Isn't the expansion content between SCII's expansions and AoE2's expansions significantly different?
EDIT: the last one was 3 races (note: races are significantly less diverse in AoE2 vs in SC2) and 3 campaigns, each with 6 maps each
I feel like the Co-OP commanders they added fairly frequently would constitute roughly the same amount of race content. Campaign content not so much but the main campaign of each SC2 expansion is 26 stages, not including branching paths.
But yeah no, I just don't buy any of it to begin with and let the points rot. No interest in getting locked into a system that they'll eventually try to raise the prices on once they muscle out their competitors.
I'm amazed you said these are the best deals you've seen in 30 years. Cause you certainly don't seem to be in my age group. Though maybe you're using the emote spamming to look younger than you are, who knows.
Completely ignoring that collectors preserve computer games the same way they do consoles, and just preserve a computer with the necessary requirements.
And both those computers and those consoles are subject to deterioration which has been a large argument towards backing up games through emulation. While you may never want to good luck finding a working Atari Jaguar CD, and that's just one of the easier examples.
You aren't really giving anyone anything to work with. Plus you call everyone copium for...some reason, so we might as well call you out on fanboyism since you actually remember that Microsoft gold exists
I honestly don't have the faintest belief that Nintendo would ever take the deal. Sure they don't diversify their platforms, but they also have the best cut from their platform.
The switch is like 1/4th the steamdeck and much more comfortable as a handheld
I still use the steamdeck more due to a larger library, but for the games that switch does support it's usually much more comfortable. There's definite tradeoffs to top of the line hardware on a handheld, and Nintendo has known that since that beat out the game gear with the Gameboy, mainly due to battery life back then.
I feel like people downplay the size factor either because they don't use it for it's handheld properties or for them personally they have issues making it comfortable.
And honestly I don't see the issue with it being a gen behind. Games will still be made for it, and if it's a top of the line turbo graphics game I'm just going to use my Desktop. I probably wouldn't have used the Steamdeck anyway because if Switch is low range, steamdeck is midrange, and still not where my desktop is.
But the idea of great hardware and great software is still a mixed bag. And Nintendo's titles show that it's not so much the hardware holding them back but that companies won't make their games with the switch in mind, which is both fair but also gives expected results (such as the recent MK game)