Aside from the whole not owning games things, it’s actually great you get well over 100 games for xbox and well over 100 more games for pc (with ultimate) including xbox game studios games from the day they release for like 20 bucks a month and if you decide you want to own a game that’s on gamepass digitally you get a discount on the purchase price
Yes then it’s not for you. Game pass is more for the active players that play a lot of games. If you at least play and finish a game each month, even each 2 months then it’s simply cheaper to have Game Pass instead of buying the games (if you’re going to play new AAA on release day)
It’s a pretty good value if you play at least 1 AAA title every 3 months or 1 indie game a month. I’ve tried games I never would have bought (Some I didn’t like and I liked game pass even more for it, because now I’m not out 20-60+$ or having to research every game or make sure I play within refund limits) and it’s cratered my desire to sail the Gaming seas.
It’s kinda like the good days of Netflix, but for games, I’d get in and enjoy it while it lasts because we all know where it’ll end up eventually…
It would be good if gamepass didn’t disrespect your HDD by creating directories that cannot be got rid of except by reformatting the entire fucking drive. There is no reason for it to do that -_-
Gamepass really abuses a bunch of “window features” to drm their games. On steam: folders and games, modding is easy, moving saves to GOG/Epic/etc is easy. In gamepass, it’s a nightmare.
If you’re lucky, there are 10-20 step tutorials of how to move save games from steam to gamepass and vice versa.
I’ve gotten permissions wrestled away from Windows for that folder, I just haven’t figured out how to get the entire Windows Store/Default Apps put back together again lmfaooo
You pay ~$60 for the year, if memory serves. Then you get to play any game on the service for free.
Any game you really liked, you can buy to add to your library whenever. But you dont feel bad about trying a game you arent sure you would enjoy, and you can also just burn an hour playing a game you know you would hate, just for shits and giggles.
Honestly its the smartest thing xbox has done in a while.
Unfortunately also games rotate because of licensing deals. Which is why Microsoft is buying studios, to reduce licensing deals since they “own” the property.
Microsoft upped the Gamepass price on the basis that it would allow for bigger titles. Honestly I think they are delivering on that with Starfield and Forza Motorsport amongst others. EA Play inclusion also adds value as does having the 2 out of the 3 most recent AC chapters. Ubisoft + can go suck a dick though, I want Valhalla and eventually Mirage on Gamepass.
They could give away the game for free for a short boost in players, but they need to do something about the endgame first. Or else they end up in the same position they are in now.
Hardly surprising and it fits the scenario: a relatively small indie dev studio with only small-mid sized games under their belt with leadership deciding to buy into one of the most expensive IP available. Now, not only do they have a publisher looming over their work but are also under serious financial pressure to perform as well as expectation of a huge fan base plus promising a AAA sized game.
The leadership simply bit off far more than they could chew and panic set in, resulting in cut corners everywhere.
End result was a predictable disaster. Could have been avoided with smarter/better leadership. Clearly they didn’t think much of their dev team.
Okay, I know it’s been a while since I played assassin’s Creed, but I could have sworn the original story of the games was a dude being forced into a VR machine and becoming one of his ancestors?
I’m so happy they’re moving away from the “New Super Mario” formula.
Too bad they’re still going nuts on “everything is made out of plastic” look for the 2D games, but everything else is looking to be a major return to the World formula and that’s great
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