Blackmist

@Blackmist@feddit.uk

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

PiBoy Mini: just add a Raspberry Pi and you've got a handheld retro gaming system (www.raspberrypi.com)

Retro gaming is a massively popular Raspberry Pi application, and while loading your favourite old video games onto an SD card is pretty straightforward, building the physical shell of a gaming system can be daunting for those of us without 3D printers or design skills of any kind. PiBoy Mini bridges that gap by providing...

Blackmist,

Nice idea but I can’t remember the last time I saw a Pi for sale. Might as well be powered with unicorn dust.

Blackmist,

Tfw it’s back compatible but none of the games get a graphical or performance upgrade…

Blackmist,

There’s a pair of Tomb Raider isometric games that have decent local co-op. Guardian of Light and something else…

Sackboy’s Big Adventure, and Super Mario 3D World. Both are similar.

Rayman Origins and Legends.

If you want an old PS2 Fromsoft game, I recommend Kuri Kuri Mix.

Blackmist,

Anybody tried frame generation for VR? Does it work well there, or are the generated frames just out enough to break the illusion?

Blackmist,

The right decision due to how it runs. It’s basically two copies of the game going at once. None of this players not being able to stray too far from each other nonsense like other local co-op games.

PlayStation’s first Remote Play dedicated device, PlayStation Portal remote player, to launch later this year at $199.99 (blog.playstation.com) angielski

PlayStation Portal remote player brings the PS5 experience to the palm of your hand. It includes the key features of the DualSense wireless controller, including adaptive triggers and haptic feedback*. The vibrant 8-inch LCD screen is capable of 1080p resolution at 60fps, providing a high definition visual experience that’s...

Blackmist,

It sounds mental, and I suspect there’s a key piece of the puzzle missing for now which is cloud play.

I mean, that has to be the plan, right? They can’t possibly be releasing a £200 remote play solution just for people who want to play in bed or on the toilet… The market for IBS sufferers with a PS5 can’t be that big.

Blackmist,

Yes, that’s what it says.

But PS5 streaming is in beta, PS3 and 4 streaming have been a thing for ages, and I can’t think for a minute that Sony are dumb enough to release a streaming only handheld that they don’t plan to connect to their cloud streaming services in the future.

Especially since the PS5 is unlikely to come down in price any time soon. Could be a decent way to get poor/casual gamers paying for a gaming subscription they’ll barely use.

Blackmist,

This one actually works on all RTX cards, back to the 2000 series.

Blackmist,

I couldn’t get into MHW at all, and I lay the blame on the awful tutorial, which is less a tutorial and more interrupting you as you try to get to grips with the controls, with dozens of full screen pages of text.

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  • Blackmist,

    I played it on PS5 and immediately went for the higher frame rate option instead.

    I think Ghostwire Tokyo was a much better use of RT than Control.

    Also found Ratchet and Clank to be surprisingly good for 30fps. I can’t put my finger on exactly what was missing from the 60fps non RT version, but it definitely felt lesser somehow.

    Blackmist,

    RDR was a classic, but 30fps on a PS3 era game running on PS5 is an absolute piss-take.

    Blackmist,

    Yeah, no thanks.

    I couldn’t even use the DSi for long periods. It’s just too thin to hold comfortably and you end up doing some sort of weird claw grip just to hold it.

    Ended up playing mostly stylus based games like Professor Layton and Ghost Trick. I even played Zelda with the stylus.

    Blackmist,

    Most of the Sony exclusives are the same. God of War, Spiderman, Ghost of Tsushima.

    Just solid AAA single player games, no nickel and dime bullshit.

    Every F2P model is predatory as fuck, and relies on taking advantage of whales over a prolonged period.

    Blackmist,

    Also releasing on PC first is practically unheard of. It’s usually the afterthought platform if it gets a release at all.

    Blackmist,

    Not to victim blame, but if you looked at everything Blizzard have done over the last 10 years, and thought “maybe this one will be different” then perhaps the problem is you.

    Blackmist,

    Not sure you can accuse Larian of being lazy. When was the last time you saw a PC game work this flawlessly from launch?

    It’s the lack of RAM causing the issues apparently, rather than power. If they could cut the split screen mode from the S it would be fine, but they can’t.

