It has little to do with that. Embracer Group is more than 2 billion in debt so they have to do anything to show to their investors they are resolving it. Publically doing massive layoffs and destroying beloved studios is very popular with investors.
Arc is having a lot of issues with older games as well. I can't run Quake II RTX in raytracing mode & the Neverwinter Nights toolset doesn't work either.
As much as that would annoy me if I owned one, it’s somewhat understandable I think given those games were designed before this card or its GPU family existed, and they can’t possibly test a huge back catalog from 5+ years ago
As someone who bought and returned an rog ally I have to say windows is complete shit on handheld like this. Either lenovo’s software has to be top tier for this to work (doubtful) or microsoft has to release handheld version of windows (doubtful in the near future).
Well even if the software is functional, the underlying OS doesn’t support it in ways that are important. Like suspend and resuming games. Then when Windows can have a random update, the extra software may break or run into serious problems until the devs can get an update up for it as fast as they can on reaction. Nvidia STILL commonly runs into these problems with just Gpu updates. Things always break and they gotta have multiple versions of stability going and staying on top of updates for the latest games.
In other words, nobody has a problem with Windows until Windows suddenly spawns one for them to have for seemingly no reason and at the worst times. The more Beta the software is, the more commonly this happens.
I do gotta say those controllers may finally be a replacement for Joycon on PC. They look great!
This is pretty normal behavior in response to any game published by an AAA studio.
Intel is trying to break into the home GPU market, and you’re surprised that they’re trying to make sure a game that has a lot of interest is able to be run on their GPU?
People who buy or recommend GPUs expect to be able to use them to run any software that relies upon a GPU. It’s already a bad look for Intel that this is a problem. The article says you can’t even launch the game at the moment.
Imagine if Word or Excel or Chrome failed to launch because of the GPU you had installed?
They always do. The main reason graphics drivers are so fucking huge is that they contain tons of game specific patches. Nvidia has what they call “game-ready” updates which are supposed to increase performance of popular games or patch specific bugs.
Why? They do that pretty much with every major release, especially for demanding titles. People tend to build PCs specifically for a specific game, so the major GPU vendors want to fill that high end need.
In terms of looks, I will say the rocky textures are pretty nice. Also they managed to map actors faces without getting that weird bugeye effect so many other games suffer from.
The character models seemed pretty simple for such a demanding game. I was hoping at least major characters would be a little more detailed. Then again, this was from watching a stream on my phone, so maybe it looks better in person.
Aside from looks, the voice acting I saw seemed a little odd. It could also just be a poor script, but it just didn’t seem all that great.
But overall, the game seemed pretty good, but not something I’m dying to run out and buy. I’ll have some more time this fall, so I’ll probably wait for a few patches to land.
This is pretty common. A graphic card company bragging it can now run X game. Cyberpunk did this. Doom eternal. Hell, I remember when Dishonored 2 from a few years ago was the highlight.
As a refugee from r/bloodborne I can’t be hurt again. I’ll install it day 1 if it releases but choose to be sad, salty and bathed in the old blood until that day.
We already had that - it’s called “early access.” But people gunked that up, so they have to roll along the euphemism treadmill, and make a fancier name for paying extra to get an incomplete game.
Which other Obsidian titles felt like that? Neverwinter Nights 2; South Park: The Stick Of Truth; and Fallout New Vegas all felt like very well fleshed out games to me. I don’t think I’ve played anything else from their catalogue.
Dont get me wrong, obsidian has created some of my favorite games. Fallout New Vegas is a masterpiece, but it was a rushed hot mess on launch.
Knights of the old republic 2 is the best example. To be fair its also a masterpiece IMHO.
Never winter 2? I’m struggling to recall, but my impression is that it felt empty compared to 1.
Pillars of eternity set up an amazing world and system, then dialed in the ending with the excuse that the sequel would complete the story. Which it didn’t.
RIP the fixed version of SR2 PC, but good riddance to the developers (probably new ones and not the ones that made their good games) that insulted their fans after the reboot was announced.
The headline doesnt make any sense. It crossed 230k CONCURRENT (playing at the same time right now) on steam. That does not mean that 230k players have bought the early access. They have probably more than a million or two early access players at least between xbox and pc (both steam and microsoft store) to have those numbers on steam alone in concurrent players.
I can’t believe all those things in Update 2.0 haven’t been patched in already. It’s almost been THREE FRICKIN’ YEARS since launch and they’re still not done fixing essential stuff.
Ooof that's unfortunate for Intel. They were building some momentum and credibility in the GPU market that might have helped the future release of Battlemage, and this could put a dent in that.
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