PunchingWood

@PunchingWood@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

PunchingWood,

Looks interesting. I liked the first game but never finished it, it felt like there wasn’t much new to unlock after the first chapter and got very repetitive quickly.

PunchingWood,

Why are people so insanely obsessed with Bloodborne remaster?

PunchingWood,

I think it was my first FS game too, and I played a decent amount of hours on it on the PS4, but I just thought there were newer an better FS games since then that would fill that desire. It didn’t seem to me that Bloodborne was that special. And it’s not like FS had just been sitting still doing nothing since then.

PunchingWood,

It’s becoming quite petty advertising.

Microsoft did a lot of the same when they did their shows in the recent past. Very heavily implying that games are “Xbox exclusive” or “Console exclusive” which just meant it was exclusive for the Xbox console between the other consoles.

PunchingWood,

Gonna wait and see what their statement is.

If it’s that they’re gonna change something in the game, I doubt it’s gonna be related to the (black) main character. I can’t imagine it would be an easy fix to fully replace him with a different character at this point.

If people really find it such a big deal I think best they could do is to let people choose their own main male character, like Odyssey and Valhalla.

PunchingWood,

Pretty sure it’s not. Have you seen the average discussions about the game?

PunchingWood,

Not what I said. And like many others entirely missing the point.

PunchingWood,

Sony is gonna go after that creator, there’s no way they can hold to maintain it once Sony kicks into full corporate mode.

I’m not a fan of the required accounts, but I feel like people are making such an enormous deal out of it as if they’re being asked to sign a pact with the devil and hand over a liver and kidney.

Just don’t buy the game and move on, financial damage hurts more than screaming murder and then proceed to walk into the knife anyway.

PunchingWood,

I thought it was pretty clear on Steam, there’s a highlighted message about it right above the button to purchase the game.

I don’t approve of it, but it’s not like they’re hiding it.

PunchingWood, (edited )

Fair enough for countries that don’t have PSN. But do they also not have access to the game on PlayStation consoles then?

I’m also unsure if availability is because of Sony or because of country restrictions their governments have set up.

And as usual people only downvote instead of engaging in discussion and giving answers 🙄

PunchingWood,

Perhaps just go play a different game, it’s clearly not for you.

PunchingWood,

Seems only like a natural step up from the previous Switch.

Although I had kinda hoped Nintendo would step up their game and gone for a bigger leap with stronger hardware, or a new device alongside the Switch, to make it a potential competitor to PlayStation. The console market needs more competition, but I think both Nintendo and Sony are very comfortable right now, without being into much of each others way and being able to keep raising prices.

PunchingWood,

People have Epic for only one of two reasons, either they play Fortnite, or they collect a library of free games they’ll never play lol

I know a bunch of people who have amassed a whole library of games and never play on Epic regardless.

PunchingWood,

Half an hour seems a bit short for 20 games. I’m guessing no big announcements then.

PunchingWood, (edited )

You mean one of those bad boys with foldable zoom lens and light attachment that ate like 4 AAA batteries?

I still have one of those here, thing was amazing to play in the dark lol

Edit, this the one I mean, slightly different model but same chonky boy

PunchingWood,

All a game like this would need is the ability to disable the feature.

It’s like developers are so obsessed and occupied with making it as accessible to everyone, that they seem to forget that there is also an entire playerbase out there not looking to be handheld through everything (including children). I’d get a bigger sense of achievement if I managed to do it on my own.

I remember playing Mario on the NES and it was completely unforgiving as a child, like insta-deaths, limited amount of lives, no save games, hidden secrets, etc. But it was pure bliss when I finally beat the game.

PunchingWood, (edited )

It was a great game to me. I feel like none of the criticism mentioned applied to my experience.

Also Cal didn’t start by “losing all his abilities from the previous game”, he literally has a bunch of skills and abilities carried over from the first game, and Survivor expands on them. Not at one point I felt like Cal was a weak character, it depends more on the player controlling him. I’m not sure what you’d expect here, you need new gameplay features to unlock throughout the game to keep having something to progress towards, most of which feel like a natural progression in the whole experience.

I loved exploration and lore in this game, it very much touches on a bunch of stuff that didn’t get much attention yet, like the people/communities on Jedha and High Republic lore. I don’t feel like exploration should always be awarded with awesome items and loot, that’s a dumb expectation set by other games that awards players for just booting up the game and give them a pat on the back for completing every minor action. I feel like the only tedious part of collectibles was getting to 100% it, luckily the game gave us an option to find all missed collectibles later on.