    Blackmist, (edited )

    Didn’t we also learn this from Tears of the Kingdom, or God of War, or Horizon Zero Dawn, or Dark Souls, or indeed hundreds of great selling AAA single player games?

    But we also learn from the repeated success of Call of Duty, FIFA, Fortnite or any successful multiplayer games that people fucking love microtransactions.

    Different players? Maybe, but I’d suggest there’s also a lot of overlap. I know lots of people that play both. People consume. Some games support the microtransaction model better than others, and those are typically the ones designed to be played in fits and starts all year, rather than completed and shelved.

    Blackmist,

    There’s a lot of games that go with the free with mtx model that flop as well. eFootball comes to mind. They had decades of experience with Pro Evo Soccer, their only real competitor costs $70 and is still laden with microtransactions, and it still couldn’t get off the ground.

    None of these games are cheap to make, and they’re certainly not cheap to market.

    Blackmist,

    I mean I stay away from the mtx games as well. But then I was raised in an age where you paid the price on the box and that was it.

    New gamers don’t know better. And kids especially have all the time and hardly any of the money, they’re happy to throw $10 pocket money at a “free” game they already enjoy for an outfit now, rather than save $70 for a new game they might not like in a few months.

    Blackmist,

    Not sure which part of my post lead you to think they don’t have mtx. They very much do.

    I was using it as an example of an expensive flop on that side of the spectrum.

    Blackmist,

    SR2 was the peak. Everything after that felt like a lazy copy paste exercise.

    What are some RPGs for someone who doesnt like most RPGs angielski

    Hey everyone! I’ve been diving into RPGs lately and wanted to share my thoughts and seek recommendations from fellow gamers. I’ve found myself resonating with Scott the Woz’s viewpoint on random encounters and grinding, but I do make an exception when the combat system is truly exceptional, like in the case of...

    Blackmist,

    I found Prey to be a little rough at the start, but once you pick up some upgrades the combat improves.

    Took me a few hours at least to decide I liked it.

    Blackmist,

    Especially given that it’s supposed to have an external BR drive to stack on it.

    Is it too much to ask for a regular box shaped console that doesn’t stick out like a sore thumb?

    Blackmist,

    They’re not wrong.

    It’s an old beloved game, and it’s not been playable on PlayStation for what? 10 years? And the PS3 port was pretty shitty even then.

    Blackmist,

    They’re all big companies. They’re all shitty somewhere. If you want to play something just play it. I find the worst of them are also making games that don’t interest me in the slightest, but even Activision put out the Tony Hawks Remaster and EA put out It Takes Two so I was all over them.

    If you spend all your time worrying about shitty companies, you’ll be living in a cave eating moss. It’s OK to lament the state of things and then do them anyway. It’s on the workers to unionise and shaft the management back, because without them there’s no product and no money.

    Blackmist,

    If you didn’t enjoy it the first time I don’t see why you would now, even with a better framerate. It’s still the Assassin’s Creed Kurosawa Edition it always looked like, just smoother.

    I didn’t mind it, but if you don’t like AC gameplay, you won’t take to this.

    Try Days Gone instead, that one actually feels like the better gyro and framerate of the PS5 improves it.

    Blackmist,

    I will never understand why Sony and From insist on never updating this game.

    Didn’t even get a PS4 Pro patch, and hackers got it running at 60fps even there, albeit at a lower resolution.

    Backwards compatibility is the best feature of Xbox, and I don't understand why Sony is so far behind on this

    When I got the XSX recently, it was so I can play Starfield when it comes out. That was basically the only reason. I did not realize the extensive backwards compatibility that this thing has. But since getting it, I’ve been playing FF13 trilogy, Fable games, Dragon Age series, Lost Odyssey, etc. Basically all games of note...

    Blackmist,

    Pretty sure the PS5 drive can’t actually read CDs, so that’s the PS1 library and most early PS2 games gone right way, even though they can be emulated pretty easily. The PS3 should be possible, but they haven’t bothered when you can play it streaming.

    I guess the awkward truth here is that there’s no real business need to have it. Most of us into retro games will have a way to play them already, either via PC emulation or old consoles. And if you show a Gen Z kid some of the horrors we used to enjoy on PS1 (although I maintain Sheep, Dog ‘n’ Wolf is an underrated classic), they’d run screaming back to Fortnite and CoD.

