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MisterChief, do games w Marble It Up! Ultra Is Here!

Marble Blast Ultra was my shit. Freshman year of college my roommate and I would smoke a bowl and play that game for hours. So much fun. Downloading now.

Tapioca, do games w BOOK OF HOURS launch trailer: Welcome to Hush House

Just for reference, the developer of this game has an alleged history of abusive and creepy behaviour toward women. This was talked about in UK game dev circles before these articles. Do with that information what you want. eurogamer.net/two-women-accuse-cultist-simulator-…It’s worth noting despite him saying he’d sue anyone spreading these allegations, no lawsuits have actually happened. With 110k views on the trailer, he can’t really winge about being cancelled either.

Make your purchasing decisions with all the info etc.

simple, do games w The Crackpet Show: Happy Tree Friends Edition - Announcement Trailer (New Episode and The Game)

Oh god no, I never expected to see this cartoon ever again

nanoUFO,
@nanoUFO@sh.itjust.works avatar

It doesn’t bring back cozy memories from your childhood?

MikeT, do games w DAYMARE: 1994 SANDCASTLE - Launch Trailer

Enjoyed the demo, this is worth to grab if you enjoyed RE:Remake games.

3L54, do games w Marble It Up! Ultra Is Here!

This is amazing especially for a free update.

Kosetzu, do games w Skull and Bones - Official Closed Beta Trailer

Sure hope this game has come a long way since the last closed beta, if not it’s not worth it.

iheartneopets, do gaming w Twin Peaks: Into the Night. A PSX style fan game

Very very cool!! I can't wait to try this. The PSX artstyle and the vibes of twin peaks is a match made in heaven

MattBoySlim, do gaming w Twin Peaks: Into the Night. A PSX style fan game

I just finished playing through the demo. It’s clearly a labor of love for this small team. Great stuff!

marcoprolog, do gaming w Twin Peaks: Into the Night. A PSX style fan game

My body is ready

brihuang95, do gaming w Twin Peaks: Into the Night. A PSX style fan game
@brihuang95@sopuli.xyz avatar

God, i’d love more games in the style of twin peaks. disco elysium scratches the itch, but wish there were more.

corm,

Deadly Premonition?

Lowbird,

Try Kathy Rain if you like point and clicks. It’s a little too inspired by Twin Peaks at some points.

Maybe Norco, too. It’s scifi but it’s got a similar kind of vibe anyways. More like Disco than Twin Peaks really.

Raiderkev, do games w Skull and Bones - Official Closed Beta Trailer

If this isn’t the first multiplayer game where you team up to kill whales, idk if I wanna play

goodhunter, do gaming w Twin Peaks: Into the Night. A PSX style fan game

Any chance this can make it’s way to Nintendo switch?

sub_,

Probably no chance, it’s a fan game.

I doubt it’s easy to get the license for everything, including the likeness, voices, music, etc.

marketing-BB832,
GammaGames, do gaming w Twin Peaks: Into the Night. A PSX style fan game

This looks great! Wish there was a linux build, I had to watch the itch playthrough

Fiivemacs, do games w Skull and Bones - Official Closed Beta Trailer

So sea of thieves but with loot boxes and heavy monetization wherever they can?

fergilicious,

It’s Ubisoft, expect some out of body experiences for some of the npcs

chemical_cutthroat,

Don't forget a map that leads you to all of the DLC you haven't bought.

Kaldo,
@Kaldo@kbin.social avatar

I thought you're the ship, so no disembarking or moving around of foot? Maybe it has more single player content to compete with SoT at least, but I'm way past giving ubisoft the benefit of the doubt when it comes to making fun sp games.

Smartboystupid,

Nah I have played, you can walk around on islands. This can be seen in trailers as well.

BudgieMania, do games w Skull and Bones - Official Closed Beta Trailer

Honestly, I hope for the best for them. What the people developing this game must have been put through, if the rumors are to be believed, is just inexcusable.

INeedMana,
@INeedMana@lemmy.world avatar

people developing this game must have been put through

I’m Out Of The Loop, could you please expand on what you refer to? You mean this?

BudgieMania,

Yes, basically. That article and the Kotaku article it links seem to summarize it well. Going through so many instances of thinking you are to close to the finish line, only for most of your work being rendered pointless in a day, and having to go back to square one... It must have been sisyphean.

Not to mention that those issues don't necessarily get transmitted to the customer, so you end with reactions of the "Eight years for this? What were they doing?" type.

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