And we get into why everyone is striking. We’re all okay for normal use cases like this, but execs are like “we’ll pay you for 3 hours of work, then build a model and then do 180 hours of voice from that model. And you’ll say thank you for the opportunity”
I like “cost per hour” which is what you’re getting at.
Movie at the theater: $16 total.
$8/hr
drinks with friends, at 1 drink an hour for 4 hours
$7/hr
Dinner out, decent restaurant 40/person
20/hr
Cyberpunk dlc, $30, 20 hrs to beat
$1.50/hr
Yeah I’d say that’s a pretty good entertainment value per hour compared to other leisurely activities for me. I apply this to most entertainment things and it does help. I find comparing things to going to the movies is the best, if it’s more per hour than a movie in a theater than no it’s probably not worth it. Those stupid $50 slingshot rides? Nah.
I really like this, honest feedback to them. The game is obviously made by committee. That’s exactly what my wife and I have been saying, that they did a lot of cool ideas - and then dropped them half way through. None of the ideas are fully thought out or finished, it all screams “Some suit said ‘no this is great, move on’”. Some quick examples
Base building, awesome concept, I want to build a base on a foreign planet.
But what do I do there?
Automated crafting. Awesome, I love Satisfactory! I can do this.
Wait, I can’t limit items in transit, so I can really only transport one item over a link? So it can’t really be automated.
Oh sweet, I can build my own spaceship?!
But you are rarely actually in space and really when you are it’s just a mini game between planets.
and you get companions to hang out with you on your ship?
But they don’t interact with each other or do anything like help you fight other ships.
Oh and we get to have a fleet of ships?!
but they aren’t actually a fleet. You never get to assign someone as captain of another ship to help you fight pirates. You just… pick which of your ships you want to fly right now.
And that’s just some. Like so so so many cool awesome fun ideas that were just… “I don’t want to play with this anymore.” The fleet one especially stings. I was really hoping I could assign someone as captain of another ship, and when we jumped/spawned in space there it would be on my left, and it could help me fight pirates. I mean, how hard would it be to program that? They already have the ship, they have AI for dogfighting other AI, it would just follow behind you until you entered combat.
This is some of the most honest feedback about Starfield. It’s not bad. It’s just horribly dated.
It’s a standard Bethesda game, and it’s great for a Bethesda game. But Bethesda hasn’t updated anything in years, over a decade even. Characters are flat, storylines are fun but not engaging, it’s just… fine.
If this had come out in 2014-2016 as a successor to Skyrim it’d be one of the best games, I firmly believe that. But it didn’t, they took their time building it, which is good, but now we have games like the Witcher 3, Cyberpunk, RDR2, even ME3 came out after Skyrim. The format for story propelled RPGs has changed, and the bar has been raised.
Again I don’t want to be one of the “Oh bethesda bad boooo” people because honestly, I’m still having a ton of fun in Starfield. It’s just that for a brand new game… it’s really showing it’s age.
Oh it was incredibly popular to hate it. I still see threads that are CJ’ing around about how horrible it is. Because it’s fun to hate something on the internet. Now, the people who had bugs or actually “literally unplayable” statuses - genuine. That sucks, I’m sorry, but to everyone who just jumped on the hate train, well I feel bad for people who can’t enjoy things because of that.
These stats are what I have in my head when I am deciding on what to buy. Fact is, most people on the internet are overwhelmingly negative and unable/unwilling to give games a fair shot.
This sounds critical, but look at the numbers. I have a family member who, when asked about Cyberpunk, said it was a shit game, that enemies were too spongy, driving was terrible, and said it was “literally unplayable”. (not bug related, just gameplay) When asked about story he said “Oh I only played a couple of missions”.
Like what? I’m not saying you need to play 100% of Gollum to know it’s a bad game, but come on, talk about judging a book by it’s cover. If you aren’t going to give it a fair shot then why buy it at all, just don’t buy the game?
So many people go into games expecting them to be bad, or expecting bugs/problems that guess what, you’re probably going to find something wrong with it. Maybe watch a few less reviewers ahead of time, maybe turn off the FPS counter, and I don’t know, see if you have fun playing it.
It looks like it could sit between satisfactory and Minecraft because there is a hole there. Satisfactory is extremely polished and the gameplay is pretty rock solid, but that comes with limitations like having a static game map.
Making this more like Minecraft means that the gameplay may not be as crystal clear but that you can be free to explore outwards.
But, they really need to break from the obvious satisfactory links
There’s a thousand places to leave negative reviews. I’m just annoyed at the “Hey look X game has a cool thing” and the immediate “You enjoy X game? You’re an idiot for finding enjoyment out of this, you’re stupid, look how cool I look for shitting on it”. It’s transparent and annoying.
Voice your opinions sure, but if all you do though is shit on people for enjoying something, then that’s a dick move.