Even if it weren’t for all of the problems the game has it’s hardly innovative. I don’t think a Bethesda game has been innovative ever. They didn’t even invent the fallout franchise.
If your game has been in Alpha since 2015. And there are basically no updates since that time, then yeah you’re a scam artist. He knew what he was doing was wrong and he kept doing it for nearly a decade, there’s no defense for that.
Also plenty of other software developers manage not to do what he does so it’s obviously not actually that hard
Yeah well just because you haven’t heard of it and no one’s heard of it doesn’t mean that it wasn’t hyped, It just means it wasn’t typed very effectively.
I just wonder if they can actually figure out a way to make GTA online actually fun. Because It really isn’t a good game mode.
All of the online modes that are actually fun are all modded servers. The mental servers are awful you spawn in and get blown up instantly, how’s that fun?
I did think that was going to be the original idea. To encourage you to actually explore your environment and to actually go outside the city.
Doing that would require some fairly robust and sophisticated trading mechanics though so I actually could get a sand type even if I didn’t live near a desert, in exchange they could have a grass type that I had captured on open morland in Northern England.
It would have been cool if they’ve managed to get the market density required to pull it off
Well not really. One of them was violent, but violence isn’t exactly a kink, it’s just fun.
GTA is violent, and people got all bent out of shape about that as well. But the goal of the game was never to actually get on the nerves of the sort of people who get upset by it It was always made to be entertaining.
There’s lots of actual stuff in interplanetary space that you can pull on for inspiration on how to make an interesting game.
You can have counters with shady trader types that are only in the vast gulf between the systems, there could be rogue planets with billion year old abandoned cities to explore filled with automated defences for you to fight and interesting loot at the end. Distant ancient asteroids that contain the seeds of the first life in the universe that when you interact with temporarily give you status change that you can only get from asteroids and temporarily gives you super strength or something, allowing you to complete missions in a way you otherwise would not necessarily have done.
The way these kind of side quests are supposed to work is the player is plodding along trying to get from point A to point B and on the way they get sidetracked by this side quest (the clue is in the name Bethesda). Maybe it changes their priorities or how they’re going to tackle and upcoming mission. Side quests are not supposed to be independent standalone things, they’re supposed to integrate with the main story. They’re not supposed to be something you find easily there’s supposed to be something you come across on your own as you’re exploring the environment, but you can only do that if the developers bothered to provided environment for you to explore. If they just teleport you to your destination then there’s no opportunity for this kind of emergent gameplay.
Loads of stuff you can put between the star systems.
It’s because they keep buying random companies. Then weirdly there’s those random companies don’t make them any money, and so the obvious illusion is to buy some more random companies.
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
I cannot see how they can reasonably copyright the idea of having characters remember you which is basically all the nemesis system is. There are many ways to implement it that wouldn’t violate patent, of course it’s in WBs interest to not nose that one around too much
Yeah but Rockstar won’t using that they were using just standard animations so it’s fine that they’ve come up with around animation system cuz they use their own engine.
In the Lego-like world of Roblox, about a hundred blocky avatars march through a lamplit street, wielding Palestine flags that are larger than their own animated bodies. Characters dressed like cartoonish dinosaurs, steampunk zombies and pastel pink pop stars chant together via instant messages in both Malay and English as they...
No we’re just criticising the fact that one side is apparently angels even though they’re murdering civilians and the other side are terrible even though they’re doing the same murdering of civilians.
It’s a bit like developing a microwave meal and it turns out that it only really cooks in 2 minutes if you have an ultra powerful microwave then putting out a press release that says I know it says it’ll cook in 2 minutes on the packaging but unless you have a really powerful microwave add a few minutes to it.
The responsibility is still on the players to have reasonable expectations of the game depending on the hardware that they have.
Also it’s 100% my fault for pre-ordering the damn thing, I don’t know why I did that. But that’s on me because if I really wanted to I could have refunded it.
They weren’t erroneously flagging anything. The driver wasn’t so much a driver as much as a locally hosted man in the middle attack. It wasn’t necessary for the functioning of the graphics card it was literally intercepting commands and altering them, which is exactly what cheating software does.
The only way they could have patched the software to not flag it would have been if AMD had told them in advance of what they were doing. Which I have no idea why they didn’t do because it was blatantly obvious this exact issue was going to happen.
Except that they know how, anti-cheating software works at least a day theoretical level, they know how their software works, they know the thing that their software does is something that cheating software does again at a theoretical level. Just on first principles alone it should have been possible for them to work this out without having to have any expert knowledge or have the game in their testing suite.
That’s all forgetting that apparently not a single person in the software department, the management department or the QA department (assuming they have one) apparently knows anything about games development. Really?
I don’t understand this attitude that the new game needs to include the DLC of the old one that’s never been a thing in games. New versions of an old game never previously included the DLC for the old game apart from anything else because it wouldn’t make sense because they’ve changed so many systems.
SAN FRANCISCO–(BUSINESS WIRE)-- Unity (NYSE: U) (the “Company”), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors, effective immediately....
Unity was been a massive need of an update anyway and just wasn’t getting it. Something like this was always going to happen. This whole debacle has only accelerated it.
All they could have spent some money and upgraded Unity, but clearly that was never going to happen.
