A few weeks back I reached out to RetroStyle Games, the Ukraine-based indie studio behind their first full release, Ocean Keeper: Dome Survival. I had first stumbled across the game (back when it was still called Codename: Ocean Keeper) during a Steam sale, and as someone obsessed with anything ocean-themed—books (The Deep),...
Yeah I don’t hate Valve fans at all. I have a Steam account myself with a decent library that I play on my laptop.
I had no clue whatsoever about the hacked 3DS ecosystem until my friend basically dragged me into it by buying the consoles (refurbished actually)! Once I started learning about the scene I really got impressed with what the small homebrew community accomplished. In addition to emulators and some homebrew games, there are also a number of utilities in the scene. You can run an FTP server on the hacked N3DS and just bulk copy over files via wifi rather than having to pull the microSD card and sneakernet it to your PC. There’s also a program called universal updater which is a package manager of sorts that makes it easy to download and install emulators and other apps quite easily.
Of course none of this is as smooth and convenient of an experience as installing Steam games would be on a Steam deck, though I’m sure if you’re into emulators you’ll have to use other tools to get those installed anyway.
My friend and I are currently playing through some classic NES RPGs which we’d previously overlooked. The N3DS has pretty good battery life, lasting about 10-12 hours on a full charge; far more battery life than I have time to spend gaming in a day anyway (due to my job). The standby time is good but not great, knocking off maybe about 10% battery per day while sleeping. Lastly, a big plus for me is that replacement batteries are available through iFixit. I bought 2 of them and the install process is very easy (just a couple of screws and you’re in).
My hope is that iFixit will continue to make replacement batteries available long term. That could potentially allow my N3DS to last decades into the future, barring premature capacitor failure or some unfortunate accident.
I think the N3DS really shines as a dedicated older emulator (NES/SNES/SEGA/GBC/GBA) machine and it may be very hard to beat if you’re like me and prefer those older games. For newer games, especially PC games of the last decades or PS2/GameCube/Wii/Switch emulators, the N3DS is just not an option. I am looking forward to playing the Majora’s Mask remaster (written specifically for the 3DS) however!
I’ll be honest: I think matchmaking is just a better experience for how I like to play FPS games. I never got a sense of “community” from sticking with a given server; I would come to find something like it via Discord years later but not just from frequenting a given game server. My server browser experience was mostly...
It would be nice if we had both options. Let people matchmake for the default experience and let those that prefer custom servers to use those instead. There are problems with using only community hosted servers, such as game rules and less ideal admins.
That being said, the longevity that community servers offer is likely the reason they have been scrapped by EA. They want everyone to move to the next title that comes out like what people do with CoD.
That’s exactly what they did. You have official matchmaking, then you have community servers people host. If you use official rules, you can still earn xp in the community servers.
They have a server browser, official matchmaking servers just don’t show up but they only last one game anyways.
That limitation, and the inability to sidestep DICE by renting a server that never shuts down, made it difficult for communities to take shape in Portal.
The ideas are bound together. Same with anti cheat. Same with preservation. Removing private servers caused all of these problems at the same time. The author of the article speaks for the group who want the community that I admitted never mattered to me, that Portal doesn’t provide, but other knock-on effects of the death of the server browser do matter to me.
The big problem with matchmaking is that in the long run, it kills game. When people start to move on to a new thing, the population that stays because they're attached to the game gets fucked over by matchmaking.
The less people they are, the worse it works. That's when a server browser and the ability to run community server becomes crucial. It will keep a game alive for a decade after its last update.
Having long played some old CS, there was so much sense of community from connecting to a personal server instance, regularly seeing the same people, familiarize with specific rules to that server, getting to know the admin etc. I’m sure you feel a sense of community from match making, but it can definitely exist outside of matchmaking IMO.
And I’m not advertising for one over the other. But I’d be very happy to see the persistence of accessing personal servers for a game.
Yep. This is the correct answer but that’s not what this thread is about; it’s a nostalgic circle jerk mixed with a sprinkling of “back in my day”.
Don’t get me wrong here, I like the suggestions in this thread but literally one of the suggestions being upvoted is how the game is planned to handle servers (quick join is random and then there will be a list of community servers).
I’m fine with the official servers being random join, as long as I can pick and choose a community server. Which to state again, is apparently planned.
I’m still waiting for reviews on release to make sure they hold true to their marketing though. Can’t trust shit from large studios.
