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citrusface, w The Elder Scrolls VI will skip PS5 and isn’t coming until at least 2026

Why is this news?

Did anyone think after Starfield this would be coming out any time soon at all? Youre kidding yourself if you did.

Weirdfish, w The Elder Scrolls VI Is at Least Five Years Away, and Is Likely to Launch on PC, Xbox Series X|S Only

I’ve always been a fan, but no way I’m buying a second system just for Bethesda games.

Yes, I bought a switch to play Zelda, but that’s where I draw the line.

Skyrim has released on basically every platform that exists, I have to assume Starfield, and ES6, will eventually release on PS5. That is just too much money to leave on the table.

On the other hand, Demon Souls was spawned out of a failed PS exclusive to go head to head against Oblivion, and I’d dare say the souls series have given more to gaming than the past decade of Bethesda releases.

LoafyLemon, w Doom Studio id Software is Seemingly Working on new Version of its Game Engine - id Tech 8

ID Software are Vulkan wizards. Absolute mad lads.

mojo,

I know you’re talking about the rendering software, but vulkan wizard sounds like a dope DnD class

bingbong,

DnD x Star Trek

The crossover I never realized I needed

commissar_whiskers, w Devs on Unity Runtime Fee: "The trust is gone forever"

Didn’t they see Hasbro trying the same thing? Sure, DnD itself is doing fine, but they lost the trust of third party publishers.

Gullible,

Could I get a digestible version of the dnd drama? I could never parse what was happening.

snooggums,
@snooggums@kbin.social avatar

DnD 5e had a license for use that allowed 3rd party companies to make stuff for the game following specific rules, and they did so which of course helped with increasing the popularity of the brand. This license existed due to the backlash from players and 3rd party developers who did not like the 4e licensing which was ridiculously restrictive.

Then WotC/Hasbro decided they wanted more control and put out a draconian revision and also tried to invalidate the existing license using questionable legal logic that wouldn't stand up in court, but would be cost prohibitive for the 3rd party companies to fight in court. This revision also included licensing costs that would drive 3rd party companies out of business. Then they did a revision that tried to make creating a virtual tabletop that could be used with DnD a violation to try and corner the market for WotC's completely non-existent virtual tabletop.

Basically they tried to stop doing the thing they had in place for like a decade to milk an unrealistically high amount of money out of companies that were working with them and tried to force this on extremely short notice. So same thing as reddit and now Unity are doing.

Expect the next version of DnD to be a walled garden again like 4e was and most likely fade out of the public view again.

AngryCommieKender,

The true irony here is that TSR went bankrupt because they tried to mess with the community content licenses that were basically gentleman’s agreements at the time, allowing WotC to purchase D&D in the first place with 3rd edition. I hope they sell the property to someone that understands how to run that golden goose, without expecting unlimited growth.

friek,

Paizo. Been playing Pathfinder for years.

AngryCommieKender,

Paizo wouldn’t exist for over a decade when TSR sold D&D to WotC. Try again.

commissar_whiskers,

And it’s not just me right? This is similar. Revising existing licensing to squeeze more money out of people who already use their back end.

kugmo, w Microsoft targeted next Xbox for 2028, court docs show
@kugmo@sh.itjust.works avatar

With the amount of high quality demanding games coming out, I’m 100% sure my 6800XT will be able to play what I want until then.

Serinus, w Unity reportedly considering cap on hugely controversial per-install fees

Yeah, that ain’t gonna cut it.

De_Narm, w Diablo 4 Twitch viewership continues to drop as Diablo 3 overtakes it

Knowing Blizzard, the fix will be to end D3 support.

Rouxibeau,

Yep. They’re gonna Overwatch that shit. And everything else from now on.

Fosheze,

Look at what they just did for the new D2R ladder season. There were literally no patches at all. They just reset the ladder. It’s not like there are any glaring problems cough cough mosiac cough cough that need to be fixed or anything.

Swim,

that statement is seriously dystopian

blogorg,

And extremely Blizzard

Default_Defect,
@Default_Defect@midwest.social avatar

That’s so Raven Blizzard.

geissi,

Really sad what became of Blizzard.

They provided Diablo II (2001) with updates until 2016.
Starcraft (1998) became freeware in 2017 and received patches until 2022.

Pratai, w The Elder Scrolls VI will skip PS5 and isn’t coming until at least 2026

They’re going to skip releasing their game on a console that outsells their own 2:1?

That’s some business savvy worthy of an Elon nod right there.

dumdum666,

MS does not care - they want to increase their marketshare

It rhymes even

PM_ME_FEET_PICS,

Actual data shows it closer to 4:3.

