3 struck the perfect balance for me, it was like playing an action movie that didn’t take itself too seriously while still maintaining a tenuous grasp on reality. 4 fully jumped the shark for me and was hard to enjoy.
Frame generation is limited to 40 series GPUs because Nvidias solution is dependant on their latest hardware. The improvements to DLSS itself and the new raytracing stuff work on 20/30 series GPUs. That said FSR 3 is fantastic news, competition benefits us all and I’d love to see it compete with DLSS itself on Nvidia GPUs.
And warframe has been rewarded with a practically methusalian lifespan for a game in its genre, I hope we see the same for baldurs gate 3 with a similar level of ongoing support and improvement.