I’m gonna post the whole article because it’s garbage, has no substance and I don’t believe people should click on the link. Do better, GameSpot.
“Bethesda is about to launch Starfield, but what’s coming next? Bethesda Game Studios is making The Elder Scrolls VI and then Fallout 5, so the studio is staying quite busy. In a new interview with GQ, Bethesda’s Todd Howard shared a few new morsels about The Elder Scrolls 6 and discussed when he might retire from making games.
Starting off with the game’s announcement in June 2018, Howard said he often wonders if it was the right thing to announce it so early. “I have asked myself that a lot,” he said. “I don’t know. I probably would’ve announced it more casually.”
Howard also confirmed that The Elder Scrolls 6, or whatever it’s called, does already have a codename but he would not reveal it. As for what he could say, Howard said the game aims to “fill that role of the ultimate fantasy-world simulator.”
“And there are different ways to accomplish that given the time that has passed,” he said.
Howard is 53 now and said it’s “weird for me” to think about retirement, something he believes is a “long, long way off.”
“I want to do it forever,” he said. “I think the way I work will probably evolve, but… look at [71-year-old Mario creator and Nintendo legend Shigeru Miyamoto]. He’s still doing it,” Howard said.
In addition to his duties on Starfield and The Elder Scrolls 6, Howard is an executive producer on the new Indiana Jones game in the works at Machine Games”
Not to diss his train of thoughts because it is hard to get money to fund risky projects. What he said is entirely base on the premise that vest majority of games are funded by publisher money, kickstarter or not that’s the reality for the longest time.
BUT, the part he is missing is that pitching is very important, the so called “risky” business is a economical/statistical analysis as of late. And you CAN get funding if you propose something that are sound and reasonable. Like today I was surprised that Immortals of Aveum has no microtransactions, even though the gear/resource interface hinted that at one point that’s probably considered. So EA, new IP, new engine tech, high spec req everyone spit at, can you come up with a even better counter argument to Rami? The game launched, after checking discord and discussions, consoles seems to run fine and smooth. I meet the 1440p/60fps requirement on PC so I took the plunge bought it this morning. Guess what, it delivered, I only tweaked 2 things, changing boarderless to full screen and disable vsync. Game is running very smooth on 60fps locked even at the big open field scene a youtuber tested yesterday that dips into 40+fps I have no issue at all running at exactly same location he did. (I did change the sensitivity settings on my mouse/in game so I don’t feel too dizzy cause there is no mouse smoothing, if your dpi set too high it’s actually hard to play. )
Will they be financially successful? I don’t know, it’s a big gamble for them and EA. But as far as Rami’s argument concerned, there is no problem getting funded and stick to your guns as long as you can prove to those doing the internal tests. Believe me, EA game with Denuvo, from dev I didn’t heard of, I did my homeworks and then decided to support them and took my risk. This is where I vote with my wallet. It works right after install and I haven’t run into bug/crash yet, and I hope this game is successful.
edit: is it fun? I also can’t be quite sure yet cause I just got out of tutorial area. But the mechanic is sound, KBM might be a bit odd on how they set the default bindings but you can change those, I did plan to give controller a try later.
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