IDK why i thought in France, this type of behavior would be looked down upon a lot more than in the US. With that in mind, I’m surprised with what these people are accused with. Hope these guys get what they deserve (which doesn’t look good for them).
Just got project wingman since it released on ps5. Coming literally straight from ac:7, it’s insane just how good it is for an indie that exists because people wanted more ace combat games. Weapon selection is slightly more annoying, using the dpad, which is annoying since you have to take your thumb off the stick, but other than that, it’s the same stuff.
As a fan of total war warhammer this is so sad but also so cathartic. Its sad that this is how CA and Sega executives treated their employees and their IPs, but cathartic because it proves that the community was right and we were being gaslit. Pour one out for the community managers who the execs used as disposable flak vests for all their shitty decisions.
That was my reaction as well. I wonder if they’re just trying to reassure people since they announced today they’re discontinuing online services for Wii U and 3DS.
They don't want to dig into the spaghetti code to make it work.
And considering the lukewarm response to the shitty San Andreas port, they probably don't want to risk more bad publicity by farming it out to the lowest bidder... again.
They have consistently done the second, which makes absolutely no sense to me since doing it right would mean they could bring great old games to a new audience. All they need to do is increase framerate caps (and fix bugs caused by that), increase render resolution, and improve texture quality. They should have all of the original files, so this shouldn’t require a ton of effort, even if the code is a mess.
GTA SA and friends was terrible because it didn’t look anything like the originals since it was a mobile port. Nobody asked for big changes, just a few QOO updates. The same is true for RDR, we just want to play it on PC with higher FPS and whatnot, we don’t expect anything groundbreaking. If it’s easier, they could port the campaign to RDR2 (they already have a lot of the models) and then not have to maintain the older codebase. Surely that’s an option too.
Yeah, have no clue why people don't think they are just doing this. They literally did this with RDR 2. Like we aren't in the days of the 360 and PS3 where consoles were very weird architecturally. Things have been mostly smoothed out and porting while can be quite a task especially if you want to do it right (however Rockstar hasn't done great with doing it right) but its far more trivial compared to the past.
That sounds like “guys we’re totally not going to announce the Switch 2 soon, don’t worry, we still support the OG Switch so you can still buy consoles and games for Christmas, k? Don’t need to wait for the next console, that totally doesn’t exist.”
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