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oscarlavi, w New World: Rise of the Angry Earth - Announcement Trailer

I’m glad this game is still getting regular support even though I’ve stopped playing. There aren’t enough games like this that stick around

Sunforged,

I really enjoyed it, just got burned out from the MMO perpetual grind. I think about going back but have no interest trying to “prove” myself to competent players in order to have a good time.

Conyak, (edited ) w New World: Rise of the Angry Earth - Announcement Trailer

I honestly had no idea this game was still running. I thought it had died long ago. Not hating or anything. I’ve never played it. I just have not heard anything about it for a long time.

woelkchen, w GeForce Now is shutting down in Russia
@woelkchen@lemmy.world avatar

Everyone knows NVidia are the fastest in the business…

zeusbottom, w Starfield leaker facing a 12 year prison sentence

Starfield pirate facing consequences of his actions

GrayBackgroundMusic, w Diablo 4 Season 2 will put fun before balance, but "we want every build to be viable"

I’ll believe it when I see it. I liked pre-season, launch stuff. I didn’t like the balance patch or S1.

HorreC, w Diablo 4 Season 2 will put fun before balance, but "we want every build to be viable"
@HorreC@kbin.social avatar

Isnt this the end they did on D3 and it made it just a flood of huge numbers and nothing was fun, nothing was this one drop can break the game for your build. If everything gets you there, getting there isnt a challenge. I mean I like ARPGs and I like when they have those moments like can I make it thru this fight. This dosent sound like that. But it also sounds like they are not dealing with the grind issue, that I thought a lot of their players were complaining of. And the grind here was for leveling not for gear (if I understand correctly).

Anticorp,

I think the D3 model is fun. I was actually disappointed at how different D4 is, once I got through the storyline. I do agree that the grind is too great. I basically stopped playing after I finished the storyline. I tried a couple of different builds after increasing the world tier, ran out of gold and got stuck with a build I didn’t enjoy, and quit logging on. It’s worth noting that I’m just a casual player who would create a new character each season in D3, get to GR100ish, and then get bored and stop until the next season.

HorreC,
@HorreC@kbin.social avatar

Well if you could fix it what would you wanna see? I figure you are the demo they are trying to get a hold of for the longest, the hardcore players some times can be whales, but the mtx on the everyday nerds brings in the good seasonal money. I think that the grind shouldnt be there at all, yeah the leveling should slow but the rates I saw were wow levels of grind for no real gains, sure you could place a node or two but I didnt see those being build defining (yet?), I play for the gear, sets or what ever, when I can finally spec out that uber break the fricken game build and then maybe farm up some gold for trading.

The MMO side of this game kinda makes tainting the world areas hard but they could offer dungeons that go odd places or something like candy on the map that you see once or twice in 8 hours. But for real, what would you like to see?

DeriHunter, w Skull and Bones Beta Preview: Yes, We Really, Finally, Actually Played This Game

First of it’s ubisoft, everything they show or advertise is just straight up lie

Second of all it’s ubisoft so prepare for a bugfest shit show

Third if all it’s already missing ship boarding,recruiting etc… It’s already not in a good place on my books

ClumZy,

Fourth it’s Ubisoft, the game looks great on paper but it’s a formulaic cringefest.

ClumZy, w Eurogamer and Starfield, why our review will be late.

ReedPop killed every outlet they bought, except in the case of RPS where they killed themselves. This is well deserved.

sugar_in_your_tea, w Weaker subscription deals have hit indie publishers, says analyst

Ok, so make good games and sell them for what they’re worth. I don’t see why they need subscriptions to stay in business.

mindbleach,

Abuse is a dominant strategy.

1984, w Eurogamer and Starfield, why our review will be late.
@1984@lemmy.today avatar

Eurogamer parent company Reedpop.

An unfortunate name almost… :)

TurnItOff_OnAgain, w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I forgot about this game. It looked interesting. I’ll wait for it to come to gamepass or be on sale.

sugar_in_your_tea,

IDK, Denuvo + EA account makes this a hard sell for me. If those are removed, I may consider it at $20, but definitely not $60.

TurnItOff_OnAgain,

I’ll be playing on Xbox, so that doesn’t ant matter to me.

echoplex21, w Sea of Stars sold 100,000 copies on day one

Wow and that’s with it being released on Gamepass and PS+ I believe . Great to see such numbers for such a game where you can see the passion from the developers

underisk, (edited ) w Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life
@underisk@lemmy.ml avatar

A lot of games do mocap on the face but what strikes me most about BG3 is how much body language the characters use. They aren’t an emotive head on a stiff body switching between obvious static poses. Dame Aylin isn’t just shouting at me she’s leaning into it, arms up, fists clenched and shaking. It really adds a lot to the character performances.

awesomesauce309,

The other day Astarion jutted his chin up and out (very smugly) and his neck stretched and the Addams apple moved correctly. Games have come so far

harmonea,
@harmonea@kbin.social avatar

Astarion's mocap in particular is just excellent. He's so deeply weird and it's completely appropriate. I love how during most normal gameplay, his whole body is constantly on the edge between breaking into raucous laughter or total exasperation. Kudos to the actor(s) and techs that put the whole package together.

thedrivingcrooner,
@thedrivingcrooner@lemmy.world avatar

I knew having a Lucifer type character would be one of the more entertaining features of having a vampire as a party member before I even knew he was a vampire

I feel dumb not seeing that one coming.

