Spicy take: I hope they dump 2077’s engine and go Unreal.
I recently followed this guide to try and set up “optimized” path tracing (no raster lighting, with everything raytraced) in 2077, and on my lowly RTX 3090 it runs like cold molasses. Not a chance. Raster + RT reflections is all I can manage, and it looks… good.
Meanwhile, I’ve also been playing Satisfactory (an Unreal Engine game from a comparatively microscopic studio), and holy moly. Unreal Engine’s dynamic lighting looks scary good. Like, I get light bounces and reflections and everything, and it runs at like quadruple the FPS in hilariously complex areas, again, with a fraction of the dev effort.
Cryengine in KCD2 is rather sick as well, though probably less tuned for urban landscapes.
…So why don’t they save a few years and many millions, and just go with one of those instead of poorly reinventing the wheel?
Honestly, this lawsuit is laughable. James Earl Jones himself allowed his voice to be used to train AI before his passing, and his family has given their blessing on this implementation in Fortnite.
Besides, it’s not like this Darth Vader AI is replacing any jobs; it’s a chat bot, capable of giving live responses to players across many live matches ongoing around the world. Unless it is feasible to hire a massive team of Darth Vader voice actors to be able to respond to player requests to “force choke me daddy Vader” live across hundreds of ongoing matches while staying completely in-character 24/7, their argument about Epic Games “replacing voice actors with AI” holds no water.
Apple had its steering rules overturned. Nothing in the new ruling changes the initial ruling that Epic violated App Store rules and was justifiably removed.
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