I wonder from a cost benefit analysis if even its even worth the effort. If someone is playing a game under emulation then most likely they never had the intention of buying the game. So what’s the point of using anti-emulation checks? It’s just an additional cost (and drag on development / testing) that doesn’t translate into extra sales.
I waas on the fence on getting a Switch, now that the price has dropped, but “Switch 2” has been rumored. I guess I won’t be getting a Switch then. Or whatever the next console will be.
I wonder if some games will perform better emulated, as the emulation would not need to put resources in to running Denuvo.
What do you consider performing better if emulated? Most switch games look and perform better on PC already due to upscaling. Some obviously have issues rendering though.
I mean that Denuvo WILL cause performance drops, and if said malware needs to be cracked and removed in order to emulate it, it means the emulators don’t have to bother emulating the built-in malware, and can instead use more resources to run the game. Even better than currently.
And will any of this help with piracy? Well, the average user will no longer be able to backup the official version, and you’d be breaking the law anyways, if you cracked it, so there is “no extra harm” skipping the part where you buy the official version, instead of just downloading the already cracked version. Sure, you risk getting malware, but with the official one you are sure to get malware.
[EDIT]: Let’s add: I don’t advocate for piracy, but if piracy is more convinient that the official route, it’s what will drive those who don’t mond pirating stuff.
By blocking unauthorized emulations on PC, studios are able to increase their revenue during the game launch window, which is the most important period for monetization.
Uh huh, yeah, this will definitely just create money out of thin air from people who couldn’t afford it in the first place.
The Nintendo Switch Emulator Protection will ensure that anyone wishing to play the game has to buy a legitimate copy.
To say nothing of Switches running custom firmware. There is absolutely no way for a game to detect this, so it will still be easy to pirate with those. Games will still leak early. Nothing will change.
This is a grift. Studios will probably spend more to license this “technology” than they stand to “save” by preventing emulation. They are taking advantage of clueless game studio execs and they know it.
I think it’ll ship, because EA has probably sunk a lot into it already. But there will also be a huge amount of pressure for it to make a shitload of money so it’ll most likely release half-finished and loaded with microtransaction nonsense.
Then there will most likely be a backlash like there was with Anthem and possibly Bioware will limp along for a bit, maybe become a support studio for someone else for a while, but I don’t really see them making another big game after this, at least in their current form.
There was talk of a new Mass Effect game IIRC but that could really be made by any of EA’s studios, it’s not like anyone who made the originals special will still be at Bioware anyway.
I’m a AAA game dev who worked on a game at EA for 4 years (plus 2 years of pre-production I was not involved with).
They cancelled the game a couple months before we were supposed to launch. Everyone at the studio got laid off. They had sunk literally millions into the game, but when they decided to change their minds there was nothing we could do to stop them. We literally had a working game that never went to players.
This is not exclusive to EA, either. Disney Interactive pulled this a couple times as well. There’s an open-world Iron Man game which was largely complete but never saw the light of day (even though it was really fun!) because Disney decided they didn’t like movie tie-ins one day.
There was a Pirates of the Caribbean game that was also nearly finished when it got cancelled. The assets/code got sold to Ubisoft and the game was reworked into Assassin’s Creed: Black Flag.
Moral of the story: never assume your game is safe until you see it on shelves.
Black Flag without the real-world stuff would have been great. I need to see if there’s a good pirate game out there. I played Sid Meir’s Pirates! or whatever it was called, but a 3D pirate game like Sea of Thieves, but single player… hmm.
Worst part is Denuvo has been shown over and over again to actually cause issue with game performance. The switch already reaching its limits so this just make thing worse.
Video game historians 50 years later will scratch their heads everytime the word ‘DENUVO’ is inside thr readme. I hope they have more efficient methods to bypass today’s bs then.
You were not exaggerating. It looks more like Minecraft than DRG. I was definitely expecting “Deep Rock Fantastic” but instead it’s more of a survival game than anything.
The PS Portal seems really, really niche. I guess it’s good for families with only one TV set, or for folks who really like to game in bed, but who knows. We’ll see how it sells, I guess.
It’s not meant for traveling, is the thing. You can’t use if for cloud gaming. It has to be on the same wifi network as your PS5 to play games. It’s meant to be played in the same house/apartment as where your console is. That’s why this seems so very niche.
Expect without even having the functionality of Android. If it at least took an approach like the Nvidia shield so it could be a full on Android tablet or gaming or media machine it’d be cool. But, just a barebones streaming device is disappointing.
Sony: you know how everyone loves these cool new portable consoles? Let’s do that, but they can’t leave their house, they can only use it to play their ps5, ohb and we’ll make it about half the price of the console… yeah, they’ll fucking love it!
I loved the psvita, I used to play it basically anywhere because the battery lasts forever and it’s tiny. I can’t justify buying one of these new consoles simply because they’re so big! If Sony were to make a psvita 2 with a similar footprint and battery life I’d be first in line.
im the opposite. i hated how thin the vita was and how small the buttons were. thats why i love the steam deck, its a lot more comfortable for me to hold.
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