Having fun? When you gave us $80, that gave you access to the shit version of our game which makes you nothing but a lowly boatswain. If you actually wanted the “Full Game” you need to cough up the whole $120, bucko. Also we have a Battle Pass, that lets you speed through it like a Pirate Boss through if you go Premium.
I’m no legal expert but Nintendo’s argument seems to surround a video game emulator being a tool whose primary use is to facilitate illegal circumvention of DRM and piracy. Nintendo’s use of emulation for a legal means to resell their games on another platform, could suggest otherwise. The possible use of a ROM illegally distributed by a 3rd party as inputs in a legitimate Nintendo emulator (though Nintendo denies this) could help separate the issues between ROMs and emulation, because Nintendo’s emulator isn’t used for piracy.
Nintendo could use a copy of the freely available Yuzu to emulate Switch games on their rumored Switch 2, if they were so inclined, and it would be a legitimate use case.
At one point I tried running Halo Infinite on my gaming laptop from late 2020 with the dedicated graphics card disabled, and the AMD APU did run it at 55fps on low to medium settings in a 4 on 4, surprisingly.
There’s a big gulf between that type of computer and your barebones “works for office use.” An older laptop I had rocked an AMD E1-1200. In 2015 I got to play League of Legends at 10fps with minimum settings. Strangely, Windows 8.1 runs faster on it than the other i5-7200U laptop I replaced it with later on Windows 10.
As much as the praising of Precision Scheduled Railroading is annoying to me and reads like a pacifier for money-hungry shareholders, the promise of putting safety back to the top of the priority list and putting more rail and transportation experience into management seems good.
Big congratulations to them! It’s a very impressive accomplishment for a sprawling network with a long legacy.
(Edited to add): The US could honestly do big things like this too if they actually valued their railroad network as a matter of national security like they did with highways.
Way too late to form a strike team, are they even working to fix it?
Years ago the CEO put comments to the media about wanting to make a game to run over the long term. If you want that then don’t put out a game that flops at the start.
The developers have full on ignored player feedback, and just putting in what they feel like and maybe a handful of Payday 2 brought in as a bonus. Infrequent updates on the Steam Community, never responding to users, releasing a DLC people couldn’t play and saying “have a nice weekend” on X.
A patch finally comes but it introduces new bugs, many big issues still unaddressed, game still dropping frames and unoptimized.
Are the devs shitfaced drunk while making this game? If they can get money while hardly doing work I’d want to work there.
I uninstalled the game, and even if the game were to massively improve, I wouldn’t return as the studio treats players like nothing but money generators.