that's part of every subscription business plan, sadly. The rotation helps keep subscriptions up longer as people have to wait for things to cycle back around.
Are people really going to wait? I thought the whole point was that either the service has to pay for the on-loan games, or if it’s their own product it encourages you to just go buy it if you liked it so much.
Yeah, people definitely wait. Don't have any stats, but I hear people talking about it all the time with regards to streaming services.
THe service does pay for on-loan games, but that's not a reason to rotate. They're paying regardless. THey rotate to try and keep things fresh so people don't cancel.
Oh, as far as video, absolutely. If it leaves one you wait for it to come back on another. But for video games, I just assume once it’s gone, it won’t come back again any time soon. I think there’s kind of different expectations.
Oh yeah, they're probably not waiting months for something to come back. Companies know what's popular, so they tend to stagger those. So people will not cancel if they know next month or the month after is going to be something they want to play.
If you're only interested in one or two games, you'll just buy those (until they stop letting us buy games and force us to rent them).
Unity: Disappointed to discover denying access to a document with legal standing to the affected parties could have legal implications, and now trying to make up a cover story.
Words have meaning. If they want to convince people removing the ToS was an honest mistake (almost unbelievable bad timing, but whatever), they shouldn’t make a non-apology beginning with “genuinely disappointed” and saying they’ve been “framed”.
Because they get to never say in whom they’re disappointed, and I choose to interpret it as “disappointed in all of you people for being meanies and assuming the worst”.
lol at choosing to present it in a way that implied there was no way to avoid the retroactive license change (which you explicitly said you wanted to apply retroactively, charging fees based on activity prior to your license change), then blaming the community for interpreting it how you told us it works.
Most games do have limits on it after creation but I did remember just now that the Saints Row series did just this. I just have Starfield on my mind and forgot.
The implementation is through The Magic Mirror, which is the same thing Divinity: Original Sin 2, their previous game used. So probably less inspired by Starfield.
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