videogameschronicle.com

Treczoks, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

If their game was that good, we would read about it up and down the net. The fact that I read about it here for the first time tells a different story.

maness300,

Eh, judging by the games we do read about “up and down the net”, I’m dubious of your claim…

MrGerrit, do games w Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide

Completed both 100% and they’re such great fun games.

Hogwarts was awesome to walk through the wizardry world. Battling wizards, poachers, spiders, etc. Finding all the secrets and going through the story. Finished the game in a week, I just couldn’t put the controller down.

can, do games w Nintendo’s president says it will continue to support Switch next year

No shit? Next gen isn’t even announced.

Sharpiemarker,

That was my reaction as well. I wonder if they’re just trying to reassure people since they announced today they’re discontinuing online services for Wii U and 3DS.

Jaeger86, do games w Roblox is coming to PlayStation next month

Let’s expand the whale userbase, and exploit more children

Blizzard, do games w Starfield’s Xbox exclusivity ‘yielded a better product’, Todd Howard says

So how come it runs in 30 FPS?

BruceTwarzen,

Makes you wonder what the bad product would look like

lustyargonian,

We already know; Skyrim and Fallout 4. They still drop frames on current gen consoles!

setsneedtofeed, (edited ) do games w More than 1,200 games journalists have left the media in the last two years | VGC
@setsneedtofeed@lemmy.world avatar

The entire industry was flooded with mouthpieces for developer statements, and opinion piece hottakes. How many of those people does an industry really need? (Or more importantly: How many of those people can it financially support?)

As for reviews, they are for the most part similarly worthless and hard to trust. There’s about five YouTubers who I actually trust the opinions of, and I haven’t felt left out at all with that as the extent of my gaming journalism intake.

I can’t be certain, but I suspect a lot of gamers are completely burnt out on the professional gaming journalism industry.

Nikls94,

Most “reviewers” get a version of the game with infinite money and health to get through the game quickly and only talk about story and size.

I bet there’s bosses and quests that have a special place in our rage that these people just breezed through and they don’t remember them a single bit.

ampersandrew,
@ampersandrew@lemmy.world avatar

The most I’ve heard about reviewers getting extra help is that they have a small tip sheet for the trickiest parts, and only sometimes. If they need extra help beyond that, they’re messaging their colleagues on Discord who are also under embargo.

qarbone,

I’ve gotten release copies of games for review. Unless they have another secret tier of pressers, this is nonsense. If anything, review copies are more likely to have bugs that making completing the game harder.

Nikls94,

Indie or AA and AAA?

qarbone,

Indie and AA.

ampersandrew,
@ampersandrew@lemmy.world avatar

It would be difficult to measure if that was the case, but what does seem to be the case is that the old revenue model these outlets relied on just paid less and less over the years.

SaraTonin,

Go to Steam page. Scroll to bottom. Filter out negative reviews. Read 5-10. Update filers to only show negative reviews. Read 5-10.

That’s never let me down when it comes to determining whether or not a game is one I’ll enjoy.

AllNewTypeFace, do gaming w Sony is reportedly planning a Nintendo Switch-style PlayStation 6 portable | VGC
@AllNewTypeFace@leminal.space avatar

About time. The PSP and Vita were beautiful devices that gave a great playing experience. Sony obviously knew how to make a good portable, and throwing that away was a big mistake.

Midnitte,

Vita was a little too ahead of it’s time - trying to use psn without consistent network traffic was awful.

You shouldn’t need to reconnect just to see if you have messages. Hopefully they don’t require propriety memory or abandon the unit months after release either

chloyster,

Imo the biggest failure of the bits was the egregiously priced proprietary memory cards. Outrageously expensive for very little space. Made the value proposition compared to the post price drop 3ds (which used micro SDS) a no brainer unfortunately

GrindingGears,

Honestly the biggest failure IMO, was because like usual, they didnt actually support it after release. I’ve fallen for this one too many times with Sony, but no more. Whenever Sony releases something other than their mainstream products, they immediately stop developing for it and basically rely on a bunch of third parties. Who usually give up shortly thereafter when they notice the dwindling support.