The community “servers” aren’t persistent though. They’ll only stay online as long as someone is online and using that instance. If that last person leaves the server shuts down - as far as we know, it still seems a like murky, but without being able to rent servers I can’t imagine them just leaving all of them online for free
Battledield now throwing an error because Valorant is already sitting in kernel memory. Time to buy your EA Battlefield PC but don’t forget your Valorant PC
Seeking a technical solution to a non-technical problem. Rather than having one set of company-hosted servers that they then struggle to police, just let everyone host their own, and they can be responsible for banning anyone that doesn’t follow the community rules.
Things were better when private servers had actual mods and admins, they acted more like pubs where you could go see the regulars, actually form a community.
So, again, Kernel level AC can be, and routinely is defeated, all the time.
This is easy to verify with a simple websearch and maybe 30 minutes of time, I don’t want to directly link to where you can purchase working cheats/hacks/methods that can defeat Kernel AC, because I do not want such things to proliferate.
But you appear to be claiming the competetive scene for CS has introduced a Kernel level AC.
I cannot find this, this does not appear to be true, but I could be wrong, could you please source this claim?
I cannot find a competetive CS community or league or tournament that has… somehow rolled their own custom version of CS, overlayed with some other AC, on top of VAC.
Frankly, I don’t see how this would be possible without somehow forking CS, and then either stripping out or modifying VAC… as … two AC systems working at the same time are nearly 100% guaranteed to fight each other, and class the actions of the other AC… as cheats and hacks.
Its essentially analagous to how, 15 to 20 years ago, if you had McAfee and Norton and whatever other realtime, always active, system level anti virus software running, simultaneously… they would fight eachother, treat the other AV system as a virus, as malware.
…
All I can find is CS communities discussing the problem broadly, mixed with a lot of speculation that a recent VAC overhaul now does include Kernel AC… despite there being no actual evidence for this, beyond the collective bias and fallacious logic that if an AC becomes more effective, the only possible explanation is that it must be because of Kernel access.
What Valve actually did, was hook up AI to greatly enhance its serverside cheat detection capabilities and accuracy… one of the rare actually good use cases of AI as it relates to cybersec.
It seems to have improved their, again, server side heuristic detection abilities… without needing Kernel level access.
…
So yeah, please source your claim.
Unlike my easily verifiable ‘claim’ that I do not wsnt to cite for cybersec reasons, your claim should not have that problem at all.
The analogy makes a lot of sense to me. Once you have an "easy button", it's hard to not use it. It's sort of like when you're at work and see the "quick workaround" effectively become the standard process....
I’ve recently been obsessed with a streamer called AboutOliver. He played Minecraft for the first time about a year and a half ago, played his entire first season with no wiki or external knowledge, got a little tour of the community server (which he 99% forgot at the time Season 2 rolled around) and is now on Episode 75-ish of season 2. Still no wiki, no guides. He has figured out some crazy things about the game (which I won’t spoil), but is also completely clueless about some super basic features.
It’s been incredibly inspiring to just watch him figure things out, because he is exceptionally inquisitive and methodical by default (I think he’s a phd candidate in Astrophysics irl?). Made me realize the point of a game shouldn’t be to produce the optimal output, but that struggling and finding things out is exactly the point. Incidentally, that mindset also noticeably boosted my performance at work because I’m now one of the few people who will happily continue to tackle a programming problem over and over again, even if there are no helpful guides on it.
Long story short, here’s a link to watch the supercut of Olivers Season 1 Playthrough: youtu.be/ljemxyWvg8E
The total season 1 supercut is about 6 hours iirc
Im curious if its possible to enter a game competition or something as a casual player? I want to someday atleast try one but im not sure what game to get better at or what sites to use to enter some without making myself look like a fool? I also dont want to pay because thats sort of like gambling at the start....
Yeah, it’s definitely possible. Online brackets are free sometimes, but don’t expect to never pay anything. Most events have a nominal fee to create a prize pool.
First thing first, figure out what you want to compete in. You probably already have a list in mind of some games you like to play casually or spectate, right?
Then, you need to find the community for the game(s) you’re interested in. I think it’s usually going to be found in a Discord server these days. For example, if you’re looking to get into a fighting game, this page might be a good start: wiki.supercombo.gg/w/…/Discords One you find community, they can help find events to enter, give advice, share resources to learn from, and of course practice with and/or against you.
For some games, even better if you can find an online community that’s specific to both your game and your region. You can start from the general community, ask around there, and hopefully drill down to something closer.
This isn’t a reply to your question directly but I’ll suggest getting into a community league instead and test some waters.
I play Dota 2 mainly which has no pay to win mechanics and all characters are free but the game is difficult to get into. That being said there are many communities who host local tournaments/in-house league which are rank locked and you can make friends and find players to play with.
Most games have something similar on discord servers and then you can get into an actual competitive stage eventually!
