Did you start with the original Yakuza? Kiwami has a couple things that would feel odd to a newcomer if they don't play 0, and the only reason you're skipping Majima Saga here until later is because you moved 0. If you start with 0 then all the context needed for Kiwami 1's additions and Majima Saga are available.
Plus, to be fair, we have had a massive number of newcomers credit to 0. It's probably the favorite in the series now.
I think Portal is the only one I'm fine with, probably because there's not as much action. First person puts me on edge and not in a way that I really appreciate. I also really like to be able to see the character in general.
To that end I also don't really like horror games, but I don't think that's as divisive an opinion.
It will absolutely spoil. Ichiban's partner is the main character of the original 0-6
Plus the Yakuza series really doesn't care about spoiling. They will do what they need to catch up players who don't care about that. So if they want to do a story point that requires spoilers, they will just tell you what happened.
I don't recall it ever being considered a grown up game though. Even when Minecraft first came out most of the people I played with was more interested in playing WoW. I think League of Legends was around that time too.
edit: yeah 2009 was mid wrath of lich king, cataclysm didn't come out until 2010. So that was way too huge a year for WoW to not be pulling most of the older players.
-Everything related to Bethesda's mod scene
-The entire Touhou doujin scene, even including sold games/music
-Sonic games which included fans being brought in for sonic mania
-Megaman and Street fighter have huge histories in modding. Pretty sure megaman has an entire fan-game for Zero's orgin story
So...That gives us Bethesda, Sega, and Capcom at minimum for big players, and Touhou pretty much shows you aren't going to lose your fucking IP over this.
No, Nintendo really does just do it more often than everyone else. You don't gain that rep absolutely everywhere just on hearsay.
...You realize that none of that is setting precedent, it just means you can't pursue, right? You still can't lose the IP even in the worst-case scenario, and the first example you gave even says that.
Copyright protection is effectively never lost, unless explicitly given away or the copyright has expired.
You seem to just really strongly want to justify Nintendo's actions, which are not the norm across the industry for how IP issues are handled....
Like yeah there's shitty IP laws, and shitty trademark laws, but they don't justify Nintendo's specific reactions.
Ahhh....you're trying to play Windows 3.1 games...that's why you're having issues...yeah emulation for Windows 3.1's random differences from Windows 95 and DOS are surprisingly rare still.
There's no dedicated emulator for Windows 3.1 yet. I personally installed a copy onto Doxbox, but it's not a very easy solution.
But I can tell it's 3.1 cause one of those is The Learning Company and the later versions of the Super Solver games have the same issues.