Quentinp, w A quarter of Starfield players couldn’t even be bothered to finish the first mission
@Quentinp@lemmy.ca avatar

If I use a sample size of me and use my library of a measurement, it’s probably more than 25% of games I haven’t even launched let alone completing the first mission.

jaycifer,

Sure, same here, but how many of those did you pay $70 for less than two weeks after it released?

Quentinp,
@Quentinp@lemmy.ca avatar

Possibly a few (though to not finish the first quest would be unusual).

muddybulldog,

Undoubtedly a significant number of these non-achievers are Gamepass subscribers.

EveningNewbs,

People who have never launched the game aren’t counted in these statistics.

elouboub, w Diablo 4 Twitch viewership continues to drop as Diablo 3 overtakes it
@elouboub@kbin.social avatar

Path of Exile clones

kosanovskiy,

They all want to be that which they cannot become… ans we can’t become that either cause we don’t have a PhD in PoE.

ShadowRam,

Path of Exile aka "The real sequel to D2"

SilverFlame,

Titan Quest was pretty good, and I think it used all of the same sound effects.

Kata1yst,
@Kata1yst@kbin.social avatar

Grim Dawn! Successor to TQ and measurably better than any other arpg on the market (in my opinion).

CileTheSane,
@CileTheSane@lemmy.ca avatar

I didn’t enjoy how the “correct” way to play was to spend your points on stats instead of fun abilities.

Last Epoch scratches the ARPG itch for me and has a lot of customization (each skill has its own talent tree that can change how it behaves.)

SilverFlame,

I enjoyed Grim Dawn up until the last boss. I haven’t played any of the DLC though, it’s worth going back to it.

AWildMimicAppears,
@AWildMimicAppears@kbin.social avatar

A new Expansion is in the works too! Crate Entertainment really cares about their game and it shows, not many games out there with that kind of long-term support

RadButNotAChad, w A quarter of Starfield players couldn’t even be bothered to finish the first mission

I really wanted to but my game kept crashing like right after the part where you create a character. Maybe that has something to do with it.

librecat, w Your Minecraft account might be gone forever unless you act now

If you don’t want to migrate to Microsoft check out minetest/mineclone for a free and open source alternative.

insomniac_lemon, (edited )

Tried it, unfortunately the (tedious) things that made me disinterested in MC were carried over (not wowed by other options, either).

woelkchen, w The Elder Scrolls VI will skip PS5 and isn’t coming until at least 2026
@woelkchen@lemmy.world avatar

We as Microsoft are the bastion of cross-platform releases. Our games run on Xbox and Windows.

dumdum666,

I don‘t support Microsoft in any way but it is kinda funny that some PlayStation Users seem to feel personally attacked that Microsoft starts to do all the exclusivity shit that Sony has done for ages. Quit treating the whole thing as a team thing - a my team vs. that other team thing. Sony AND Microsoft are companies that will both fuck you over within the blink of an eye if it will make them money or damage the other company.

woelkchen,
@woelkchen@lemmy.world avatar

I don‘t support Microsoft in any way but it is kinda funny that some PlayStation Users seem to feel personally attacked that Microsoft starts to do all the exclusivity shit that Sony has done for ages. Quit treating the whole thing as a team thing - a my team vs. that other team thing.

I don’t even own a PlayStation so why should I quit anything? In fact, I’m a PC gamer running Windows. I can make my dumb jokes as often as I like and when I want to make fun of the fact that both Microsoft and Bethesda claimed before the acquisition that it was not about removing cross-platform support for Bethesda games and Microsoft also claims to “❤️ Linux”, you cannot stop me, even if you’d like to.

I also find it hilarious that Microsoft apologists claim that “that Sony has done the same for ages” which is factually untrue. Sony hardly ever bought cross-platform games in-house for PlayStation exclusivity (maybe the would of they had enough spare money but they don’t). Sony also releases plenty of games for Microsoft platforms, including MLB The Show, Horizon, Spider-Man, Ratchet and Clank, God of War, etc. Heck, the recently announced Marathon reboot is confirmed to come to Xbox and not just PlayStation and Microsoft Windows. Much of my PC gaming in recent years was spent playing Sony games on Windows.

Corkyskog,
@Corkyskog@sh.itjust.works avatar

I bought a PS5 because my old XBone was on the fritz, and the series x wasn’t available at the time… plus hardware failure from the Xbone made me lean towards Sony anyway. Hard-core console gamers also helped push me into it as well… “who cares about Halo, you will be able to play all the good games on either console”.

