You should have read the few lines of the article: it’s not a technological limit, they didn’t want to continue working on RED engine projects when they are shifting to Unreal.
Pretty excited to get my hands on this game 5 days later! Reviews are surprisingly more split than I expected, with some calling it an easy 10/10 while others call it shallow. The general impressions are: If you like Fallout, you’ll love this game. I like Fallout, so I’m in.
By the way, IGN gave this game a 7/10, which is a new one for them because they hand out 9/10s like candy.
I didn’t think I needed more 2D Mario until I saw this. I basically skipped over the entire New Super Mario line and whilst I did fall in love with Mario Maker 2 I thought it was a phase I’d gone through.
Speaking of Mario Maker. I wonder how much inspiration the development team took from those games when coming up with Wonders more… experimental levels.
I feel like boltgun is probably the pinnacle of space marine games tbh. The description of space marines in universe just maps so neatly to a boomer shooter. That and rogue trader are probably the two perfect genres for their 40k topic
Eh, the article mentions how the service didn’t quite catch on anyway. So probably an easy decision for Nvidia because they didn’t make enough money to be profitable. So I doubt think this is a case of a corporation doing the right thing but a corporation doing the right thing for it’s bottom line.
Looks like the first time we’ll get to actually walk around in something that captures the grandness of the WH40K setting. Can’t wait! And do yourself a favor and revisit some gameplay videos of the first game, the evolution video games have gone through the last decade can’t be overstated.
Not all that surprising honestly. Starfield is going to be Bethesda's focus and main talking point for a few years at least. And who knows how many games are scheduled between it and ES6, whenever it comes out. Given that Bethesda generally likes a short window between reveal and release I'm wondering just how much they regret teasing a game that might not release for another three or four years.
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