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Ephera, do gaming w Stop doing path-tracing!

Well, yeah, ray-tracing is actually a lot simpler to implement, because you just implement things the way physics works and then that works in most situations as you’d expect (i.e. how physics works).

All the lighting techniques we used in the past were just faking lighting in ever more intricate ways. Computationally much less intensive ways, which is why we bothered with them in the first place, but it’s genuinely quite a bit of work.
There’s some ways to optimize ray-tracing itself (e.g. pre-bake the lighting into scenes), but many times it’s also a matter of mixing ray-tracing and more traditional lighting techniques, which brings in that additional work again.

Which is then why it’ll be done less and less, the better hardware becomes. Because if publishers can sell to a wide audience without putting in that work, they absolutely will not put in that work.

Ephera, do games w Minecraft Gets Major Visual Overhaul With Volumetric Lighting And Enhanced Shadows

Oh yeah, I wasn’t trying to say that Luanti had an incredibly original thought with volumetric lighting. There’s been (pre-resource-pack) volumetric lighting mods for Minecraft probably already a decade ago. I was rather just wondering, when the proof of concept has existed for a whole decade, why do they decide to include it now. It probably would have worked well even on weaker phones three years ago already…

Ephera, do games w Minecraft Gets Major Visual Overhaul With Volumetric Lighting And Enhanced Shadows

Huh, half a year after Luanti introduced volumetric lighting. I find it hard to believe that Microsoft execs watch out for what Luanti does, but maybe a whole bunch of Android re-packagings of Luanti suddenly looked a whole lot better than Minecraft and that got through to those execs…? It’s a bit of a strange coincidence, at least.

Ephera, do gaming w Tetris

Yeah, that post tried maybe a little too hard to portray high score games as always losing. You win, if you get a better score than before or whatever score you’re happy with. Of course, this requires setting challenges for yourself on which to grow, so it could only ever have come from turbo-capitalist 'Merica …or something.

Ephera, do gaming w Tetris

Well, I was hoping my comment would be ridiculous enough to make it clear that it’s in jest, but apparently not. 🫠

I mean, I do strongly prefer a gameplay loop you can (want to) play forever over story-driven games, but I am very much aware that this is a personal preference.

Ephera, do gaming w Tetris

I mean, what even is the point of winning a game? Ah yes, now I get to click through half an hour of dialogue and cutscenes, so that I can then not play the game anymore, because I’ve ‘completed’ it. Really, completing a game sounds like a scam invented by Big Game to sell more games. Like, oh yeah, we’ve made our game so fucking boring that players want it to be over with, so they can buy another of our boring ass games and play that to completion instead.

Ephera, do gaming w Sorry little one. *clicks 'kick puppy' button*

I think, it’s a combination of things.

To some degree, it may make the player choice seem broader, as you can go full hero or full villain. In some sense, you can also go into the middle by kicking a puppy at one point and then helping an elderly lady at another.

But then, it’s also just hard to portray nuance. If the options are “pet kitty” and “punch kitty”, you know what’s what. But if it says “pet kitty” and “ignore kitty”, it becomes a lot less clear. Maybe the kitty does not want to get pet by a random stranger. You probably won’t be able to gauge its reaction from the character model to know what’s the right choice.
But you also won’t know what “pet kitty” really means. Will your character be gentle and back off, if the kitty does not appreciate the gesture? Or will they stroke that kitty until it bites them?

Ephera, do games w Any Xbox 360 Can Now Be Hacked with Just a USB Flash Drive

I’m actually aware of the difference, but would also argue that this difference isn’t that big. If you have to bypass security mechanisms to be able to use hardware as you please, that doesn’t sound to me like you actually own it.

Ephera, do games w Any Xbox 360 Can Now Be Hacked with Just a USB Flash Drive

Yeah, I was gonna say: Oh, like most laptops then? If the hard drive is not encrypted, you can just boot a different OS to access what’s on the hard drive…

Ephera, do games w The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That

Well, I mainly mean that they’d need to put in quite a lot of work to make the existing Oblivion mods work with it or to develop a new modding API. I doubt, they’d put that much work in for a cash grab remaster/remake.

I mean, I have heard of some weird constructs before, where games used their own engine for physics and whatnot, and only used Unreal for rendering. If that makes sense for them to do, that would preserve support for most mods.

Ephera, do games w The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That

The thing is, the age of the engine doesn’t say anything. The Unreal Engine started its development before 1998. But you do have to put in work to upgrade an engine over time and Bethesda doesn’t have Fortnite money for that.

Ephera, do games w The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That

If it is in Unreal, that’s going to be interesting. Presumably, mod support is out the window then.

Ephera, do games w Pokemon Legends Z-A's visuals aren't "great" say former Nintendo marketing leads, but hope Switch 2 could allow Game Freak to "go back to the drawing board"

Damn, the buildings in that screenshot do look like the terrible assets you got in simulator games ten years ago…

Ephera, do games w Luanti (formerly Minetest) v5.11 out now with an in-game settings menu and better server browser

I have no idea, if it’s any good, but apparently this exists: content.luanti.org/…/aw_personaje_anthro/

I believe, you could in principle use any Blender model, although I’m guessing, they’d need to match in terms of animations. I’m not deep into either Luanti modding or Blender, so not sure how it works together, but here’s some documentation describing it: docs.luanti.org/models/using-blender/

Ephera, do gaming w Games with good pixel art are my weakness

One of them is art, the other is just reality…

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