I have no team, and now I kind of regret even buying a console at all, it’s only real feature for me is it has a fast boot up time lol. Every other article about a new game seems to be a kick in the nuts to console owners.

woelkchen,
@woelkchen@lemmy.world avatar

Every other article about a new game seems to be a kick in the nuts to console owners.

Get a Steam Deck and every game release is a thrill ride of will the game run fine.

(Honestly, I love my Deck and stopped playing most AAA games because they annoy the fuck out of me with padding for length and ads for DLC and such.)

Corkyskog,
@Corkyskog@sh.itjust.works avatar

What’s the benefit of Steam deck vs something like Ally ROG? Genuine question, I have no horse in the race. (I can’t even find as much time as I wished to game in my free time at home, I am definitely not going to spend book reading time on subpar gaming)

woelkchen,
@woelkchen@lemmy.world avatar

Ease of use. Windows on such a small screen is not much fun. For more details, look up some of the plenty comparisons on YouTube.

giantofthenorth, w $70 Mortal Kombat 1 Switch version called "robbery" as graphical comparisons flood the internet

I’ve seen phone games look better

mriormro,
@mriormro@lemmy.world avatar

I’ve seen Switch games that look better.

giantfloppycock, w Diablo 4 Twitch viewership continues to drop as Diablo 3 overtakes it

I still haven’t had the chance to play D4, but played a lot of D2 and some D3. Anyone here with some insight on what they fucked up with D4?

kromem,

Endgame sucks.

Scaling content means there’s little power scaling variety, viable builds are very narrow so there’s not much build variety, the leveling curve is punishingly slow because they are trying to live service it, and seasons have lame rewards and boring features so far. Dungeon variety is nearly non-existent and poorly randomized with time wasting objective design.

Also it’s a Diablo game where none of the endgame content takes place in Hell.

TL;DR: Designing games as a live service means designing around time wasting and anti-player choices.

giantfloppycock,

Damn, really disappointing to hear. I felt like D3 was ok but for some reason couldn’t quite match up to D2, and so was hoping that D4 would deliver. But now I know to at least adjust my expectations if/when I finally play.

kromem,

The first playthrough is great. Open world is awesome.

Just don’t expect to get to level 100 and minmax your loot, as you’ll almost certainly drop off before then.

Custoslibera,

What’s a live service?

Horsey, (edited )

Basically a game that is designed to receive regular content updates and have revolving meta elements. It’s a game that is designed to not have an end.

Custoslibera,

Thanks for the explanation.

monk,

Agreed. It’s a solid game that just gets boring. I enjoyed the campaign and the co-op play. I liked the variety of play of the classes.

But since the launch they’ve just made the game boring. The first big patch just nerfed every build. It’s not a competitive game - they just decided you should have less fun I guess.

Gems are super boring - instead of being excited for them to drop, inactively ignore them. And the first seasons only mechanic is… fancy gems.

The towns are designed to make you run around a ton. The mount mechanics are actively hostile (maps have areas where you need to dismount to progress, then there’s a 10s cool down before you can mount again). Inventory management kinda sucks. The whole loot management part of the game is kinda flat and that’s a major component of this series.

It’s weird because this was the smoothest launch of a Diablo and the game felt feature rich as you leveled. But the end game is so fucking boring. They have so many things in D3 they could have just copied but instead we’ll end up with yet another patch of nerfs in a single player game.

MorgoFett,

OP builds in a live service game means you spend less time on the daily/weekly/monthly grinds. Saw constant PVE nerfs in Destiny 2.

fushuan,

That’s the issue though, there’s nothing to grind.

dbtonez,
@dbtonez@kbin.social avatar

we are going to be sold Hell. guaranteed

and then they will sell us Heaven, and then they will sell us cow level, then they will sell us whimsyshire, then they will sell us...............

StructuredPair,

From my time playing it, the looting wasn’t satisfying nor was the combat. In looting, the drop rate of things good or useful for your class seemed too low. For combat, it kinda felt like there were wild swings in difficulty that made level progress kinda disappointing. Some of this may have been fixed more recently; I have not played in at least two months.

giantfloppycock,

Seems hard to fuck up so many game mechanics, yet here we are.

war,
@war@kbin.social avatar

I tried the D4 beta, and I was unable to turn off seeing other players, presumably because they want me to see players in paid shop gear and get sick with envy. That and the battle pass bullshit was enough to make me blacklist a series I've played for thousands of hours since the first installment.