I’m pretty sure that if they’d actually tried to keep going in the route they were going with the rules they’d have been sued out of existence. It was almost definitely illegal so it baffles me that they tried to do it.
When the game first came out you could walk around the corner to hide from the police. And none of the NPCs knew where any of the roads were, so they were just scrape along the side of building for no reason at all.
In Mirror’s Edge one of the jumps near the end of the game was programmed to be actually undoable. It slowed you down, just a little bit, so it was now impossible to complete the game.
They have over 7,000 employees they need to lay people off anyway. The reason they’re not profitable is because they’ve massively overextended themselves. Why did they buy Wetter, utterly bizarre purchase choice.
If they had a sensible number of employees and didn’t buy random companies every 5 minutes they’d be profitable.
I never understood why they even had that clause in their contract. You’re already not allowed to change the terms of a contract after the contract has been agreed (because otherwise what’s the point), you don’t need to independently include wording to say you won’t do it. Equally removing the wording doesn’t allow you to make those changes.
So effectively they had some wording that didn’t give anybody any additional protections, then removed it, thus not removing any protections. They then acted as if that weirdly allowed them to break the law, and then broke the law. Then when someone pointed out that’s not how it works, they backtracked.
Marc’s response is true, you can stay on the terms applicable for the version of Unity you are using as long as you keep using that version.
Oh shit, our lawyers have just informed us (again, but this time I listened) that trying to change terms of service after they’ve already been agreed is actually not legal and could get us in trouble.
Did someone tell Steam it's not April 1st yet? (i.imgur.com) angielski
Activision Blizzard boss Bobby Kotick departs in just a few days (www.eurogamer.net) angielski
Starfield End of the Year Update (bethesda.net) angielski
Removed from sale: Peter Molyneux's Godus and Godus Wars, never finished (www.rockpapershotgun.com) angielski
Peter Molyneux drama is delicious.
Steam’s Most-Hyped Zombie Game Is Out, And It’s A Dumpster Fire (kotaku.com) angielski
Archived link here: https://archive.ph/3yFEc...
Grand Theft Auto VI Trailer 1 (www.youtube.com) angielski
Fortnite’s next chapter adds Peter Griffin and Solid Snake to the game (kotaku.com) angielski
edited because its no longer a leak...
Pokemon Go at home vs POKÉMON GO (lemmy.one) angielski
I know now why so many people skipped and/or hated this game haha! (Just got back from Disney). It was fun, but deleted now. ¯_ (ツ)_/¯
The Coffin of Andy and Leyley Developer Sells Title And Leaves The Internet Entirely After Harassment Campaign (steamcommunity.com) angielski
Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours (techraptor.net) angielski
Bethesda Is Responding to Negative Reviews of Starfield on Steam (www.ign.com) angielski
After earning $544 million in its most recent quarter, Unity says even more layoffs are 'likely' (www.pcgamer.com)
GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
GTA 6 has patented a new locomotion system to make "highly dynamic and realistic animations" (www.eurogamer.net) angielski
Kids on Roblox are hosting protests for Palestine (techcrunch.com)
In the Lego-like world of Roblox, about a hundred blocky avatars march through a lamplit street, wielding Palestine flags that are larger than their own animated bodies. Characters dressed like cartoonish dinosaurs, steampunk zombies and pastel pink pop stars chant together via instant messages in both Malay and English as they...
Cities Skylines 2 dev stuck to launch date despite “potential kicking” (www.pcgamesn.com) angielski
Valve is now reversing VAC bans due to AMD drivers in CS2, according to patch notes (store.steampowered.com) angielski
Recently there was a thing where VAC would erroneously flag AMD’s antilag+ feature as cheating, and issue a ban....
Cities: Skylines 2 "absolutely cannot" have the decade of DLC features that the original game added | GamesRadar+ (www.gamesradar.com) angielski
So, Microsoft now owns Activision Blizzard. How will this affect the rest of the industry? (www.gamesindustry.biz)
Starfield's lead quest designer leaves Bethesda to join other RPG veterans making a new open-world game (www.gamesradar.com) angielski
Something Wicked Games snatches another veteran for their horror-RPG
John Riccitiello is stepping down as CEO and president of Unity (investors.unity.com) angielski
SAN FRANCISCO–(BUSINESS WIRE)-- Unity (NYSE: U) (the “Company”), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors, effective immediately....
CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch (www.ign.com) angielski
Thanks to everyone who suggested i play Titan fall 2 (lemmy.world) angielski
What a fun game . Wish it was a little longer though .
Capcom President Says ‘Game Prices Are Too Low’ (kotaku.com) angielski
lol. lmao.
Has Unity repaired the damage done by its Runtime Fee plans? (www.gamesindustry.biz) angielski
EA Sports has delisted its FIFA back catalogue from digital storefronts (www.videogameschronicle.com) angielski
EA has stopped paying for the FIFA license, which is why their next game is called EA Sports FC (Football Club)...
Starfield Paid DLSS Mod Creator Hits Back at Pirates, Threatens to Add 'Hidden Mines' in Future Mods (www.ign.com) angielski
Unity May Never Win Back the Developers It Lost in Its Fee Debacle (www.wired.com) angielski
‘I am sorry’: Unity partially walks back on controversial monetization plans | VGC (www.videogameschronicle.com) angielski
Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it. (twitter.com) angielski