Personally, I think that the Denuvo protection on Switch games would probably be a simpler system than the full-fat PC DRM. It would probably be too intense for the Switch’s meagre processing power, and customers are definitely going to be annoyed when their game takes a minute or two to load up.
Could it pave the way for that crap on other consoles as well?
At this moment, the only current-gen console to be jailbroken is the Nintendo Switch. There’s no need for external DRM on the PS5 and Xbox because publishers can trust that users will only be able to play legit copies of games. Switch games, on the other hand, don’t have that guarantee, because dumping games on a jailbroken switch is very easy to do. Hence why Irdeto is planning to offer DRM for the Switch only.
Interestingly, this isn’t the first time that third-party DRM was used on a Nintendo console. Some DS and Wii games were protected by an anti-piracy system called MetaFortress, which aimed to protect against flashcarts and pirated copies. Here’s a video from the Dolphin emulator team about its use in the all-time classic, “The Smurfs: Dance Party”
Denuvo phones home constantly. Unless denuvo is removed from the game, the game won’t be playable unless it was legitimately purchased and can be verified on denuvo’s servers.
Furthermore denuvo encrypts the game files and the denuvo files and scrambles them all together, like mixing two jars of sand from different beaches, but the denuvo sand pieces know where everything is, so the game and copy protections still work.
I wonder if an emulator that breaks DRM could be considered illegal. I would imagine that emu teams would tread carefully around this sort of thing to avoid litigation.
Emulators typically cut a lot of corners to make emulation faster rather than make it more accurate. A truly accurate emulator would be impossible for the software to differentiate from the actual hardware.
I recommend rutracker. It’s great for BD rips of movies and TV shows. The majority of files have the original English audio + Russian dubs. Quite a lot of hard to find stuff and almost always has seeds.
Just realized you asked for plugin tracker, idk what that is
Yeah, a lot of private travelers will not accept doubly-lossy encoded files as a rule. So you can’t just go from 264 to 265. You need the original lossless file.
To OP, yeah, you want a seed box. Both to pin the file up and host it for a while, and to preserve your anonymity (the original seeder is under particular scrutiny.)
It will depend a lot on hardware and/or software but I’d bet users would see some artefacting, ghosting, and general noise when they play your x265 file
As another comment pointed out, an encode of an encode is banned on a lot of trackers… Or at least an encode of an already pretty lossy encode (x264) won’t be allowed
It’s recommended to have two providers, one for monthly and one block account, on two seperate backbones. I think /r/piracy or /r/Usenet has a list, and as whirlybird mentioned just add the show to sonarr and it’ll eventually grab it.
If you don’t have any *are suite I highly recommend getting that set up. Sonarr for tv shows, radarr for movies. It’s all set and forget, just add the content you are after and the *are does the rest. You just add your indexer(s), add the provider(s) and you’re sorted.
Recent stuff from big networks is more likely to get DMCA’d regularly than older stuff. As long as you add it in to sonarr you should get it eventually, but yeh unless you get it at release it can be a bit tough sometimes.
My experience is with gpt4all (which also runs locally), but I believe the GPU doesn’t matter because you aren’t training the model yourself. You download a trained model and run it locally. The only cap they warn you about is RAM - you’ll want to run at least 16gb of RAM, and even then you might want to stick to a lighter model.
No, LLM text generation is generally done on GPU, as that’s rhe only way to get any reasonable speed. That’s why there’s a specifically-made Pyg model for running on CPU. That said, one generation can take anywhere from five to twenty minutes on CPU. It’s moot anyway as I only have 8GB ram.
I’m just telling you, it ran fine on my laptop with no discrete GPU 🤷 RAM seemed to be the only limiting factor. But yeah if you’re stuck with 8GB, it would probably be rough. I mean it’s free, so you could always give it a shot? I think it might just use your page file, which would be slow but might still produce results?
piracy
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