Final Fantasy 7 has a lot of mini versions of this moment because the level art is rarely distinguished from the actual terrain you can interact with so sometimes you kinda get stuck until you realise that this time that little ramp is actually something your supposed to walk up rather than un-interactable scenery like all those previous times.
People talk about getting filtered by fromsoft bosses but the goddamn driver tutorial was the hardest shit ever; especially since it used a lot of movie terms so if you weren’t really into american movies about cars half the stuff on the list was kind of gibberish.
I feel like that one was also due to awful development practices, they had the whole scrapping the entire first 2 years of work thing due to a control freak lead dev who was ultimately releaved of his position (though not until after release iirc)
So misleading that the RTX shots also use the re-mastered assets making it look like it magically makes the entire game higher res. Reminds me of those clickbait 3D modelling tips videos where all they do is use a ton of subdivision, yeh it looks smoother, its also got like 8x the geometry to work with.