Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Stovetop, do games w Ubisoft reportedly considering fresh business to own Assassin's Creed and other big franchises, co-owned by others like Tencent

Translation: We can’t find a buyer for our failing company, so next we’ll try to prop ourselves up by selling/leasing our IP.

Stovetop, (edited ) do games w Morrowind-inspired indie RPG Ardenfall releases in early access this year

Playing with fire with that name, given Morrowind takes place on Vvardenfell. They just removed the V’s and changed a vowel.

Edit: Finally had a chance to watch the trailer after work, and noticed they are even using the Magic Cards font in their trailer, which is the same font used for all the text in Morrowind. Not that Bethesda owns the font (it was used by MTG before Morrowind), but could make it harder to argue the name is coincidental.

Stovetop, do games w Are modern Final Fantasy games bad?

To explain the joke:

Half of the early FF games weren’t released in the West until later on. FF1 was, but 2 and 3 were not. So when 4 released outside of Japan, publishers thought it would be weird to have the numbering go from 1 to 4, so 4 released internationally as FF2. And then 5 got skipped over as well, so when 6 released internationally, it was released as FF3. However, they wanted to standardize the numbering starting with FF7, because FF7 was a Big Deal™, so for players outside of Japan, the series numbering suddenly jumped from FF3 to FF7. And the skipped games were later released internationally, so the numbering is now consistent across regions, with the initial Western numbering now largely forgotten.

Stovetop, do games w Are modern Final Fantasy games bad?

Fuck it, here’s my hot takes:

  1. Short, but feels just the right length, I appreciate how it seems to borrow more strongly from the D&D roots the series developed from (e.g. spell slots instead of MP)
  2. First game with defined characters. Enjoyed it but the Elder Scrolls style of leveling through ability use made it feel like you have to play a certain way and I probably grinded more than I needed to by the end.
  3. It’s aight. First game with jobs. Eternal Wind is a good track.
  4. First game with an ambitious story. Thought it was good, but a bit overhyped.
  5. The best of the 2D games and I won’t hear anyone say otherwise.
  6. I liked the large cast of characters in the first half. I didn’t like having to re-get the cast of characters in the second half. Good, but also overhyped.
  7. Most ambitious transition between games, going from 2D to 3D. I know it’s the darling of the franchise, and it is undoubtably good and packed with content, but I feel it has aged the worst of all of them.
  8. I can see why it is some people’s favorite and a lot of other people’s least favorite. Unbelievably charming cast. Good ideas with the combat but could have used another pass.
  9. The first FF game I played. Amazing cast of characters and an amazing story. Tetra Master is bullshit. Debatably not a JRPG by some definitions.
  10. Love the game to death, yet hate Tidus so much. I couldn’t get into Blitzball.
  11. Does the current Alliance Raid series in 14 count?
  12. The Gambit System ruined the rest of the franchise for a lot of people (interpret that however you like).
  13. Better than people give it credit for. Not without flaws but a lot of the hate feels more like folks never got out of the tutorial. Also, the tutorial is two thirds of the entire game.
  14. Best story of the entire FF series, but also the one that you’ll need to work the hardest to get through. Also, did you know that thereisafreetrialuptolevel70withnorestrictionsonplaytimeincludingtheawardwinningHeavenswardandStormbloodexpansions?
  15. A fun game with a good story and cast of characters, but the missing chunks of the game that it was supposed to be are apparent.
  16. Didn’t like it as much as I thought I would but still found it to be overall enjoyable. Heaviest story an FF game has ever told (including Tactics). Wish there was more of a “party” but Clive and Ben Starr’s voice work are too good not to love.

Bonus 7R hot takes:

  • Remake: Somehow they turned a 4-hour chunk of the original game into an enjoyable 40-hour story without it feeling too drawn out. Great gameplay. Plot changes actually helped me appreciate the sequel more. Anyone worried about the game being a money grab sold in 3 parts doesn’t know what they’re missing.
  • Rebirth: Despite people’s apprehensions about plot changes, it manages to continue being incredibly faithful to the original story, with some tasteful additions. Probably the most uncompromising AAA game I’ve ever played. Can’t help but love it, and am really interested to see where part 3 goes.
Stovetop, do games w Are modern Final Fantasy games bad?