Blizzard don't make games anymore, they make cash extraction software masquerading as games. But hey, they sold a trillion copies to dumb fucks across the globe, so I'm sure the next thing they release will be even worse.

giantfloppycock,

The game industry seems to have been heavily infected with capitalistic bullshit. It’s really sad to see what was once a fun combination of art, entertainment, nerdiness, and tech turn into another soulless cash machine.

mriormro,
@mriormro@lemmy.world avatar

The game industry has always been deeply entrenched in capitalism…

Look at the arcades of old. They were basically just slot machines for kids without the chance for a payout.

JokeDeity, (edited )

Were they fun? I have way more fun playing arcade games than I do most Blizzard games these days (and I have more money left after).

mriormro, (edited )
@mriormro@lemmy.world avatar

I’m not sure if they were or not. I wasn’t around during that time. I’m more commenting on this prevailing narrative that video games were this auteur-focused medium that’s just now being sullied by capitalism. That’s a false narrative and I think what’s really happening is that we’re becoming more and more aware of just how insidious unchecked capitalism can really be and we’re noticing it more and more in the things that we love. Whereas in the past, we may have been less critical or interrogative of the industry as a whole.

JokeDeity,

Agree to disagree I guess, I think it’s far worse and far more prevalent.

float,

There’s tons of good indie games. And you don’t even need a 2000€ PC to play them.

6daemonbag,

I’m just sitting around playing Shattered Pixel Dungeon and, while id prefer something narrative driven, it’s been giving me the happies for quite a while.

raptir,

They forgot to make it fun.

Naz, (edited )

Well compared to D2, the progression was reverse linear, you started off strong at Level 1, and cleared rooms and then you became weaker as you levelled up.

To maintain your strength, you needed to have the optimal gear in every slot (head, armor, gloves, boots, etc), and have an optimal spec.

The issue was that the items were egregiously generic, and were replaced pretty much on a constant basis, anything you picked up was an upgrade until Level 50, when “Sacred” and “Artifact” became a class, and your entire inventory was outdated.

The main issue was they began by making Diablo: Immortal, a mobile game and midway through development remembered it’s a PC game and not a mobile micro transaction machine, and kept the MT shop in the game regardless (which retails for $100, mind you)

I’m a Diablo 1&2 Veteran, who has meleed Uber Diablo to death with a Fury Druid in 2022, soloed Diablo in 1996 with a Warrior, and I’ve never been more bored playing an ARPG than Diablo 4.

My best friend is a stoner, so he got far more value out of it. To be fair, he also gets a lot of value out of staring at walls, so there’s that.

SatansMaggotyCumFart,

Hey man there’s some pretty god damned interesting walls out there.

DeriHunter,

I finished the campaign with my wife and we had fun do it together than after 90 hrs or so (we kept the screen a lot so I’m not sure its actually 90 hrs) I deleted it and went on, right when season 1 started. I tried to come back to it yesterday alone and it was just… Dull. The game was boring as hell playing alone, after 2 hours I deleted it again

Cheers,

In D2 finding gear felt fun. Runes were rare but powerful and sets/legendaries offered different build paths. You also had control over magic find with the ability to lower your power to increase magic find.

D3 (much later) expanded sets so that a number of builds were viable per class, making it fun to find any piece of gear. They also added rifts to challenge yourself to no end. The devs liked watching people push higher tiers and celebrated it.

D4 does not have runes or sets. Every legendary effect can to removed from the legendary and added to any yellow piece of gear. As a result, you’re typically chasing random yellow items for a .1% increase that all feels very samey until you find a unique. Currently, uniques are not even close to all being viable. Also blizz activity monitors unique drop rates and decreases them/bans people for finding ways to increase drop rates. The devs do not like people pushing harder stuff because that means they spending less time looking at the intentionally shitty (free) transmogs. They want you to grind away for days to get incremental success so you tire of your looks and buy skins and battle passes. If that explanation sucks, then I have no fucking idea what they’re doing. Maybe they expect us to grind because they don’t know how to create more content?

sayitghoul,

The short and sweet answer is that it’s just not Diablo. It does not compare with any of the previous Diablo releases in the slightest. It might as well be a generic mobile game like immortal…

JokeDeity,

It’s just fucking boring and bland looking. It’s everything that sucked about 3 and then doubled down on the suck. I may be biased as fuck, but Path of Exile is infinitely more fun than D3 and 4 combined. I dumped hundreds of hours into D2 and then a bunch more into the remaster, but D3 felt like a chore and D4 couldn’t even hook me with the beta enough to buy the game.

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