More concerning than Bethesda’s decision to withhold early review codes from certain outlets is how heavily some sites are relying on the game to drive their business.
Expecting anything that particularly in-depth without being shown explicit pre-release footage of it is an expectation trap. Bethesda was never going to make a space sim, any space sim features are a bonus and were far from guaranteed.
I can understand the link between seamless exteriors and the equivalent of what that would mean in the context of a space game for Bethesda, but the technological implications of having a galactic system flight mode and seamless planet to space transitions are both completely new ideas to Bethesda and are also technically complex to implement in a game already knee deep in new tech and systems only from what we'd been shown.
There's a reason things like seamless planet transitions are only something you might be able to expect in recent years. While Bethesda could totally make that happen, it's not where I'd expect them to put their money, or they'd have probably dropped a line showing it off in the pre release footage.
At once, I understand why you might've expected that, but expecting anything not explicitly shown is never a good idea when it comes to tempering expectations.
I found Fallout 4's shooting night and day better than NV and 3's. It's a shame you didn't feel that. It's still definitely RPG shooter territory which is a lot harder to make feel satisfying than a conventional FPS, but the movement still didn't feel very good, certainly.
Moment to moment feel is definitely a strong issue from previous Bethesda titles. I'm confident Starfield will feel better, but how much better is impossible to tell until we can get our hands on it or there can be some common discussion about it after release. The manicured, manufactured movements of pre release gameplay make it very hard to tell how that stuff has changed aside from their claims of redone animations systems.
Am I crazy or has there been almost no pre-release coverage of this game?
Oblivion and Fallout 3 are two of my all-time favourite games (I’ve played the others as well but those 2 stuck with me the most) but I just cannot get hyped for this game. It’s like a black box with people’s hopes and dreams, and it feels like people are just hyping themselves up by imagining what could be inside it.
I couldn’t imagine pre-ordering this game in particular. Beth has been so quiet I’m worried it may just be a total flop.
Man I wish I could even get a consistent impression out of anyone. I’ve been scrounging for pre-release footage but Beth is being weirdly tight lipped about this one.
100% a wait for the reviews situation, the less they show off the more I worry they’re hiding something. Just a reminder to everyone, Fallout 76 was the last game they released…
To me, the biggest improvement in BG3 is how much looser the gameplay progression is. Since being just two levels behind meant death was all but certain in D:OS2, the path even on an “open” map like the Reaper’s Coast was still very much on rails. XP gain was so tight that side quests weren’t really optional, even to the point of discouraging roleplay by doing things like passing persuasion checks and then killing everyone anyway to squeeze every last drop out of the map. The first D:OS also really struggled with this until later in the game.
BG3’s first large map is a little tight, but even a new player can easily go off script and pick and choose what quests they want to undertake once they hit level 5. Encounters with enemies two levels higher can still be comfortable after that point, even three higher if the player has a good party build or has mastery of the battle system. And the player will want to, because the game is huge. It’s such a delight to just go, and it’s exciting to see Larian turn a major weakness into a strength.
But essentially, BG3 meets or improves upon every system in D:OS2. The dialogue scenes are the most flashy improvement, supported well by good writing, voice acting, and mocap. The only thing I found to be a step back was the soundtrack. I don’t think it’s bad, and there are some standout songs for sure, but D:OS2 really excelled in that area both in terms of the quality of the music and how it was used in battle (but then I’m a sucker for cello). It also won’t compare favorably to D:OS2 in its current state in terms of polish, but D:OS2 wasn’t exactly bug-free on release, either.
A big part of why this game is so big in the zeitgeist right now is because Larian was able to pounce on a lull in the release schedule. I’d call the pre-release hype for this game average at worst for that reason alone. Early reviews were beyond glowing, marking a studio’s successful graduation to AAA development with a game that has no aggressive add-ons or DRM. That will spur gaming enthusiasts to generate all the marketing you need.
How has this thread been up for half a damn day and no one has mentioned the Borderlands series (Smoogy@kbin.social at least mentioned Tiny Tina’s Assault on Dragon Keep, but that was just a Borderlands 2 DLC which got re-released as a standalone.)
My wife and I put tons of hours into most of the the Borderlands series. I recommend playing them in release order.
Borderlands is a fun shoot n’loot that’s got a loose plot, but it’s not terribly deep. It’s like a sci-fi road warrior feel. It’s a fun co-op game with plenty of DLC and replay value. My personal favorite.
