Major quality of life feature. People make mistakes, sometimes the character lighting in the gen screen is completely different from in-game and now your character is stuck with purple eyes.
What I’d like to see afterwards is player PC slot kicking / clearing. Far too many people have started a game with some friends only for a person to quit/leave after dropping by to realize to their horror that character is permanently locked to that save and can’t be replaced with an NPC.
Lol. Goodbye BlazeIt! Go out in a...YourName of glory!
But I think people want those characters to show up when the player does and disappear the rest of the time. Otherwise your CoOp saves pretty much need to be 100% co-op. Can't really drop in and out with your friends.
sometimes the character lighting in the gen screen is completely different from in-game
I’ve seen this in a lot of games recently and it annoys me a bit. Diablo 4 for example the character creation hair color looks sometimes okay, but then in-game horrible.
Well that’s just painful to read. I wonder how political a conference could be named before he thinks even showing up is no longer the neutrality he thinks he is showing. “BasedCon” is by its definition a political name, and simply showing up shows you are at least receptive to the message, or willing to ignore it.
I do get that he might be wanting to disassociate the Con from the craft, but if I take it further, would he go to PolPotCon? I doubt he would, even if the interest aligned.
Ah exactly the type of game we’re all waiting for, now my data can partially live on another server somewhere else instead of just the dev’s servers, revolutionairy /s
Being a weirdo now: Memmy keeps crashing when I click on the post we’ve been talking in. But I’ll discord you because I love the vibe you…
…vibe?
Anyway please respond to something I do or exist posting if I forget, I would love to talk to someone who had similar formative experiences I had and you seem like a cool person.
I’ve only had a select few genuine “holy fuck” moments during gaming where I have genuinely been stunned. One being Mario 64 in 1996, the other being Half Life Alyx.
It’s a shame it’s in a medium that restricts how many people can actually play the thing. The VR-less mod does the game a huge disservice.
It requires a fairly good PC. I played it on my budget rig with a used rift s. I was very glad I don’t get motion sick easily because it was very often well below 60fps.
It’s not worth playing non-VR. To be blunt, all of the game elements other than graphics really kinda suck from a traditional gameplay perspective and are forgiven or ignored because of what VR adds. The levels are claustrophobic, the weapon and enemy variety is horrid, the AI was handicapped to make it easier to shoot in VR, there isn’t even a jump button or melee attack in a franchise known as a boomer shooter with a crowbar-wielding protagonist. It’s not a traditional Half-Life game and trying to play it as one will likely lead to disappointment.
The reverse isn’t true, playing the VR mods for the rest of the franchise is a blast and there are plenty of amazing VR conversions for other games, so I find it saddening this is the direction Valve took for Alyx.
Its definitely not what you usually get in a half life game but I wouldn’t say its not worth playing without vr. If you’re willing to live with the differences then you can still enjoy it.
I thought my tiefling druid with green cornrows looked ok in the character gen screen, but she admittedly looks kind of stupid now, though it doesn’t help that she has this emotionless expression on her face. I think I’ll just make her wear the mask of the shapeshifter from now on.
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