You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish......
For me it started to go downhill with BF1, although it was still a good game, it already started trying to be a movie and not the „put C4 onto jeep, plop into jeep, drive jeep to enemy, plop out if jeep, boom“ kinda jamboree that I loved. Now it was all about getting spammed with immersive animations that just broke the flow for me. At least hardcore servers were still very enjoyable for me.
Then BFV came around and with it more animation spam on top of absolute terrible visual clarity where you had to stand still for a couple seconds and scan a room to really be sure no one‘s lying on their back in a corner (obviously you‘re long dead by then). Oftentimes I got shot by a camper and even in the killcam I couldn‘t even see the guy. As if that‘s not enough, they introduced clown skins that made you wonder if that person‘s on your side or not. Now it’s not x uniform soldiers against x uniform soldiers anymore, there‘s superheroes and supervillains running around. I hardly even played this one.
Then BF2042 came and it‘s just Apex Legends hamfisted into a BF frame as far as I‘m concerned. I didn‘t even get this until they trashed it for 2 bucks and played for like 2 hours since.
BF3 was peak, BF4 was good, BF1 was alright, then a whole lotta disappointment. I‘ll never forget the 24/7 Back to Karkand Rush server in BF3, community servers rock. Good times, sad greed made it go to shit.
There are many great games out there that had to shutdown because they couldn’t fund their servers (for smaller player bases, 100 US$/mo. should be ok). I know someone personally that wanted to downsize the server because of costs, but that would mean fewer max players in the server, which would mean snowballing is gone and...
So like a grant organization? They exist: indie-fund.com
I don’t see how community servers help your case, though. Those don’t help things like security vulnerabilities.
I also don’t know what you mean about delisting being stolen money. Delisting just means it stops being sold. You can still download and play the game.
I’m sure you’ll know by now that some time ago I did a full interview-ish effort with the dev team behind RomM. RomM - three our of five of the team gave me answers on their history of the project, emulation as a whole, self-hosting, ROMs and building what they did....
Developer Interview: my chat with the creators of Ocean Keeper (an indie game on Steam) angielski
A few weeks back I reached out to RetroStyle Games, the Ukraine-based indie studio behind their first full release, Ocean Keeper: Dome Survival. I had first stumbled across the game (back when it was still called Codename: Ocean Keeper) during a Steam sale, and as someone obsessed with anything ocean-themed—books (The Deep),...
Game prices should have increased with every new generation, former PlayStation US boss says (www.videogameschronicle.com) angielski
Battlefield 6 players are crying out for a 'real' server browser, and it's about time we demanded the basic FPS feature that Call of Duty killed (www.pcgamer.com) angielski
I’ll be honest: I think matchmaking is just a better experience for how I like to play FPS games. I never got a sense of “community” from sticking with a given server; I would come to find something like it via Discord years later but not just from frequenting a given game server. My server browser experience was mostly...
Begun the kernel wars have angielski
Battledield now throwing an error because Valorant is already sitting in kernel memory. Time to buy your EA Battlefield PC but don’t forget your Valorant PC
Battlefield 6 cheats day 1 of early access. Depite kernel level anti cheat, forced secure boot TPM 2.0 (youtu.be) angielski
This happened to me in Roller Coaster Tycoon and The Sims. angielski
The analogy makes a lot of sense to me. Once you have an "easy button", it's hard to not use it. It's sort of like when you're at work and see the "quick workaround" effectively become the standard process....
How can i casual gamer enter a game online competition? angielski
Im curious if its possible to enter a game competition or something as a casual player? I want to someday atleast try one but im not sure what game to get better at or what sites to use to enter some without making myself look like a fool? I also dont want to pay because thats sort of like gambling at the start....
What game sequel ruined a beloved franchise or character for you? angielski
You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish......
Developer Interview: my Q&A with the creator of EmuReady angielski
I’ve been lucky in my incessant poking at the developers of all kinds of gaming projects, programs and sites recently....
I feel these companies stole my money by delisting game, and I'm sure others feel the same. Nobody is sure if the EU will get the law passed. So it got me thinking -- why not revive games together? angielski
There are many great games out there that had to shutdown because they couldn’t fund their servers (for smaller player bases, 100 US$/mo. should be ok). I know someone personally that wanted to downsize the server because of costs, but that would mean fewer max players in the server, which would mean snowballing is gone and...
Developer Interview: my Q&A with the devs behind RomM's new release angielski
I’m sure you’ll know by now that some time ago I did a full interview-ish effort with the dev team behind RomM. RomM - three our of five of the team gave me answers on their history of the project, emulation as a whole, self-hosting, ROMs and building what they did....