Borderlands 2 is all the fun of the first but they went all in on the writing and voice acting as well. It’s tons of fun. Arguably the best of the series in every aspect. It’s also tons of fun in couch co-op.
Borderlands: The Pre-Sequel is the third game but canonically it’s the second. It’s the same concept but with new anti-gravity mechanics and lasers. It’s like Mad Max on the moon. I believe this started life as a DLC for BL2 before Gearbox decided to turn it into a fully fledged standalone game.
Borderlands 3: It was a fun game with some really great level design, but the writing seemed forced. Worth a playthrough to see where they take the storyline.
Tiny Tina’s Wonderlands - Borderlands meets DnD. A spin-off of the aforementioned Assault on Dragon Keep DLC. The game itself is a lot of fun, but it’s a miserable split screen co-op experience thanks to the terrible menu and inventory management system.
Never ever ever buy a game until after reviews come out. It’s not worth it. It doesn’t matter if it’s from a legendary game studio, they can find all of the developers, they could fire all of the managers, and still be called the same thing. The name is no guarantee of anything.
Pre-ordering games had a point back when they were mostly physical, because if you didn’t, you ran the risk of them running out. Although I didn’t pre-order GTA V, and just walked into a game store on the day of release and bought two copies, so since then I’ve rather been of the opinion that even with physical products, it’s probably not very likely they’re going to run out.
But now everything’s digital there’s 100% no reason to pre-order. Make them make the actual product they claimed to have made.
This is a huge win for piracy. You can’t image how many kids these days don’t know about piracy. They share account passwords, and split the costs to stream legally, up until the password sharing crackdown. Now, imagine what would happen if you inform them that these evil pirates get everything for free, without geo-blocking, without multiple services to get everything you want, and even pre-release. And inform them to be careful about malware. Man, they gonna research piracy and how to avoid malware in their free time and enjoy piracy to the fullest. Rights Alliance trains the new generation of pirates in Denmark.
I’m trying to get the last few cards in the pokemon trading card game on switch, I’ve been cheating with the rewind feature which has made life slightly less painful but it seems to pre calculate your coin flips so not as powerful as it could be, also played some tabletop simulator and started doing dragon riding races in WoW as part of that event. It’s been a crazy year for releases so it’s nice having some downtime
I’m just a little bit late to the Baldurs Gate 3 party, but I searched on here and didn’t see much follow up discussion about it after the review thread. I’m also trying to submit more to Lemmy so the communities can grow, so I thought I’d bring it back up now that it has been out for a few weeks....
Thanks for pointing this out. I use Baldurs Gate 3 Mod Manager too and make sure to follow the advice of the second pinned comment here every time I save my new load order. I don’t know if it’s necessary to use the mod fixer mod itself when you do that, but I have it installed just in case and every mod that isn’t pre-release or broken works for me with no further issues!
I just hope they've put in a testing procedure.
i don't understand how they can be releasing updates so frequently.
the game wont get less bugged if they're just playing whack-a-mole.
relying on user testing is okay when its in pre-release. but by now they should be testing properly before releasing updates.
The only “pre-order” I’ve ever done was Elden Ring, and that was only the day before release because there was a small discount on it. I was definitely going to play it anyway, so I would have been spending the money regrardless. I’m usually pretty patient in terms of gaming.
Hyping up old features as if they’re groundbreaking is a proud Bethesda tradition. I still remember laughing at their pre-release hype around the Radiant quest randomizer in Skyrim, which is virtually identical to the quest randomizer that Daggerfall had been built around fifteen years prior.
The studio has changed. Just because Fallout 4 wasn't a "true RPG" doesn't mean I didn't have nigh on 400 hours of novel joy with it, maybe even because it wasn't just another core Bethesda RPG but because it was something new, a new kind of looting and crafting experience in that same large, dynamic open world that Bethesda could bring through. Morrowind was over 20 years ago. Bethesda isn't the one making those kinds of games anymore.
Have the games gotten shallower as RPGs? Sure. Fucking pac man is shallow at this point, does that mean everyone should hate on it en masse? If you don't like the direction Bethesda is going that's completely understandable, but it just seems absurd that people come out of the woodwork in these threads to just poop on a game that isn't even out yet. Save that for when it releases and it does or doesn't meet your expectations, as of now it just sounds like everybody is trying to get as entrenched as possible in their prejudice.
