Yeah, there were also some areas where you’d pretty much get fucked because you’d hear the digimon footsteps and, as soon as the screen faded back in, SURPRISE BATTLE. Your mon having to fight up to 3 enemies made things even harder
Battling against wild Digimon is a waste of time in the original game
And required for certain evolutions. Not fun times heh
Made a few mistakes on the way, and now you’re stuck with a Numemon, Sukamon, or another Digimon you don’t like? Just buy a Reset Radish to revert to an egg and try again (younger me would’ve loved that item).
Back in my PSX days, I would “save up” the poop so that my 'mon would evolve straight from a baby into Sukamon on the first missed potty. Since that evolution halved all stats, and a baby’s stats were super low, it was easily a net positive as training a champion had much larger gains than a baby.
providing a fix to the “bonus try” in the gym
So now it’s possible to actually hit all marks? Because I couldn’t get it with fucking save states.
Damn, I’ll have to give that a try. I’ve tried to get back into DW via emulation and man, the game is ruthless! The enemies you fight on the first screen (after beating Agumon) will wipe you if don’t bother training at least one entire day first.
Considering all the problems Bethesda had with simply making space work at all, I’m not surprised they didn’t even try to look into better games to copy from
+1 for that. One of the best space sims, despite its age, and my first contact with actual zero-g dogfighting (boost, turn off engine, rotate ship to try and hit the enemy)
Probably an effect of the angle. Standing erect, the wrist will usually be aligned with the groin. Women tend to have shorter torsos and longer legs compared to men of the same height, so a wrist that goes a bit below the groin line will still look ok. Since the Marvel Rivals character designs are all very stylized, you can bet she has really nice legs
The pic that gives the biggest impression tho is the first on the left, with the arm stretched back a bit, but again, mostly an angle thing.
Which kinda proves that Nintendo is right with how to balance Smash Bros: it’s a game to be played for fun, not for pro player tournaments (no items final destination fox only).