I liked Hollow Knight, but yes, it kind of was. Frequent destinations were far away from fast travel, and there was a low level area that they transformed into a high level area later in the game specifically so that crossing the map wouldn’t be a cake walk. I’d argue that earning the power to make an area like that into a cake walk is a core part of the fun.
They’ve been working on standalone VR for a while now, like the Quest, so it wouldn’t have to be called Index 2, since it’s not just an improved version of what they made before. A colloquial term for glasses is “frames”.
It’s still a good time to get a Steam Deck. Most games fit its spec just fine, it’s one of the cheaper handhelds on the market for the power you get out of it, and it has good battery life for that power, too.
They’ve been working on VR hardware for a while, but the market has kind of stalled out on what the technology is capable of. They’d have to be pretty confident that they can jumpstart it again with their own games if that’s what it is.
Yeah, I’ve noticed more hits coming out Europe lately, with the likes of Remedy, Larian, Warhorse, Hazelight, etc., and probably the reasons they could afford to make those games in the first place is that labor costs are far cheaper for a similar result. Where capital is flowing and creating employment, I’d imagine, is tightly correlated with that.
Yes, but Moore’s Law has broken down, and the things that used to allow for consoles to get cheaper over time, via new revisions, are not holding true anymore. So in lieu of those things, we’ve got classic shrinkflation.
This is just classic shrinkflation. Your bottle of shampoo comes in 32 ounces, they shrink it to 24 ounces without changing the price, then later they come out with 32 ounce bottles again with a higher price and a sticker that says, “Now with 33% more!” to make it seem like they’re giving you so much shampoo; and then the cycle repeats.
This may have been a game that came out at the tail end of the instructional manual era, and missing a mechanic like this in the tutorial area would have been an oversight that they could live with.