubble from bursting because all of these games are trying to get everyone’s attention (I’m having trouble finding it now). Now the bubble is bursting, and big games these days have dev cycles of about 5 years, putting us right here in 2024. Get dev cycles to 3 years or less so that you can actually react to changing market conditions, and charge a fair price for a good product. Maybe sequel it or otherwise make regular old expansion DLC. That was sustainable. No one even makes a multiplayer game anymore unless it’s intended to be rigorously competitively balanced or suck up all of your time and money through grinding.

ampersandrew, do games w Take-Two is Preparing for a Mafia Series Announcement, it's Claimed
@ampersandrew@lemmy.world avatar

What specifically didn’t you like about 3? I haven’t played any of them, but we’ve had a drought of crime stories in games lately, so I’m looking forward to seeing another one come out (that isn’t Yakuza).

ampersandrew, do games w The Australian government rated Hollow Knight: Silksong
@ampersandrew@lemmy.world avatar

Nah, there’s time enough to enjoy both games. (They probably will steer clear by at least a week though.)

ampersandrew, do games w The Australian government rated Hollow Knight: Silksong
@ampersandrew@lemmy.world avatar

Every major ratings board has rated it at this point. Yes, the game’s release is imminent. And by imminent, I mean, “likely between now and July”.

ampersandrew, do games w Is there a sort of collection/discussion of the stopkillinggames.com campaign?
@ampersandrew@lemmy.world avatar

Between that and the stop killing games campaign, the timing is no coincidence. Either way, they’re up to no good.

ampersandrew, do games w Is there a sort of collection/discussion of the stopkillinggames.com campaign?
@ampersandrew@lemmy.world avatar

I just filled out my report to the DGCCRF, and I hope it’s even more damning, amidst my claims of forced obsolescence, that the game was removed from my account in the past week with a message telling me to check the store for new games to buy.

ampersandrew, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is
@ampersandrew@lemmy.world avatar

Is their removal of these licenses a measure to somehow prevent people from taking action?

ampersandrew, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is
@ampersandrew@lemmy.world avatar

The problem is this game can’t even be pirated due to how it’s architected.

ampersandrew, do games w Slay the Spire 2 - Reveal Trailer
@ampersandrew@lemmy.world avatar

The last game didn’t use Unity; it was coded in Java with some extra libraries. They dropped this game from Unity mid development.

ampersandrew, do games w Star Wars Outlaws Requires The Internet To Install It
@ampersandrew@lemmy.world avatar

It’s DRM to authenticate your install. Also not a new thing, but still not great.

ampersandrew, do games w The Triple-i Initiative Showcase starts 10 minutes from now
@ampersandrew@lemmy.world avatar

I’m not sure about anyone else, but I found there to be a lot of homogeneity here. The games that were the most up my alley were the ones I’d already heard of, but there were a lot of Vampire Survivors-inspired games and city builders.

ampersandrew, do games w Gigantic: Rampage Edition is now available
@ampersandrew@lemmy.world avatar

So the thing is, regardless of current campaigns to stop killing games, this is like the definition of throwing good money after bad…unless they actually offered customers assurances that they’ll get their money’s worth out of an up front payment to play the game. Because without that assurance, however long your free to play multiplayer game sustained an audience, the version where you have to buy the game up front will be worse off.

ampersandrew, do games w Gigantic: Rampage Edition is now available
@ampersandrew@lemmy.world avatar

And what’s to stop this game from dying all over again? There’s still no way to run the game server yourself, right? Why do the work if they’re not going to future proof it against an outcome they couldn’t avoid the last time?

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • sport
  • krakow
  • Technologia
  • nauka
  • muzyka
  • Blogi
  • Spoleczenstwo
  • fediversum
  • FromSilesiaToPolesia
  • rowery
  • slask
  • lieratura
  • informasi
  • retro
  • Gaming
  • esport
  • Psychologia
  • Pozytywnie
  • motoryzacja
  • niusy
  • tech
  • giereczkowo
  • ERP
  • antywykop
  • Cyfryzacja
  • zebynieucieklo
  • warnersteve
  • Wszystkie magazyny