I enjoyed overall combat, it felt solid and responsive. Clearly some playstyles differ in the way that you cannot cancel attacks, it’s a risk/reward mechanic for using stuff like a heavy stance over a snappy, quick and stabby stance with lower damage output. If you want one shot kills you can do this in New Game Plus I believe, although it takes away too much of the actual challenge presented by many mobs and bosses I believe. It’s still supposed to be a game, not a simulation.

PunchingWood, (edited )

The maps from Fallen Order (specifically Zeffo) were one of the biggest complaints that they fixed in Survivor. It was an absolute hellhole to navigate and shortcuts were often hard to get by.

Survivor is practically by all accounts a big improvement over Fallen Order, although I think I enjoyed the bosses in Fallen Order a little bit more, those seemed a bit more challenging than in Survivor.

Edit: I’d recommend finishing the first game though, the final act is quite amazing and while it isn’t necessary to have played the first game, the story in Survivor still connects to stuff that happened in FO a lot.

PunchingWood,

Probably a spaghetti code mod on top of an already terrible game engine. It was bound to become buggy. Even Bethesda themselves can’t be arsed to fix their engine and games.

PunchingWood,

Well statistically speaking like only 1% of their peak player count at launch was still playing the game.

It doesn’t do bad on the top ranking out of all games on Steam, but it didn’t do great anymore either.

PunchingWood,

I played it and I felt like it borrowed a lot of elements from Pokemon. It wasn’t Pokemon, but you can’t deny it took like 90% of their inspiration from Pokemon and then added guns to it.

PunchingWood,

I think it’s understandable why they sue them (I doubt it holds up in court though), it’s just horrible business practice because Nintendo is too lazy to actually innovate and do something creative for a change, instead of sitting on franchises like that and do fuck all with it, only releasing repetitive piss-poor games based on the exact same concept they invented like 30+ years ago.

The problem is people will still buy Pokemon, even if they’re absolute garbage games. So Nintendo won’t change it either.

PunchingWood,

It took a while to catch up

PunchingWood,

I don’t believe Nintendo will hold up in court.

But it’s the combination of it all, aside from guns and concentration camp levels of slavery, that make it look like they straight up copied ideas from Pokemon.

It’s true Nintendo doesn’t hold the specific style or gameplay mechanics, and that’s where I think they’ll fail to win a case, but just saying it’s just so blatantly obvious where the inspiration comes from.

PunchingWood,

I only played it like 2 months ago on my PS5. It was a discount to €50 but I’d say full price would still be totally worth it.

The quality of the game, gameplay and story far surpasses that of many others, 2 years does not degrade the quality of the game.

I’d rather pay €60 for this than €70 for Astro Bot.

PunchingWood,

Possibly worth checking back in, but frankly I think I’ll still rather wait until they drop new content like the Illuminate.

Also wouldn’t be surprised if a bunch of new issues will pop up now, as is tradition with Helldivers game updates.

PunchingWood, (edited )

Sadly too true. Just tried a quick round, ended up getting stuck in the debrief screen where the ship is supposed to fly to the cruiser and had to Alt F4 out of the game. These kind of issues get quite tiresome.

Tried some more and sadly had a bunch of people crashed in my lobby a couple of times, and I crashed one game too. Later I started the game and I got logged out “due to inactivity” while on my ship for barely 30 seconds checking out a few items lmao

It’s so annoying how bigs repeatedly happen, including stuff that’s been fixed before, after every game update.

PunchingWood,

I don’t think it’s a traffic surge issue. The disconnects, crashes and getting stuck in some screens have been issues since launch. Some of them got fixed, but they seem to keep returning every update. Especially the crashes often seem related to specific weapons or actions. Like previously it was the Arc weapons that had high risk of crashes, at some point even throwing snowballs was advised against because it would often introduce crashes.

PunchingWood,

Yeah I’ve been getting back in but the amount of crashes are a joke still. It’s like every operation there is at least one mission I’ll crash. Yesterday had the luck after almost 40 minutes in a level 10 bot mission where we finally made it to the extraction after running out of reinforcements and collecting many samples it crashed right when the ship was called in.

Also the missions feel wildly inconsistent, some are difficult on level 10, but most are way too easy now. I feel like a lot of the challenge of high difficulty missions have been taken away by the weapon buffs.

PunchingWood,

Not sure why companies try to push mobile games like that so fucking hard. Just because everyone has a phone doesn’t mean everyone wants to play games on them.