My vita is collecting dust with my PSVR, my PS proprietary headphones, and all the other useless shit Sony has released over the years.

chloyster,

Eh. I’d argue they were actually pretty supportive of the first psvr and the PSP. Psvr 2 and vita though? Totally agree

GrindingGears,

They didn’t support either VR’s. Most of the titles for PSVR were third party, there was very little AAA support after the first few months around it’s release. Two years later it was dust and echos, just like PSVR2 (Blood & Truth arguably an exception, but I also believe it was still released within that two year window).

chloyster,

Idk I mean SIE published 46ish? games on psvr 1. That’s a pretty decent amount for niche unproven tech

Strayce, (edited )

I recently dug up my vita and installed CFW out of boredom. With the built-in PSP and PSX emulation, decent retroarch support and a fair few source ports, it’s quite a respectable retro handheld these days. I wouldn’t necessarily recommend sourcing one over say, an anbernic unit, but if you already have it, it’s a fairly easy jailbreak and worth the effort IMO.

tekeous,
@tekeous@beehaw.org avatar

Vita would have been goated if they had waited a few years and included a 5G data plan with PlayStation Plus on it

MeaanBeaan, do games w Game prices should have increased with every new generation, former PlayStation US boss says

Fucking why? These dudes always cite the cost of making games increasing as a reason for this nonsense but they never talk about the many many factors working in their favor already.

First, most people are probably not buying physical games very much if at all anymore. And because of that people don’t really buy games used anymore either since used games in general are much rarer. So more people are buying games directly from company storefronts. These same storefronts that also make games stay more expensive for longer periods of time. Not only that but there are literally more people playing and buying games now than have ever done so in the past (at least up until very recently)

All of these factors should be increasing Sony’s profit margins. If anything games should be getting cheaper. Not more expensive.

And I don’t buy that a ps5 game is significantly more expensive to make than a ps4 game. There’s barely a difference between each system’s capabilities in terms of graphical detail in the assets a team needs to produce. Most of the benefits of ps5 come in the way of higher resolutions and higher frame rates. I have yet to see a game release on ps5 that couldn’t have also been ported to ps4 with lower resolutions and frame rates.

Even the games they said needed the ps5’s speed were eventually ported to PC and run on the Steam Deck just fine. (Spider-Man 2 and Ratchet and Clank Rift Apart for example)

These statements aren’t anything more than a company executive trying to gaslight people into accepting unacceptable pricing strategies.

slaneesh_is_right,

We make billions, but we want trillions

CheeseNoodle,

Don’t forget the game development is increasingly shoving the hardware burden onto the consumer by using poorly made tools to streamline development with garbage optimization which is why a gaming rig now has to be powerful enough to simulate a gaming rig from 10 years ago down to the atomic level but the graphics haven’t gotten appreciably better.

MeaanBeaan,

While thats definitely true for many games it’s less relevant for console makers and its hardly true universally; definitely not true for the insomniac games I mentioned.

Plenty of games are coming out that are optimized very well. Unfortunately, UE5 has gotten way too popular and devs often don’t seem to really know how to optimize games developed on the engine. Kinda the downfall of having an engine that appeals so much to artists but not so much to engineers. I think the only remotely well optimized game I can think of that was made in UE5 is Hellblade 2. And even as impressive as that game is from a technical standpoint (nothing can fix how boring it is) I still have stuttering problems with it. Though my rapidly aging R5 2600 is not helping things there.

But there are still impressive PC games out there. Recently Doom The Dark Ages, indiana Jones, and Kingdom Come Deliverence 2 come to mind as games that are impressively well optimized on PC. Especially KCD2, that game feels like black magic to me.

I think this is less of an issue of cost cutting by devs and publishers, though it’s definitely a factor, and moreso just devs not being as knowledgeable about optimizing games as they used to be.

ampersandrew,
@ampersandrew@lemmy.world avatar

Can’t say I agree with you there. The handful of games I get around to in a given year that are pushing the state of the art still run well at high settings on my machine built four years ago. The number of games pushing that threshold are so few that I might get a longer life out of my machine than usual.

jaschen306, do games w Game prices should have increased with every new generation, former PlayStation US boss says

So does piracy

suzune, do gaming w Nintendo is increasing the price of Switch in the US this weekend | VGC

Is it Nintendo? It looks like consumers just pay Trump’s tariffs. In the end that’s just taxes.

Itsamelemmy,

Fucking thing is 8 years old. That is now going to cost more than 8 years ago. Sure blame tarrifs, but it should be at least $100 cheaper now than launch.

purplerabbit,
@purplerabbit@beehaw.org avatar

I think it’s Nintendo being Nintendo and in general, a company being a company. The tariffs will be used as an excuse to raise the prices but even if they’d go away, the prices won’t come down. Because why would they? They got away with it. Might as well continue.

We see this trick over and over again. Usually it’s inflation. Oh, we need to raise our prices because of inflation and then inflation goes down but the prices don’t.

BurningRiver,

Oh, we need to raise our prices because of inflation and then inflation goes down but the prices don’t.

I mean, this is literally how inflation works. Inflation rates go down, but things don’t magically become cheaper again. It just doesn’t get more expensive as quickly. If they raise prices over what you’re willing to pay, then don’t buy it. That’s how prices drop.

