It’s from a livestream and then saw at least another additional generation of compression when IGN reuploaded it again. This upload from Epic themselves is ever so slightly sharper and less desaturated (if my eyes are not deceiving me), but it’s still only 1080p:
I bought it on Android and there are no in app purchases. Supposedly that was because it was going to be released as a demo with ‘pay to unlock full game’ functionality and that was canned for a full release. IDK about that but it’s the full game for 10 USD in my area
Well, I’m not in a Balatro-period right now, but when the itch comes back I’ll probably buy it for mobile as well.
Are you aware of any platform affordances that have been made for mobile in this release, or is it basically the same as the unofficial ports you can DIY?
The UI looks the same but it’s actually reworked to make it more compatible with touchscreens. Haven’t played too much but that’s a huge QOL thing I’ve noticed already
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