    It would be nice to have it, but nobody is not buying a PS5 because they can’t run Terracon. They’re still selling them as fast as they can make them, even with the economy in shambles.

    What games have you played in the last 365 days that stand out to you as the most memorable experiences?

    I think the most common answer is going to be Tears of the Kingdom, and that is one for me that stands out for sure, but I will try to add some more unique inputs as well. Many are games that came out longer than a year ago, but i didnt get around to playing until more recently....

    Blackmist,

    Outer Wilds is damn near perfect. Echoes of the Eye is well worth it as well.

    Blackmist,

    Stray - There’s not a massive amount to it, but what’s there is charming, with just enough storytelling to drag you in. Plus you’re a cat. Who doesn’t like cats?

    Guardians of the Galaxy - The gameplay feels a little rough around the edges, and the characters have an extremely irritating habit of starting to talk just before you cross the invisible lines that stop them talking again (and unlike God of War, that conversation is now lost), but it felt like a Marvel game should. More fleshed out than the movies (especially Drax and Mantis, who are just fucking moronic on screen). I feel everyone (including me) ignored this on launch because of The Avengers, which is a shame because it deserved to do better.

    Ghostwire Tokyo - Definitely unique. It’s kind of a shooter, but not. They’ve added a (free?) update to it with a school, so if you played it before and wondered where the horror element was, go back and play that bit.

    Death Stranding - The first strand type game. I’ve certainly never played an apocalyptic Deliveroo driver before. I recommend mostly just mainlining the story here, as the payoff is the best bit.

    Humanity - Neat little puzzle game. Not especially challenging. Somewhere between Lemmings and an obscure Amiga game called Timekeepers.

    Endling - Come for the cute foxes. Stay for the sudden realisation that you can actually lose those babies and this isn’t what you thought it was. Like Stray it’s not overly long, although somehow even bleaker.

    Blackmist,

    I’ve already told my wife that if I suffer a brain injury and lose all memories, to not bother showing me pictures of our wedding day or any of that guff. I want to play The Outer Wilds again.

    Although having said that she might take the opportunity to pretend she never met me.

    Blackmist,

    Game state can be a tricky thing. By saving at certain points you just need to maintain a few things, like player health and inventory and which checkpoint they were at. And it’s only got worse the more things a game has to keep track of.

    The solution was used by all last gen and current gen consoles and even the DS and 3DS, which is to suspend the game. This is fine, the Steam Deck can do this too. It’s not perfect. Power loss can lose the data, and some won’t let you play something else while another game is suspended. But for general use over short sessions, it’s alright.

    It’s less useful on PC because it probably will crash the game anyway, and normally you’d want to use the PC for other things.

    Blackmist,

    Some games will fail on it. It’s more of a hack, than something that game devs coded for like they have to on other platforms.

    Blackmist,

    You can pause during cutscenes. Just finished it yesterday, and certainly needed it because some of those suckers are 30 minutes long.

    Blackmist,

    Sure, but none of it is as simple as just saving what you need to at fixed points, and letting the console handle the suspend function.

    Oh, and additionally: what happens when you softlock yourself by saving just as you’re about to die? Is the player to blame? Sure. Will they blame you anyway? You betcha.

    Blackmist,

    I don’t think it’s the difficulty of games that makes them take so long for me. Just that everything is so bloated now. There’s so much to do, but so little of it actually adds to the experience.

    I appreciate that a lot of games have realised this and let you differentiate between “go this way to see the end of the game” and “here is some bullshit if you’re not getting another game until Christmas”.

    Like sure, I could deliver every parcel in Death Stranding, and really get into the class fantasy of being a post apocalyptic Deliveroo driver, but I’m just mainlining the story quests at this point. Which is taking long enough on its own.

    Blackmist,

    There’s only a handful of games that made me turn down from normal, but when I do it’s out of pure frustration and just wanting it to be over so I can play something else.

    The end of the Control Foundation DLC comes to mind. There was a fight that was a red room, with red enemies, red health bars, and bullshit instadeath mechanics. Man, fuck that.

    Blackmist,

    The consoles suspend button they all added last gen is a godsend for me. No cocking about with loading, finding a save point, etc. Just, on and off.

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