Is it bullshit? Absolutely, no argument there. That’s just how things work unfortunately.

jarfil,

What if inflation goes down?

Price × 1.05 × 1.03 × 1.01… is still larger than the initial price.

Unless there is deflation, prices always go up.

Noit, do gaming w Less than 20% of Tony Hawk’s Pro Skater 3 + 4’s soundtrack is made up of songs from the original games [VGC]

Oof, can’t lie, that significantly impacts my desire to get the game. They did such a good job with 1+2 in fighting years of licensing rot, I’d assumed they’d have equivalent success with 3+4.

theangriestbird, (edited )

there are apparently a few cases where they didn’t get the same song, but they got a new song from the same artists. But yeah…it’s a bummer from a game preservation perspective

Nighed,
@Nighed@feddit.uk avatar

Could the artists not just re-record the old song? Or was it a artistic decision?

theangriestbird,

definitely licensing issues, 100%. The record company owns the old song and doesn’t want to allow it in the game again, at least not for a reasonable price. Could the artists re-record songs to bypass the record company, like Taylor Swift did? Yeah sure, but only if they are still around, and only if they care that much about being in the Tony Hawk remake. Re-recording songs includes re-doing all the mixing and mastering, and that is a decent chunk of time and money for essentially no return on investment. Most of the bands in original Tony Hawk that are still around are pretty focused on ROI at this point.

caut_R, do games w Sources: Everwild has been cancelled as Xbox layoffs hit Rare | VGC

Fuck Microsoft for buying studios for billions upon billions and then going for layoffs after layoffs, but…

Including its prototype phase, Everwild had been in development for over a decade, with anonymous developers indicating they had struggled to nail down a clear direction for the title, even after a recent reboot of the project.

Quite understandable to me to axe a project that hasn‘t been going anywhere for a decade, only this part is understandable though.

RizzRustbolt,

That’s actually pretty standard for Rare. If I had a nickel for every project that they spun their wheels on, I’d have enough money to start my own game studio.

dormedas, do gaming w Hideo Kojima says he’s left staff a ‘USB stick of game ideas’ for after he dies | The Metal Gear creator says he wants Kojima Productions to continue creating original games after his death

If he thinks any studio is going to pick up his ridiculous ideas for a game without having Hideo can-do-no-wrong Kojima at the helm of the studio, then he’s as self-absorbed as I think he is.

PatheticGroundThing,

any studio

This is one with his name on it.

Depending on how detailed the material he leaves behind is (or how detailed they want to pretend it is) they could likely still get some mileage out of it. We might end up with a Tom Clancy situation.

dormedas,

Maybe, but I really doubt it. The only reason his ideas even remotely work is because he has a history of wackjob narratives inside otherwise (metal gear) solid games + complete authorial control over the entire product. Give one of his games to someone else to produce and they need to be exceptionally strong and resilient in the face of a team and investors that will naturally - as a part of development - be asking “what about this, people won’t like it, or it doesn’t play test well.”

The “why” for every little part of the game concept needs to exist or whoever is left in control will have a very difficult time explaining what the value is when that question is raised.

All this is perhaps superseded if Kojima names an heir in addition to passing along a bunch of ideas.

Katana314, do games w New Mario on Switch 2? ‘Stay tuned,’ says Nintendo of America president

Mario!? Who would have thought Nintendo would revive one of their oldest properties?

Grass, do games w Final Fantasy 9 and Final Fantasy Tactics remakes are reportedly still in ‘active development’

6 is where its at. You can never get enogh suplex a train

Coelacanth,
@Coelacanth@feddit.nu avatar

I’m so torn on the subject of a VI remake. On the one hand, it tickles my brain to think of what it would be like if given the full treatment à la VII Remake, but on the other hand I consider the game pretty much perfect as-is and don’t want it sullied.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

To be fair, Intergrade and Rebirth remix some things that mean they don’t really replace the original game.

They’re doing something different with the story that we still haven’t had fully explained, which means I’m playing completely riveted to the story, with no idea what’ll happen, even though the original game has existed longer than I have.

And the gameplay is obviously completely different.

It means they’re more than “remakes”, imo. They’re more like adaptations, making changes that alter the source material to fit a new medium. Almost like going from book to TV.

And in the same way, both the “book” and the “TV Series” both remain worthy of being experienced. Different people might prefer one or the other, while others will insist the “full experience” is to engage with both. Either way, both add to the whole by existing.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

I still haven’t played Part 2, but I’m pretty sure the remake trilogy is a stealth sequel.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

I’m halfway through Rebirth, and shit has me so confused I stopped trusting any of my theories for what is going on.

It’s continued to be good though. Excellent even.

NocturnalMorning,

The weird multiverse story changes to ff7 remake are hot garbage that nobody asked for.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

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