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kingthrillgore, w Overwatch 2 director opens up about having the worst-reviewed game on Steam: 'Being review-bombed isn't a fun experience'
@kingthrillgore@kbin.social avatar

Not having a PVP experience when you marketed it extensively kinda sucks.

Syo, w Overwatch 2 director opens up about having the worst-reviewed game on Steam: 'Being review-bombed isn't a fun experience'
@Syo@kbin.social avatar

If you're the game director and had so little sway to the producers /publishers, then you're nothing but a "yes man" figure head. Maybe go back to dev, the executive role isn't for you.

Otherwise, the only excuse is you initiated all these changes and you are completely out of touch with your customers.

gerryflap, w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date
@gerryflap@feddit.nl avatar

I loved that game, despite its flaws. I played it about a year ago, but it was still quite buggy. The world really sucked me in though, I don’t think a game managed to ever get me that emotionally involved for so long. I think it had the right balance of V being both controlled by me, but also a fictional character with their own life. I also ended up playing it twice with different builds, which was a lot of fun

wolfshadowheart,
@wolfshadowheart@kbin.social avatar

A stellar game bogged down by over promises in marketing. It's a fantastic game and I played it at launch, 100%ing it with a total number of bugs under the number of fingers (both hands!). When it tried, it has some of the coolest cyberpunk concepts I've seen, not even in the main quest.

For me I think the saddest part about the game is how modding brought some of the lost vertical slice content back to the game and how some of the early game content fades throughout the game. All the passenger seat riding is quest-only, by the end of the game you can only be the driver. Wall climbing wasn't critical, but it was a very popular part of the E3 showing.

Overall though it's still la solid gamem I'm glad that mods brought in a metro system and Spider-Man swinging and pole vaulting :D

jeebus, w Veteran Call of Duty designer David Vonderhaar has left Treyarch | VGC
@jeebus@kbin.social avatar

M'fer slide cancelled his way out of there.

jeebus, w SEGA has successfully acquired Rovio
@jeebus@kbin.social avatar

SEEEEEEGGGGGAAAAA!

EpicFailGuy, w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date
@EpicFailGuy@kbin.social avatar

@stopthatgirl7

Opens eyes .... Wake up samurai, we have a city to burn

germanatlas, w Cyberpunk 2077’s Johnny Silverhand Blew Up Arasaka Tower On This Exact Date
@germanatlas@lemmy.blahaj.zone avatar

Homeoffice is recommended for today

Infinity187, w Starfield's Start Screen Criticism Gets a Response

Has really come to this, we now bitch and moan about start screens??? Fucking stupid shit.

ImplyingImplications,

Pretty much what the publisher’s response was lol

dom,

I bitch about start screens, and proudly.

Well, jsut the garbage start screens that have 80 tiles for you to click on and half are for something you have to pay extra for, or ads for their other games, or their dumb meta coin progression system

Start screens that are just options on a static image? Yes fucking please.

thingsiplay,
@thingsiplay@kbin.social avatar

@dom Yes, but that is specific "real" problems you actually experience, which have direct impact. But in the case of the Starfield screen, it's just a screen, that's it. People talk how good or bad the game might be, as the screen is indicative of the game quality. This is ridiculous! It's just a fucking screen and nothing else.

As said, if there was a lot of garbage, then you could criticize the garbage and extra advertisement and such. These are concrete problems, not imaginations what the game quality might be. That is different from the case you talk.

luthis, w Starfield's Start Screen Criticism Gets a Response

I don’t understand, I like that start screen. It’s clean

CIWS-30, w Geforce Now game streaming is like magic – and it puts Xbox’s cloud effort to shame

Geforce Now has been good the few times I've tried it (note that I have Cable internet with a direct ethernet connection to my computer and I don't use wi-fi) but there's just barely enough latency that those who are latency sensitive can notice it.

Fine for slower paced games, but potentially an issue for faster paced ones depending on how hard they are.

Khalic, w Geforce Now game streaming is like magic – and it puts Xbox’s cloud effort to shame

As a regular user of this service, it's very good, although not perfect, a few bugs, some ux issues with the different game providers, but nothing unsolvable. The customer support is surprisingly reactive too.

disclaimer: tested on a 10Gb/s simmetric connexion and an urban 5G network

MudMan, w Geforce Now game streaming is like magic – and it puts Xbox’s cloud effort to shame
@MudMan@kbin.social avatar

It's not magic, it's an Nvidia server you're paying for on a time share. And it's decent, but frankly, as the kind of person that can tell when my 120Hz VRR display is hitting a flat frametime by eye it's nowhere near comparable to local play, even in optimal circumstances.

Streaming is a nice option when you need a hardware-independent, location-independent way to run a heavy game, or as a stopgap when your client hardware can't cut it with a modern release the cloud service covers, but it's not an optimal experience and it's problematic if it becomes a primary way to run games for a host of other reasons. I actually find GFN to be a solid idea, in terms of tapping into libraries you already own, but it's absolutely a secondary, value-added solution to either running games on client or even pushing your own stream from a server you own.

Defaced,

Nvidia absolutely does not care about dedicated gaming GPUs anymore though, this is where their focus currently resides. Do you understand how much money Nvidia makes on their server hardware vs the consumer graphics card market? It’s absolutely disgusting how much their server offerings are making them right now. They don’t care about anecdotal scenarios like yours where you can tell a 120Hz VRR displaying is hitting a flat frame time. There will be a day when Nvidia just won’t offer midrange graphics cards anymore, because it’s just going to cost too much with little return on their investment over the server hardware and subscriptions.

Caligvla, w Paralives' latest sneak peek details death and autonomy
@Caligvla@lemmy.dbzer0.com avatar

I’m excited for my grandchildren’s children to be able to play this game in 100 years.

HidingCat,

You mean along with Star Citizen?

cerement, w Microsoft is planning to sell the streaming rights for Activision Blizzard games to Ubisoft
@cerement@slrpnk.net avatar

so … do you launch Battle​.​net first in order to launch Ubisoft Connect in order to launch Overwatch 2?

Kichae,

Ubisoft Connect. That will stream Steam to your system, which you can then use to launch Battle.net, which will give you access to Game Pass, which...

Homeschooled316,

In response to complaints about overwatch 2 removing free cosmetics, we’ve decided to make them purchasable only with uplay coins, which are themselves only buyable via Microsoft Rewards Points. See you on Bing!

CraigeryTheKid,

I’m HOPING it means cloud-streaming services for when the game is not installed locally.

Local install would just be current launcher.

fartsparkles, w Microsoft is planning to sell the streaming rights for Activision Blizzard games to Ubisoft

That makes sense. Isn’t like Microsoft have Xbox Cloud Gaming or anything…

poke,

It’s very likely part of the promises they made to get the merger approved in some regions.

conciselyverbose,

To clarify, the British complaint about the streaming market is almost guaranteed to be the cause of this, but nothing in that article claims exclusive streaming rights. Ubisoft will be guaranteed a right to stream the games (on seemingly any platform but maybe mobile), but the language used any time the article quotes the blog post seems to imply that they'll still be able to also offer them themselves or license them elsewhere. Their point of emphasis is that it prevents Microsoft from exclusivity of streaming rights, not that Microsoft still doesn't have them or can't also license them to others. (It also mentions Microsoft abiding by other existing rights deals).

Toby-Lykins725,
@Toby-Lykins725@kbin.social avatar

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