I’ve been using Mac for decades and have yet to have a particularly pleasant gaming experience with it, although I don’t generally go looking for it anymore. Last I tried, I bought FF XIV “FOR MAC” and it couldn’t run on my MBP, which was the latest model at the time. It would run if I had an older OS running though. And to top it off, I wasn’t even allowed a refund for the mistake, because it was a problem with WINE and not square’s fault. I decided Mac games weren’t worth the frustration at that point.
The biggest requirement, imo, is probably just having an SSD for the game. There's a LOT of pop ins and textures that just don't load until a few minutes later. It does have a "slow HDD mode" but it hasn't really done much from what I can see.
That's pretty normal for modern AAA games. There's just a lot of texture streaming going on and that requires a lot of bandwidth that HDDs don't have. You can be lucky if it is just blurry textures & pop in and not also strong stuttering.
I've gotten away with even harder to run games on a HDD but even if it is on an SSD, I've found it to be inconsistent plus only BG3 acts up compared to everything else I have going.
It does run on steam deck (though at lower settings with FSR to get 40 mostly stable).
Open world games with some complexity generally take a decent amount of power. You have to load a good number of surrounding objects at any given time, with a pretty wide view on the zoomed out view. There are also other characters/animals doing stuff, environmental effects, and a healthy dose of passive checks on the environment against various traits of your party to see if your character identifies any of the secrets all over the world.
One of my coworkers got one recently and absolutely loves it. I really want one, but I’m waiting until the next version eventually comes out, since the current one is slightly too heavy for me to hold easily.
I too am waiting on the next version. I need a new phone and laptop before I can think about a steamdeck. So hopefully a new one will be out by the time I am ready to buy it.
Support the Steam Deck, Valve is doing everything right. Right to repair, virtually all parts replaceable, Linux, Rma's to name a few. Not to mention it's a monster of a small machine, it could very well be a desktop replacement as well as a portable gaming system.
Even a D&D campaign at this level is hard to DM, I cant imagine the complexity in trying to really gameify this when especially at the end your players are gods.
Cast wish, may as well just let players write their own code for what they want.
Sure bigger stronger enemies are available but parties become so powerful i can’t see it being easy.
I would say just leave those aspects out of the game, or put strict limitations on their usage. You could isolate higher magic abilities to specific items (e.g. deck of many things).
It is complex, however I think if you look to games like Neverwinter as a template for moving forward (absent microtransactions).
That’s what Square gets for failing to read the room. Nobody wants a DMC-like. If they had made it a Souls-like people would love it. Also, this exclusivity bullshit makes you irrelevant. Make me wait years for PC? I can wait longer for a sale. Or forever.
I think the reviews have shown that a lot of people wanted the DMC stuff. But there are only so many PS5s out there, and we live in a world where PC market share has been steadily rising for over a decade.
I’d actually rather love some sort of different campaign or some adventure packs, similar to how D&D does it with their expansion books.
Either that or a great mod tool that would allow for something like that. Doesn’t even need support for added races, classes or traits. Just a map editor with a mob editor slapped on top would be a gamechanger
Are Steam achievements broken for anyone else? All the ones I've unlocked are showing as "0.1% of players have this," even things like finishing the tutorial. Seems unlikely.
Wouldn’t it have been a surprise if it didn’t have them? The way AC was monetized in the past I’d be shocked if they switched back from that without a huge backlash
It's the second article from this site I've seen today - both posted by the same account - and they've both been horrific. The Cities: Skylines 2 one had some awful title gore, too.
Part of me wants to just block OP so I don't ever see this website again. But part of me doesn't want to because I want the news still, and I think there can be valuable discussion in the comment sections even if the article itself is awful.
Oh man I read this title backwards and went into that article expecting to be angry. I thought it was saying that features from the first Cities: Skylines would only be available as DLC in 2. Very happy it's the other way around.
I got my pitchfork out and started to sharpen it.
Cities Skylines is one of my top games, even with loads paid DLC. The modding capability and community make up for it.
@asteroidrainfall I think it's only fair to have a 14 days trial for 1 Euros/Dollars. One month trial period was insane anyway. And just to correct the article or add information; this trial is not only for new subscribers in general, but also if you haven't used it in a months. Then you get the offer again. I did that multiple times (it offers me again for 1 Euro), because most of the time I do not have Game Pass subscription.
$1 for a 14 day trial seems pretty reasonable especially considering if you time it around when you know you have a fair bit of time you could play through quite a few games in that time.
I had done that a few times where there was a game I was interested in and just got a trial and completed it during the trial period making it a very cheap game rental.
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