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100, do games w Super Mario Galaxy + Super Mario Galaxy 2 - Official Nintendo Switch Trailer

is this emulated? too cheap to make proper port? lol

mysticpickle, do games w Mario Tennis Fever - Announcement Trailer

Nintendo can go fuck itself

scripthook, do games w Virtual Boy: Nintendo Classics - Announcement Trailer
@scripthook@lemmy.world avatar

I remember trying this demo as a kid and the pain of my eyes still haunts me today. Hard pass

scripthook, do games w Virtual Boy: Nintendo Classics - Announcement Trailer
@scripthook@lemmy.world avatar

If anything with today’s tech why don’t they bring back the power glove with the switch control updates

tinned_tomatoes, do games w Super Mario Galaxy + Super Mario Galaxy 2 - Official Nintendo Switch Trailer

$40 each.

That’s insane. I’ve never played these Mario games, and I guess I never will.

Suppose I could emulate them these days

cyberpunk007,

They’re fun, I think I have galaxy 1 on switch 1 with the 3d bundle or whatever.

But to AGAIN re-release old games and charge top dollar for it is crazy.

Emulate them.

smeg,

When I last played them Dolphin really struggled, but fortunately you can buy a Wii and the discs for a few quid each!

TachyonTele, do games w Metroid Prime 4: Beyond - Release Date Trailer (December 4)

Phew im glad they showed her get off that bike Im not sure I'm confident an open world metroid would work well. But who knows, maybe it'll be a Breath of the Wild moment for the series.

SnotFlickerman,

I’m skeptical as well but they already restarted the game once when the original development team wasn’t producing a quality game. I suspect at worst it won’t be the worst game ever but it would be subpar for a Metroid game. Nintendo is usually pretty good at taking chances and making it work. Hell, I never thought Metroid could work in 3D and they proved me wrong. I guess my main issue is that Metroid traditionally is a cramped corridor style game, the opposite of an open world.

TachyonTele,

After Dread im skeptical Nintendo actually cares anyways. Open world Metroid on two morphballs? I'm sure corporate loved the idea.

SnotFlickerman,

I actually quite enjoyed Dread for what it was, imperfect as it may be.

TachyonTele,

I have 200+ hours in it. I liked it.
It's strays away from Super a lot. But... I don't even know if it's fair to compare games to super.

mnemonicmonkeys,

But who knows, maybe it’ll be a Breath of the Wild moment for the series.

At least Zelda was already pretty close to open world with most of their entries. Metroidvanias don’t really work as open worlds as a genre

TachyonTele,

It could. I couldn't make it, but someone could make a banging open world metroid.

I doubt it'll be this game.

mnemonicmonkeys,

Metroidvanias are at their core based on having areas closed off without specific abilities, while open worlds are about having the worl not be closed off. I don’t see how you can make a game that attempts both without failing at being good in either domain

frongt,

BoTW did pretty good. Prime 1 was relatively open world. In BoTW, you could get to a lot of places, but some were still semi-gated by damaging cold, damaging heat, inability to climb slippery walls. In Prime 1, you could get to a lot of places, but some were still semi-gated by damaging heat, damaging radiation, inability to climb spider ball tracks. But in both games, if you knew the tricks, you could get around those gates (though in BoTW this was intentional, in the Prime games it was not).

Cethin,

I suspect it won’t work for them, but I think the idea that they can’t work is wrong. With a really passionate and talented team, I think it could be done very well. It’d take real innovation though, unlike BotW. BotW was innovative for LoZ, but almost everything it’d done had been done before. I would say currently the closest formula they could copy is Elden Ring, and it isn’t as much of a Metroidvania as previous more enclosed entries were.

jacksilver,

Given I think BOTW was just fine, I’m a little worried about Metroid 4.

DoucheBagMcSwag,

I miss the curated dungeon design that we lost when Zelda went open world (no the divine beasts don’t count as dungeon’s)

TachyonTele,

The problem with the divine beasts is the entire trip to them is part of thier dungeon.
Someday I'd like to group a bunch of temples together, add environmental art to them, and release them as proper dungeons.

I haven't looked into modding the game yet though.

DoucheBagMcSwag, do games w Metroid Prime 4: Beyond - Release Date Trailer (December 4)

Oh no…Not a Neo-Zelda open world type of game.

The bikes with the empty land scare me now

RealM__,

yeah I dunno, the bike boost animation looked a bit jank. Couple that with the empty desert and the implications for the game design and I’m officially worried about Prime 4.

Well, it’s not like I plan on getting a Switch 2 anytime soon anyway, so there’s that.

DoucheBagMcSwag,

I wonder if that’s what “beyond” means… Like implying the (ugh) open world map design

nostalgicgamerz, do games w Virtual Boy: Nintendo Classics - Announcement Trailer

For those with homebrewed 3DS, download Viper3DS And for those with Meta Quest, play VirtualBoy Go.

Both emulators are now in competition with this blatant cash grab so I suggest you make haste with either of these options

Minnels, do games w Metroid Prime 4: Beyond - Release Date Trailer (December 4)

This doesn’t look good… I hope I am wrong but definitely not buying day one.

mnemonicmonkeys,

Yeah, the bike section looked horribly boring.

And even though there’s some classic 1st-person gameplay, we all know Nintendo is going to push for tons of traversal on the stupid motorcycle, which will kill the vibe for the whole game.

toeblast96, do games w Yoshi and the Mysterious Book - Announcement Trailer

(he is illiterate)

MelodiousFunk, do games w Fire Emblem: Fortune’s Weave - Announcement Trailer

I guess I should get around to playing 3H soonish…

bigchungus, do games w Hades II – V1.0 Launch Trailer (Coming Sep. 25!)

Deltarune, Silksong, and now this?! These great games need to cool it for a bit, I don't have the time to play them all!

bungle_in_the_jungle, do games w Hades II – V1.0 Launch Trailer (Coming Sep. 25!)

Omg… Finally!

prole, do games w Dragon Quest 7 Reimagined - Official Release Date Trailer

Is it just me, or do the characters look distinctly less Toriyama-y? I guess it makes sense if this was made after he died, but I thought maybe they’d still stick to the style since it’s so iconic and synonymous with DQ.

gorogorochan,
@gorogorochan@lemmy.world avatar

Not only you. I had the same impression, especially in FMV parts.

NuXCOM_90Percent, do games w Hades II – V1.0 Launch Trailer (Coming Sep. 25!)

TOO MUCH GAMES I REALLY AM EXCITED FOR!!!

But yeah. Hades 1 might actually be the best “full package” roguelite I have ever played. VERY solid gameplay and an unlock system that gets you your full arsenal within the first two hours but then encourages you to learn every single aspect of that as more and more options open up. And it is Supergiant so the story ranges from laughing at the horny to leaving you misty eyed to having a full blown weep-fest during credits as you try to comprehend what you just saw while immediately contextualizing it with your own Life. All done in a way that actually takes advantage of the game mechanics which is what makes Supergiant (and Greg Kasavin) so special.

I TECHNICALLY still have the final final ending to do with Hades 1. Should… probably do that some time. But what little I played of 2 so far is already so fricking good.

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