It’s no different from Hades 1. It was exclusive to PC and Switch at launch, then released for other consoles 11 months later. If it worked out for that game, I don’t see why it wouldn’t for this one.
You can, though from personal experience it can be a bit finicky if you’re trying to emulate the better PSP version. There are some optional patches that can be applied to it to improve stability, but it still crashes on me a few times in PPSSPP.
A native PC release would have been nice to have. It’s one of the few FF games still not available on PC/Steam.
Alternatively, one could grab the Android version and try to run that on PC through the now-deprecated WSA, but the mobile port is touch input only with no controller support.
As someone who played World of Warcraft for many years using only mouse and keyboard, before moving on to FFXIV…I have never played FFXIV on mouse and keyboard and don’t even know how I could at this point >!except for the few times I do the Air Force One GATE at the Gold Saucer because the aim speed on a controller is just way too slow!<
Before anyone gets hyped thinking this is a spiritual sequel to Bloodborne, they may want to read the description on the official site (translated from Japanese via DeepL):
The Duskbloods," a multiplayer action game, was announced during a Nintendo Direct released on Wednesday, April 2.
The software for Nintendo Switch 2 is a PvPvE-based multiplayer action game that pits up to eight players against each other, and between players and their enemies. Players take on the role of the “Twilight Bloods,” a race of people who have been given powers beyond those of humans through the power of special blood, and engage in an epic battle for the "First Blood.
The “Creator’s Voice,” an interview with the director regarding the concept and worldview of the game, will be released on Friday, April 4 at 10:00 p.m.
Please look forward to the release of this work in 2026.
This game appears to be to Bloodborne what Nightreign is to Elden Ring: an online multiplayer-focused experience using a lightweight version of their gameplay formula. Only, while Nightreign is co-op, this one appears to be more competitive.
Basically, no one should be buying a Switch 2 for this game if they’re expecting Bloodborne 2. If they do, they’re setting themselves up for disappointment.
At least it seemed honest. But yeah, I feel like when you have only one other player in focus, it should try to stream in better quality. Must be capped by the output device.
This is also my guess. Nintendo knows the demand, they’ll do $499.99 for the launch model and release a cheaper “lite” version like the original Switch in 2 years at $350 or $400 or something.
I’m not sure if The Last Shogun is something different, but if you’re referring to the Shogun series recently adapted by FX, I can say having watched it that it features a main character who fancies himself a superior white savior, but ultimately leads to realizing how completely out of his depth he is.
But it’s like the Memoir of a Geisha problem: since the original work was written by a white dude anyways, how much value does it have as a cultural work?
VR has the extra element of needing a suitable living space to play in, though. Other games I can do at my desk or in my tiny, cramped living room, but I have nowhere I can easily set up for VR that would allow for significant range of motion.
I own a VR headset, but I only really use it for games that allow you to be stationary and just use the headset as an immersive monitor with a standard controller. As one would expect, it doesn’t get much use, because not many VR games are made to play that way!
I do agree that TotK was a better game than BotW, though I can also see how someone who may not love the BotW model wouldn’t be enamored with TotK either.