My worry and the main reason I’ve not jumped for one, is that with the requirement of a Meta account and stuff, Meta could decide to just have all their headsets of a certain generation stop working after some date even if you only use desktop streaming.
Are there any known workarounds/safeguards against Meta remote control of the device?
Did you see the news The Crew is Shutting Down their servers in April? If you bought this game, and live somewhere where your consumer protection agencies might have teeth you could help this guy put up a defense against companies bricking games you paid for.
You know, if I had millions lying around I’d want to build or buy a small <10km line in rural buttfuck Saskatchewan and ride train cars around, just for myself and letting people that made it here use it for fun. I haven’t tried estimating how much that would cost.
Have a look at the West Coast Express, opened in 1995 from Vancouver BC to 43 miles out at an estimated cost of 40 to 80 million Canadian dollars, equivalent to 53.4 to 106.8 million of today’s USD. There were musings of it as far back as 1971, but it sounds like design started sometime after 1981 and construction started in 1994, finishing late 1995.
The price tag would include 5 engines and 5 sets of bilevel railcars, leasing tracks for CP and BNSF, building a handful of turnouts and sidings to hold the trains when out of service, build or contracting wash and maintenance facilities, maybe some small track and signalling upgrades along the route, and station facilities in 7 places.
Another example is the Rail Runner Express in New Mexico that runs 96.5 miles from Santa Fe to Albuquerque. The NM Governor Richardson announced it in August 2003. Construction began in October 2005. The first portion of service began in July 2006 and the full line went into service by December 2008. The cost to build the line was about 285 million USD total equivalent to about 438 million USD today. A operational deficit of 10 to 20 million USD annually was reported and criticized, but roads and bridges of that length cost as much to maintain anyway.
I was under the impression that they had fully shelved PvE for OW2. They basically lied and released the same game with a few tweaks to the match format. Was there actually any hope for even a pared-down co-op mode?
Ancora’s plan, though some of it sounded nice on the surface, includes more “Precision Scheduled Railroading”, reducing headcount, and this is how Regan put it:
“Once Ancora has extracted value from the company, it will move on and leave shareholders, employees, customers, and the government to pick up the pieces.”
Having fun? When you gave us $80, that gave you access to the shit version of our game which makes you nothing but a lowly boatswain. If you actually wanted the “Full Game” you need to cough up the whole $120, bucko. Also we have a Battle Pass, that lets you speed through it like a Pirate Boss through if you go Premium.
I’m no legal expert but Nintendo’s argument seems to surround a video game emulator being a tool whose primary use is to facilitate illegal circumvention of DRM and piracy. Nintendo’s use of emulation for a legal means to resell their games on another platform, could suggest otherwise. The possible use of a ROM illegally distributed by a 3rd party as inputs in a legitimate Nintendo emulator (though Nintendo denies this) could help separate the issues between ROMs and emulation, because Nintendo’s emulator isn’t used for piracy.
Nintendo could use a copy of the freely available Yuzu to emulate Switch games on their rumored Switch 2, if they were so inclined, and it would be a legitimate use case.