Agreed.

I was actually very cold to the idea of the gambit system early on because “the game plays itself” sounded like such a cheap style of gameplay.

Later, though, when I got a better sense of what it was trying to accomplish, it made a lot more sense, especially when thinking about the game in the context of sharing the same world as Final Fantasy Tactics.

Tactics is all about troop strategy, simulating that experience of being a military commander. The gambit system in 12, meanwhile, is like taking that concept and moving it down to the ground level, where you have to strategize with your allies before an engagement and then trust that people know what to do in the moment, with the player intervention happening one character at a time being more like real-time improvisation than strategizing.

Stovetop, do games w Are modern Final Fantasy games bad?

I’ve played and beat every single numbered FF title except for 11.

The new ones are good, just different. No one likes every single FF game, everyone has a favorite they associate with the time they jumped into the series, and then all others end up colored by how similar or different they seem to that ideal one.

Even the people in this thread bashing FF13 would probably be surprised to know how many people out there think it’s the best (I know, a shock).

I can share my own opinions on which games are good or bad, but it’s ultimately meaningless unless your tastes happen to coincide identically to my own.

And besides, everybody knows 9 is the best, without question.

Stovetop, do games w We're remaking Morrowind as a Skyrim mod. Here's a charity livestream we held on the weekend.

Clarification: Skyblivion is making most of the assets from scratch, but requires users to own Oblivion in order to import some additional assets and the full voicework which is still coming from Oblivion. There’s an installer which checks for both.

Stovetop, do games w Xbox studios head Craig Duncan confirms 'Fable' is delayed to 2026
Stovetop, do games w Final Fantasy 9 and Final Fantasy Tactics remakes are reportedly still in ‘active development’

Why remake perfection?

Stovetop, do games w Ubisoft revenues decline 31.4% to €990m

For me it’s a combination of them making games that all seem to represent everything wrong in modern gaming, coupled with all of the sexual misconduct among their leadership that they covered up and have still not been held accountable for.

Stovetop, do games w Elden Ring Nightreign releases May 30th

I’d say you’d have a point if FromSoft didn’t just publish two major games within a year of each other (Elden Ring, Armored Core) and then a game-sized DLC on top of that.

Could Nightreign have just been another Elden Ring DLC instead? I don’t know, maybe. But it’s not priced as a full game and I’m not sure why people expect it to be one.

Stovetop, do games w Is Civilization 7 not fun?

I am hoping that is the case, but I do have to say that this one boggles the mind just a little bit to be launching without significant features that the previous games had like hotseat multiplayer and limited era games.

Stovetop, do games w Steam now warns about Early Access that have not been updated in months.

I think storefronts should take an extra 10% cut of any early access title sold, added to a pool to be later returned to the developer as a payout once the game officially launches. That way they still get some cash inflow while development is still ongoing but there’s financial incentive to actually finish the game eventually.

Stovetop, do games w Multiversus ends updates, will close servers on May 30 (but will remain playable in Singleplayer)

There should be a law allowing full refunds of a game if its core service is taken offline without implementing a workaround. It should be treated the same way as planned obsolescence.

Companies aren’t motivated to allow self-hosting at launch because there’s no money in it. And they’re not motivated to implement self hosting after they’ve made their money and then take the service down because there’s no money in it.

Implement the workaround, open source the software, or force the publisher to issue a refund to anyone who requests one. That should be the standard.

Stovetop, do games w Game Pass sets quarterly revenue record, sees 30% growth in PC subscribers

I don’t think Fable is releasing this year, they’ve still shown barely anything and it was missing entirely from their recent developer direct of high profile 2025 games.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • ERP
  • fediversum
  • test1
  • rowery
  • Technologia
  • krakow
  • muzyka
  • shophiajons
  • NomadOffgrid
  • esport
  • informasi
  • FromSilesiaToPolesia
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny