I just finished the first really hard boss (Balteus) and I’m having a ball. Can recommend. But play it on PC with KB+M. I know it’s a fromsoft game, but the KB+M controls are 10X as good as gamepad controls.
I feel like I would have beat Balteus by now if I had the game on PC instead of PS5. Even with the auto lock aiming, this asshole moves around faster than I can turn the camera with a stick, even with the camera speed at 10.
Edit: Wait… Does the PS5 version support M&KB…? 🤔 I’ll have to try later when I have the chance.
I beat him with a hardcore mobility and missiles build, but I’ve heard he’s much more doable if you switch to a superheavy build of all plasma weapons (the “Meefcake” is its name in the meta). One thing I noticed is his movement habits make him pretty vulnerable to missiles, which catch up to him when he holds still.
With mouse and keyboard where you can track him well he’s very fun to fight in close range since he likes to hold still for his missile volleys (you can pour in the damage while dodging), except that his ability to punish you with the bazooka means every screw-up is lethal when you’re in close. And that’s 10X worse when he gets his flaming sword.
I feel limited in my options because I’ve gotten everything I possibly can to mix up my mech at this point through the missions and the logcabin stuff, and while I do want to be a plasma goblin, I can’t even use 2 plasma guns without overloading my energy, let alone adding in the shoulder cannons. :/
I only have access to two generators. And one of those is the one I started with.
I think at this point the best plan is to mash all the assets together and release Dragon Effect. Mass Dragon? No, that sounds like maybe a Catholic dragon. Mass Age? No, people will buy it expecting a massage. Maybe subvert all expectations and go with Age Effect! We’ll throw out all the magic and aliens, it’ll be a harrowing exploration of human mortality.
Forget the kids and ignore the odds. Any game taking real money is a scam.
(No that doesn’t mean buying games. No that doesn’t mean subscriptions. No that doesn’t mean expansions. No that doesn’t mean card games. No that doesn’t mean arcades. Jesus Christ, do people find a lot of ways to get mad about nonsense, whenever I say this.)
Nothing inside a video game should cost real money. Absolutely fucking nothing. All possible forms are abuse, built on how games by definition invent value for worthless elements that can be arbitrarily granted or withheld. That is what makes them games.
The business model is intolerable - and if we allow it to continue, there will be nothing else. It’s the dominant strategy. Your disgust and non-participation will never outweigh some tiny fraction of people getting taken for obscene quantities of real money in exchange for incrementing a variable. It’s in free mobile trash. It’s in $70 “AAA” flagship-franchise titles. It’s in single-player, multi-player, subscription MMOs - it’s in everything. There is zero incentive for them not to try robbing you like this. Companies that don’t rob you will make less money than companies that do.
Only legislation can fix this.
Ban the entire business model. (No that doesn’t mean games. No that doesn’t mean content. Jesus Christ, am I tired of dealing with pearl-clutching nonsense, just to say “fuck lootboxes.”)
Overt abuse gets disguised. It’s still abuse. All they’re getting better at is how deep the hooks can slide before people notice.
Content is the bait on this hook. All it’s doing is disguising the abuse. The abuse remains. The abuse is the entire point. The abuse is the only part that makes money.
This business model is a threat to the entire medium, and the only real solution is dead simple. We will be fine without it. We will only be fine, without it.
Lootboxes aren’t “buying content.” Buying a game, is. Buying DLC, is. Gambling on a hat that’s already in the game you’re playing is plainly something different, and increasingly, that’s the only source of revenue.
This is not theoretical. We’re already in a stupid sci-fi future where four-billion-dollar games can be “”“free”“” and somehow convince people to spend thousands of dollars apiece on a deluge of random bullshit which is also allegedly free. And it’s not even possible to have a sane argument about this shit-show, because people pretend they don’t understand the thing all these games do.
I want video games to make money the way they did in 2008.
Do you have an opinion about that?
If it goes ‘then games would magically look like 2008 forever,’ stop.
If it goes ‘but then they’d make 2008 kinds of money,’ stop.
This is new. This is bad. This is spreading. We should stop it.
I expect to see many videos exploring the failures of this project in the future, maybe a few lawsuits. It would be a miracle if a good complete game worth this investment was created.
Eh, I think CIG has enough true believers buying JPEGs for this to continue pretty much until the whales die of old age or just run out of money to send him. I wouldn’t be shocked if we’re still talking about this in another decade, except this time it’s $1.2 billion in funding.
Not gonna lie. I was a huge fan of wing commander and freelancer. I backed this early, but for a while now I’ve given up on ever expecting anything from this project.
I’m not sure it’s actually a scam, but probably a vision that got away from them due to feature creep. At this point I don’t even care.
That is wild. Someone was talking about being scared of clowns as a kid and it reminded me of this movie. I probably only caught 30 min of it on cable but it was so wtf (to a young me) that it was enough to never forget it. Never thought I’d see it come back!
Absolutely. I first saw the movie a few years ago at a local horror festival and loved it. It has held up really well, in a very cheesy way. Still, a sequel would’ve surprised me… and a video game? I never would’ve guessed that.
Man, "15 hours in and not a single bug." I love Bethesda, but I feel like that's an incredibly bold claim to make and that his definition of bug is probably a bit loose. I wish they wouldn't make this big of a hubbub about it and just let the game speak for itself if it's really that solid.
Exactly. By pointing a big red arrow at the problem they've historically had to the point of memory it just serves to make the skeptics more skeptical and create concern in everybody else since it's just a big "source: trust me, bro".
“So I killed an entire city, which caused the dead body clean up cell to overfill and explode dead bodies into the void, which first makes it rain dead bodies and then crashes the game.”
The funny thing is we kinda expect bugs, not game breaking bugs, but bugs that we understand would be there since people are about to have more than 100 hours of gameplay. With possibly over billion hours of game testing time from consumers. So there will be bugs.
IIRC didn’t Microsoft hold the game back specifically to ensure it didn’t launch in a horrific state? Bethesda games are known for being a nightmare at launch, and even with these assurances, I’m still expecting the first few weeks to be a mess. That being said, if any Bethesda game was going to launch well, it would be this one.
It’s been held back for a full year and the rumors/leaks from when it got pushed out of 2022 was that it was in about the same state as their games usually launch in, but the higher-ups were worried that someone would make a viral youtube compilation of bugs (cyberpunk being an obvious example) and have their flagship title turned into laughing stock.
IIRC spaceflight was something mentioned as working well but looking really jank, so they spent time fixing that as well.
I expect to encounter many bugs still, but hopefully nothing like fallout 76
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