If it’s a first-person view then I just want to point the stick in the direction I want to look. If its a third-person view then I’m moving the camera so you need inversion.
Non inverted, keyboard and mouse.
The only games I play inverted are flight games on a controller where I invert Y, only because I’m too cheap to buy a flight stick setup and whenever I go doyen that rabbit hole I start overthinking it and not buying anything.
I only play inverted x and y, but I’m thinking of learning to play both non inverted since it seems to be supported universally, so I wouldn’t need to worry about it.
That said, I never understood why every modern game wouldn’t support both being configurable.
I was excited about most of the stuff I saw in this trailer. I hope EA never EVER abandons a game the way they did NHL 23, but the focus they put on 24 during the abandonment does seem to have resulted in some good stuff.
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