Also doesn’t help that practically all mobile games like that are created with the intention to focus on microtransactions and grindy paywalled and timegated content.

Can’t say anything of value was lost with sacking studios/devs for this kind of crap. It would only be better if it were the higher-ups coming up with this garbage for once.

PunchingWood, (edited )

They also deleted all my progress at some point because apparently I forgot to do some kind of transfer back when they merged with Blizzard or something. Maybe that’s partially my fault but I could never recall that I was informed to do so, and I hadn’t played in a long time.

I tried to get back into the game a while ago, but the story is such an incredible mess and hardly makes any sense being thrown from one place to another with very little information, as a new or returning player you’d have no clue where to go and what to do and what is actual new and relevant content and not. It’s incredibly difficult to get a grasp of the game if you haven’t been keeping up.

Gacha games are out of control. Gambling shouldn't be so widespread angielski

As someone who grew up playing games like World of Warcraft and other AAA titles, I’ve seen how the gaming industry has evolved over the years—and not always for the better. One of the most disturbing trends is the rise of gacha games, which are, at their core, thinly veiled gambling systems targeting younger players. And I...

PunchingWood,

I have zero interest in paying for lootboxes or other gambling crap paid with real money in games.

But games like Lost Ark were banned in The Netherlands and it took me a while to figure out why it didn’t show in my Steam store.

I wish there were other means instead of just outright banning games from stores (like Diablo Immortal for mobile also isn’t available in The Netherlands). It didn’t take me much to get around the ban and install Lost Ark anyway, so I figured if I can do that, then what’s stopping people with gambling problems from doing the same as well.

Also it seems wildly inconsistent when games are and aren’t allowed for us to download. Why should I be limited to the regulated games accessible because of other people’s gambling addictions? Feels like half the Steam library could be Thanos-snapped if it were just for lootboxes and transactions being present in games.

PunchingWood,

Outlaws doesn’t really feel like either.

It has elements like both, but it doesn’t do exploration towers that unlock areas. It feels more like a third option between the two, which makes most sense because it comes from the devs that did both The Division and Avatar.

I enjoyed Outlaws open world gameplay, even though it doesn’t bring anything new to the table. It was still an enjoyable experience that felt like discovering the worlds on your own, instead of being guided and follow a checklist of stuff to do, despite having a list to get upgrades and do story and missions. It felt a bit more like Rockstar style open-world, where you just go about your business and run into encounters, instead of going from A to B all the time.

PunchingWood,

I really hope they make a sequel game, or maybe a similar game based on a different character that would allow for a bit of a wider range of gameplay. But I wouldn’t mind if they kept going with Kay, she’s a likeable protagonist to me and I just love Nix.

Have to say I ran into very few bugs and I wrapped up the main story and loads of extras after about 45 hours. Funnily I ran into only one bug after finishing the main story, getting stuck in ingame cutscene-camera that prevented me from doing anything else, including being able to reload the game lol.

There’s definitely been some minor goofy and janky stuff throughout the game, but nothing that ended up gamebreaking. I think the most un-finished part of the game that I wish they’d fixed up before launch is the lipsync issues. It just looks so bad in some scenes and takes away from the otherwise great immersive experience.

PunchingWood,

If a CEO of a company don’t even know what to do you know the product is doomed to fail. They should’ve had this kind of stuff figured out way at early access launch, or even before that already.

PunchingWood,

It was a fun game for a few hours, but my god it was so fucking overrated. They had a lucky shot hitting the timing on the early access since Pokemon was just another terrible lazy cashgrab job, so practically anything that did even remotely better would get praised into oblivion.

And like 4 months later only 1% of the amount of peak players still remains. I don’t think they’ll ever get close to that peak again.

PunchingWood,

It isn’t the original creator? I saw some advertising elsewhere that heavily implied that it was the same guy.

If it’s just some company trying to leech of the success from over a decade ago, including microtransactions, that’s beyond pathetic.

PunchingWood,

And because of them a bunch of games on Steam and other platforms are banned in my country. I occasionaly check SteamDB and see a popular game or new release and I can’t find it in the store because apparently it is blocked in my country.

Wish there was a way for us to just see all games, because this usually involves games that have lootboxes that are entirely optional and I will never buy, but because some undisciplined kids and terrible parents the rest of us have to pay the price for it.

PunchingWood,

Because people will absolutely abuse it for other means, like selling shared accounts and what not.

PunchingWood,

It’s an early access game, just finish the game instead of trying to ‘revive’ it while it remains incomplete.