RIPandTERROR,
@RIPandTERROR@lemmy.blahaj.zone avatar

Man, I felt like I was supposed to already know he was a vampire day 1. Aside from his give away physical features, he straight up sleeps like one.

PunnyName,

Similarly, I feel like they did a great job in Horizon: Forbidden West. A lot of the animations are rote, sure, but then there’s facial expressions, like Kotallo thinking about Zo’s abilities, that are just amazingly human.

Gaming has stepped up the production in recent years, and the standouts are obvious.

PraiseTheSoup,

Saying “gaming has stepped up” while praising the most over-hyped, bland-ass open-world action series in recent history doesn’t lend much credibility to your comment.

PunnyName,

Guess you haven’t spent time with the game.
Too bad, missing out.

SoggyBread,

I agree with you. It hit a good niche that hasnt been beaten into the ground yet. It had great world building, acting, story and soundtrack

weirdo_from_space,

You mean Horizon?

Cethin,

Horizon hit a niche that hasn’t been beaten into the ground? An Ubisoft style open world game with far too many collectables and garbage to waste time?

theragu40,

It’s not treading new ground from a genre standpoint.

But the combat is a style that isn’t really very common in open world games, and the commenter you are replying to specifically was talking about the story, characters, and world building…all three of which set Horizon apart from other games, IMO.

harmonea,
@harmonea@kbin.social avatar

Calling DnD bland always strikes me as funny. It's bland compared to most modern fantasy for the same reason Seinfeld is bland compared to most modern sitcoms: it's one of the the foundations upon which most of the rest of what we've consumed since its inception is built. We've seen all the innovations upon its formula, so going back to the original can feel lacking if you don't bother to think critically about why it feels that way.

The important thing is that even without all those innovations, they nailed the source material and created the richest experience they could within its boundaries. If it's not for you, it's not for you, and that's fine - no game is for everyone. But it's a pity you dismiss it so flippantly, and I hope one day you can grow to see what's executed well in a project even when its end goal isn't to your tastes. Or just grow out of trolling, whichever applies. I'm not going to pick that apart.

FooBarrington,

I think they were talking about Horizon, not DnD or BG3.

harmonea,
@harmonea@kbin.social avatar

Oh, you might be right. That's even odder to me then; I haven't played any of the Horizon games myself, but I find their setting premise fascinating. Is it so poorly executed?

If I misunderstood, my bad, but I'll leave it since there are people who rant about BG3 in a similar direction.

FooBarrington,

I have to say that I played Horizon: Zero Dawn, and after the first couple hours it felt very samey. Basically a Ubisoft open-world game with slightly better movement and combat. Haven’t tried the new one, but I don’t think any open-world will ever really catch me again like Elden Ring did.

harmonea,
@harmonea@kbin.social avatar

That's a pity. Still, the setting (time period/tech levels/world population composition etc) is worth taking away as something good that people can learn from, I hope, even if they messed it up so badly.

theragu40,

It took me several hours to get into HZD, but once it hit its stride it really hooked me. The opening few hours are quite weak, IMO. It takes that time for the story to start to reveal, and for the more deliberate pace of combat to make itself apparent.

weirdo_from_space,

I personally haven’t played Horizon myself; but from what I saw if it, it doesn’t look poorly made; it just looks by the numbers. Over the shoulder “cinematic” open world game with that Sony trope of the protagonist telling you the solution to a puzzle upon seeing it.

If my impression is accurate I would compare it to Quake II or Blue Beetle, if you are already a fan of Sony’s style of games you’ll most likely love Horizon, if you don’t like that kind of game then there isn’t much Horizon can offer you.

UntouchedWagons, w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
@UntouchedWagons@lemmy.ca avatar

Denuvo

Pass

Taokan,

And an EA account. And agreement to a 3rd party EULA with EA. For a single player game. That’s some real “we’re gonna sell you microtransactions later” energy out of a 60 dollar release.

sugar_in_your_tea,

I need to really want to play a game to make an account outside of whatever launcher I’m using, and that’s just not true here.

Yewb, w Roblox ‘operates illegal gambling ring that preys on children’: lawsuit

Every single roblox game is designed to maximize micro transactions into blantent money extracting games.

kmkz_ninja,

Battlebit?

Shapillon,

What’s battlebit got to do with it?

kmkz_ninja,

Isn’t it a roblox game? Or is it just syled like it?

Shapillon,

It’s a standalone game sold on steam, I don’t think it’s affiliated to roblox in any way shape or form ^^

Yewb,

Does battlebit even have micro transactions?

kmkz_ninja,

Isn’t that my point? (If battlebit counts as a roblox game)

TheFogan,

Not neceserally but I think it has the same issue as say the google play store. IE roblox promotes the games do the best at extracting profit. There’s lots of games that are well thought out that don’t make much money. and they are burried somewhere on page 50+ hidden between a bunch of thrown together test projects etc…

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