Bethesda games are buggy, what an old meme. It's more of a meme than a true criticism now because most games have bugs, especially ones as large as Bethesda games, and even on launch I've played other Bethesda games and enjoyed myself just fine. It's good to be cautiously skeptical and not pre order, you should be skeptical, but swinging all the way past that to being hard-line negative is not the right answer either.
And I know you personally are not reflecting all of these views, your comment just comes off as supportive of both genuine and over the top memetic criticisms due to replying in a seemingly justifying manner to someone confused about the buggy game comments. When it comes to those sorts of comments I'm talking generally about what I've seen from people on this platform.
I'm not saying Starfield will be an old Bethesda return to form or bug free on release, I'm just saying be cautious, not completely pedal to the metal negative, and accept that Bethesda as it was is dead.
Hire more staff to do more development/QA in a shorter timespan
Delay release schedule to not be annual releases
Reduce game scope to something the team can accomplish
Gamefreak cannot keep its historically small team size while trying to make large, open world titles that release annually. Tears of the Kingdom tool over 5 years to develop, and that was working with pre-existing assets. Gamefreak's model is not sustainable.
Larian has delayed the release of Baldur’s Gate 3, currently on pace to possibly be 2023’s Game of the Year, until they can figure out how to make split-screen work on Series S.
Well this is concerning. I’ve got a PS5 and was going to buy a XSX this week so I could pre-order Starfield, now I might wait and see how this plays out. What’s going to happen with Starfield & Elder Scrolls 6 (whenever it’s released)? The Series S is going to fuck up everything.
Starfield review controversy traces game journalism's orbital decay (www.gamesindustry.biz) angielski
More concerning than Bethesda’s decision to withhold early review codes from certain outlets is how heavily some sites are relying on the game to drive their business.
Starfield has been cracked (i.redd.it) angielski
So how fast do y'all think Starfield will get cracked when the early access goes live tonight? angielski
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Eurogamer and Starfield, why our review will be late. (www.eurogamer.net) angielski
Starfield Launch Details, PC Specs and More (bethesda.net) angielski
TL;DR:...
Why did Baldur's Gate 3 blow up? Larian lead writer says it's thanks to "a big gamble" with CRPG standards (www.gamesradar.com) angielski
"We believe RPGs are big ... So we always believed the audience was there," says Adam Smith
Starfield is Bethesda's Least Buggiest Game to Date, Say Sources (insider-gaming.com) angielski
Need some local coop recommendations
Hello! I’ve come here to ask you lovely people from Lemmy if you guys know of some fun local coop games for at least 2 player....
first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more. (baldursgate3.game)
Cyberpunk 2077 Phantom Liberty - Gameplay Trailer | gamescom 2023 (www.youtube.com) angielski
Anti-Piracy Lessons Enter the School Curriculum: Are You a Thief? (ift.tt) angielski
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Weekly “What are you playing” Thread || Week of August 20th
Another week another thread. Whatcha y’all playing? And why is it Baldur’s gate 3?
I am LOVING Baldurs Gate 3 angielski
I’m just a little bit late to the Baldurs Gate 3 party, but I searched on here and didn’t see much follow up discussion about it after the review thread. I’m also trying to submit more to Lemmy so the communities can grow, so I thought I’d bring it back up now that it has been out for a few weeks....
Baldur’s Gate 3 Hotfix 4 Rolled Back, Making Some Saves Inaccessible (www.siliconera.com) angielski
Starfield install size revealed, available to preload now (www.eurogamer.net) angielski
cross-posted from: lemmy.sdf.org/post/2277558...
Starfield has housing system, player jail, and more reveals Bethesda in new Q&A (www.eurogamer.net)
Moving Out 2 review thread | (82/100 OpenCritic) (opencritic.com) angielski
Game InformationGame Title: Moving Out 2...
The Pokémon Company Having ‘Conversations’ About Its 'Constant' Release Schedule - IGN (www.ign.com) angielski
The Pokémon Company is having internal conversations about maintaining game quality amid its "constant" release schedule.
Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins (www.forbes.com) angielski
Larian has delayed the release of Baldur’s Gate 3, currently on pace to possibly be 2023’s Game of the Year, until they can figure out how to make split-screen work on Series S.