Yeah, sometimes I wonder if they do these bad names for the free publicity of people complaining about them. But then there’s plenty examples where the name isn’t just clunky, but rather actively confusing for potential users…
I could imagine that they didn’t want to do something called “Destiny 3”, because people would expect that to be better than Destiny 2, which is virtually impossible, if you’re gonna start over from scratch, with how many years of development have gone into Destiny 2 by now…
I think, the problem is rather that they have no budget for marketing. If they become visible on Steam, that’s significantly more visibility than they can hope for from a few social media posts…
Jason Schreier is not a no-name. I would expect the guy to figure it out, if he thought about it for a moment. But yeah, the whole article seems a bit rushed…
Yeah, Bethesda loves to ruin their game worlds with weirdly repetitive additions. Morrowind constantly spawns assassins on you, Oblivion does the Oblivion gates, Skyrim has the dragons. In the latter two, I think, it’s best to just not start the main quest, which prevents the Oblivion gates and dragons from appearing, at least if you replay the game.
Also kind of breaks immersion when there’s tons of different enemies, but they never fight between themselves. Only when the player character shows up, they’re like, imma ruin this woman’s life.