A handcrafted campaign (ever seen a non-handcrafted campaign?) seems like something you’d save for a full launch anyway. It would make more sense to me to make sure the rest of the core game is fun and works as intended, then top it off with a campaign at launch.

PunchingWood, (edited )

It’s really a shame because the upscaling tech is nice but it still has a lot of visual glitches and issues that keeps me from using it much. It might look nice on still images, but once things start moving there’s a lot of blur and ghosting.

Same goes for raytracing, it can look good but lights and reflections will often still bug out, which takes me straight out of the immersion.

PunchingWood, (edited )

I will have to wait and see, but if it competes with high-end hardware on PC in terms of 4K support and high framerates I think €800 is pretty reasonable. I see people online claiming that it should’ve been like €600 or maybe €650. But a RTX4080 GPU alone is more expensive than that already, and it’s not even top of the line. But if you want advanced raytracing, maxed out settings and 4K you’ll definitely need something in that price range of GPUs at minimum.

People don’t NEED to upgrade to the PS5 Pro, it seems more like an alternative for people who already own 4K TVs and want to make better use of it. I’d be more annoyed about the lack of a disc drive.

That said, I think the real issue is if developers start abandoning the original PS5 hardware in favor of the new ones and start getting lazy and stop optimising their games for the older PS5. Which would in fact make the upgrade to a Pro almost mandatory if you want to keep playing at reasonable framerates.

PunchingWood,

Which is why I said it’s wait and see.

The PS5 already does 4K and higher framerates, for at least most of their optimised first-party games, I’d just expect a Pro version to handle it better on top of more traytracing, otherwise what even would be the point of upgrading for such a high price.

A 4070 is still like €600+, if you want more advanced raytracing stuff you’ll have to go for 4080 and up, which means easily exceeding €1000 for a GPU.

This is why I compared the PS5 Pro to the 4080, because they claim to do advanced raytracing on the Pro. Which is why I think a price of €800, which sits between that of a 4070 and 4080, is quite reasonable. People want high visual fidelity on 4K and high framerates, but still expect to pay far less than high-end PC hardware, I don’t think that’s a realistic expectation.

PunchingWood,

I know they cheat their way through abusing terms and doing stuff like checkerboard 4K and frame generation and what not.

The point is that speaking to the casual masses it will still be a tremendous visual upgrade up from what the original PS5 is capable of. Or at least I assume so, because again, otherwise there would be very little reason to even upgrade. Visually games like God of War Ragnarok and Horizon Forbidden West are fine on the PS5, even on performance modes (which does run at 60 FPS, frame gen or not). And frankly to me it competes on the same level as visually high-end games on PC (I have a PS5 and a high-end PC). We’ll see if the quality difference will be worth it on the Pro, I frankly doubt it but maybe for more casual players that don’t have a high-end PC to compare to it will.

PunchingWood,

It’s not exclusive to MMO games or anything. Although I do get the addiction of MMO games, I still play WoW but I used to have phases of playing it at unhealthy amounts of time (like over 12 years ago), but only as long as I could afford throwing money away.

The amount of times I’ve seen beggars show up on social media when a new game launches is ridiculous. Like dude, if you can’t afford gaming then you should seriously have other priorities in liffe, and probably spend the time you’d game on more productive things. Like work, to be able to afford stuff like gaming in the first place.

PunchingWood,

Yeah I’m afraid that stuff like GTA6 might run like absolute dogshit on the old PS5, because they will see the opportunity to make use of the better hardware to sell the 4K and 60FPS. No doubt even Sony will try to push this, trying to sell more of these Pros.

I do hope we will move forward, but I think money and greed will play too much of a role in this. We don’t even really need a PS5 Pro right now, looking at the current line-up of games that run fine on the old PS5, even in 4K and 60FPS, as long as developers spend the time to optimise their games instead of throwing everything on to raytracing (which I find is still in a very experimental phase).

PunchingWood,

I’m not saying that exclusives didn’t play a part entirely, but even when the PS5 was hard to get by it was still cheaper than the Xbox that were in stock (where I live).

Despite the low amount of exclusive games it would still be an easy pick to get a PS5 instead, if people decided to upgrade at some point. And since a lot of cross-platform/console games were still coming out on the old consoles for a while there was little reason to get an Xbox instead of a PS if they wanted a new console right then right there.

PunchingWood,

Thing is that isn’t true for everyone, I am done with games like CoD and FIFA, but a huge majority of players is not. Hence why these games keep selling just fine.

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