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Slappula, w Has anyone tried the stadia controller via Bluetooth on PC?

The most reliable that I’ve found is an Xbox controller connected via the Wireless Xbox Adapter. I’m not sure they make it anymore though. You will probably have to buy a used one (if interested).

Vinny_93,

The latest xbox controllers just correct though Bluetooth, no dongle required. Ave with Design Labs you can get it in any colour scheme you want.

That said, I prefer the Sony controllers and reWASD is an excellent tool to get them to work.

Slappula,

My experience with the Bluetooth on PC is that it was a bit flakey. That may have improved in the last few years though. I ran into a couple of games where it wouldn’t work on BT but worked fine via the wireless adapter.

Moonrise2473,

That same e-waste recycler has new boxed Xbox360 wireless controllers for $20 - I almost bought that then I realized that it needs to buy the proprietary battery pack, the proprietary charging cable and the proprietary USB receiver and it will become the same price of the new Xbox bluetooth controller.

I took a gamble and bought the stadia controller for $15, hope I can find time to flash it to the Bluetooth mode before they close the service

raptir, w Has anyone tried the stadia controller via Bluetooth on PC?

I’m not sure about Windows, but it works out of the box on Linux.

Moonrise2473, w Has anyone tried the stadia controller via Bluetooth on PC?

It looks like it needs workarounds too github.com/walkco/stadia-vigem 😭

And vigem has been discontinued due to a trademark issue 😢

Vinny_93,

Vigem is included in DS4Windows or the Ryujin fork

Moonrise2473,

I tried to install that ryujin fork but some games (for example “turnip boy commits tax evasion”) don’t recognize it even when emulating xinput (it worked when launched via steam)

Btw it improved a lot since last time I tried ds4windows, maybe a couple reboots would fix the issue (of course no battery and can’t find the micro USB charger)

TonyTonyChopper, w 'Today is the end of Steam': Argentina and Turkey floored by new Steam price hikes as high as 2900%
@TonyTonyChopper@mander.xyz avatar
Appoxo, w 'Today is the end of Steam': Argentina and Turkey floored by new Steam price hikes as high as 2900%
@Appoxo@lemmy.dbzer0.com avatar

*The end for steam in those countries.

Either they will pony up the cash or resort to piracy. But in regards to the second option: All publishers and storefront loose without regional adjusted pricing for the regions.

dadarobot, w Why Steam is so slow to start?
@dadarobot@lemmy.ml avatar

When i start steam, it looks for a client update first, then applies it if there is one.

jaykay, w Why Steam is so slow to start?
@jaykay@lemmy.zip avatar

I think it’s just Steam being Steam. I have the same thing (Arch NVMe)

the_q, w Why Steam is so slow to start?

Operating system? Storage type?

recursive_recursion, (edited ) w Is there a mouse that vibrates?
@recursive_recursion@programming.dev avatar

Theoretically you could create it with KDEConnect on a phone and use it as a mouse

  • this might be easiest to implement as you’d need a smartphone, a pc, then install KDEConnect on both
  • the con being the mouse part becomes more of a haptic trackpad as the phone itself doesn’t relay back global positioning changes(although it could with GPS but might not be cost/time-effective)
weird_nugget, w Is there a mouse that vibrates?
bloopernova, w Is there a mouse that vibrates?
@bloopernova@programming.dev avatar

I’d like a mouse with variable friction. Pair that with haptic feedback and you could make some very cool use cases, like simulating lock picking in RPGs.

AlwaysNowNeverNotMe, w Is there a mouse that vibrates?
@AlwaysNowNeverNotMe@kbin.social avatar

I had a steelseries mouse with some vibration settings. But I don't think it took game data, more like a few programmable bumps you could set up to trigger x seconds after you hit a mouse button.

EccTM,

Same, SteelSeries Rival 700. It could be used by games in the same way as a controller, but the game had to implement support specifically for it, and developers aren’t going out of their way to support a single gimmick mouse.

I think it had a few options to use the vibration for kill tracking or health alerts in CounterStrike, but that’s all I can remember, and I still never used it.

Darkassassin07, w Is there a mouse that vibrates?
@Darkassassin07@lemmy.ca avatar

Seems like it’d throw your aim off…

vlad76,
@vlad76@lemmy.sdf.org avatar

Yeah, but if you’re into single player games then it just adds to immersion.

Darkassassin07,
@Darkassassin07@lemmy.ca avatar

That’s fair.

Was just the first thing that came to mind.

CoolMatt,

That sounds like force feedback joysticks for aerial combat games,where the recoil is in the peripheral.

But in modern shooters, the recoil is on screen instead, so I wonder how well a new vibrating mouse that recoils itself would pair with that.

vlad76,
@vlad76@lemmy.sdf.org avatar

I just remembered that someone already did what I was about to suggest:

youtu.be/fxmLD8y0RNQ?si=M5L9mGfLSZYobBZy

Atemu,
@Atemu@lemmy.ml avatar

That’s hilarious!

Willy, w Is there a mouse that vibrates?

I had one 20 years back. it was cool, but somewhat limited in its adoption.

conciselyverbose, (edited ) w Baldur's Gate 3 is going to get some big updates

ziabice about 3 hours ago
The game's great, but they should fix the inventory (is a complete mess, seems one from a game in the '90), the font size of the UI and they should let me see the cards/stats of every member of my party, even the ones which are in my camp, so I can decide what items or enhancements are best suited for them.

This is basically my only nitpick, too, playing with a controller. D:OS2 was better. I don't need the character stuff taking up half the screen of inventory management, especially when it isn't done in a way that really enhances your information on the utility of equipment to your character.

Inventory should be its own section, so you can use the triggers to hop between tabs of different types of gear. I'd also like it if they took inspiration from Elden Ring for what it does display on the characters. It's also not perfect, but letting you cycle which info sheets show in the extra panes provides a good balance between making a lot of information readily accessible without making it a chore to find.

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