The homeowner fantasy isn’t about buying houses and slapping expensive shit on the walls, only to turn around and sell it for more money, increasing your neighbour’s property taxes in the process. This is a reason WHY people can’t afford to be homeowners.
Despite Bethesda being kinda weird and shitty, I remain excited about the game myself. It still blows me away they decided to release without modding tools. But I’m looking forward to that quite a bit
To be honest, I really enjoyed my run (100 hours in). If you omit the bugs, it’s a nice alternative to Skyrim with a very different setting (space) and some quality of life improvements (eg: having your ship to store shit anywhere you go, instead of traveling back and forth to your house if you have any).
But I admit the game feels very old in general (especially because of those loading screens, which should be a thing from the past in 2023), and is not original at all on its FPS mechanics. There is also this odd feeling that the game does not want to block you access to anything (while the new game plus, which is a very good idea and introduced in a clever way, should have been enough to be more « punishing » with the player).
As an « old » gamer, it was not a big issue (especially because I play ton of retrogaming games, along with recent releases), but I totally understand what a player expecting a modern SF RPG game might feel.
I enjoyed the first playthrough too but I just got so tired of everything the second go around. Not much had changed so I was just redoing quests I’d done but now I “knew” things and made it go by faster. Yay?
It’s so dull, I did everything the first time around so now I just get to watch it again, but it’s “fun” cause there’s one changed dialogue option? Meh. The game has an incredible philosophy, a terrible philosophy for its relationship to the gameplay.
In regards to gameplay, it was fine. I liked the flying, ship building was fun, gunplay felt okay. Walking around areas is mostly pretty. But like everyone else my issue was all the menu diving, and I found a few ways to mitigate how often I used it but man was it frustrating to have to menu dive so much, sometimes in situations where it doesn’t even make sense, like arriving and landing on a planet.
And then again, to lose everything about your character that makes the game interesting (built ship, weapons, etc) during NG+ is just disheartening. I understand why, that doesn’t make it easier lol.
Yeah, I didn’t bother with a second playthrough because of this. It’s strange because the idea is great, so why not encourage the player to do a second playthrough by not allowing him/her to see everything on a single run ?
This game was originally going to release two years ago without Microsoft making sure it got more QA than Bethesda is known for. Microsoft or not, the game design and feature completeness likely wouldn't have moved an inch.
Hi-Fi Rush, for a counter example, was one of the best games of the year.
I would disagree with your 50 hour Starfield assessment, only on the basis of Todd Howards own comment that the game was made to be played for a long time.
50 hours for a game meant to be played for a long time just isn't very long at all. Heck, I enjoyed my time in Starfield and I had more than 50 hours. However I could not continue with NG+, it was just godawful.
For a game meant to be played extensively it failed in most regards.
I've been hoping people on the inside would start speaking out now that the studio has shut down, or rebranded, or whatever they've done. It definitely feels more like a scam if they knew from the start that it was never going to be an MMO. I do feel bad for the developers working on the game. It really sounds like they had no control over the project and were basically catering to the whims of the founders.
I recently re-installed The Crew 2 because I wanted to start a new character and start the story again from scratch. Unfortunately I'd forgotten that YOU CAN'T START AGAIN (Jackie Chan Confused Meme). Because of these ridiculous shenanigans of theirs your progress is inextricably tied to your online account. They have literally built a system that limits replayability. Bravo.
It's hard to feel sympathy for people giving money to companies like Ubisoft, Epic and EA. It's not like them being assholes that constantly screw over their customers is a new thing.
Valve has wrapped the banhammer in tinsel, adding a lovely Christmassy flavour to their anti-smurfing actions. Players who have been banned for smurfing are finding a Highly Toxic Lump of Coal in their accounts, a ‘Seasonal Reward’.
This video is unwatchable AI-generated garbage, and it's foreshadowed from the grammar in the title. How are people upvoting this? "Larian released BALL DOORS....GATE 3."
Oh, I missed this announcement. I heard about the ability to decline wi-fi matches, which is much more important, IMO, so this is good to hear. It also sounds like crossplay includes PC this time. It's pretty strange to see an American developer further behind on supporting PC than their competition, but here we are. Looks like it's time to check this game out again. Wi-fi players were unbearable.
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