This solution shouldn’t be that hard, just create an AI model for every individual “voice” or character and then license it for use or receive royalties on it.
They’ll probably use it as filler for side dialogue and then have the VA do all the main lines to really nail the human presence, since AI isn’t as good at emotional inflection.
Honestly this would be a good method. Limit AI voice acting to only single use NPC such as Town folk when you visit a town and then have like shopkeepers or party members or the main character actual voice. You aren’t expecting much out of those temporary characters anyway so them having weird Oddity voices isn’t going to be super jarring for the environment. Plus it will help you as the player realize which characters are supposed to be part of the story and which ones are there for just Scenic effect
I mean even main characters could have AI generated dialogue, you have the VA do the voice until there is enough sampling data to train a model on, and then you can use that for any small or side content.
Then just have that characters AI model be owned by the actor and use of the voice gives them royalties for it. Then you can supplement actual lines with generated banter, etc. While still giving the VA compensation for their voice and likeness.
I feel like this is really a consequence of what many called the “bad deal” the SAG/AFTRA merger was years ago. When the union can effectively exclude you from the bargaining process and arbitrate you to it, what’s the point? They’re behaving like a cartel, and not like a union. This is not praxis, brothers and sisters!
well if the digimon case taught them anything, they dont own the idea of monsters that you can catch, and if they are based on real world animals you cant really own them, outside of name.
I purchased Palworld today, started it up, I made a character, and walked around a bit, but I had to exit the game to go get an errand done. I get this game is aping pokemon hard, but the thing that struck me hard was how much they ripped off the “New Area Discovered” sequence Legend of Zelda Tears of the Kingdom used. Palworld did the same behavior as I left a cave, almost the same sound/music clip, the font looked the same, the color too. Yeah, very much felt like a copy/paste, what a bizarre thing to copy.
Setting aside the topic of generative AI, isn't it about time that Pokemon goes to the public domain?
It's been a long time since I read Lawrence Lessig, but I think we would undo Disney's mods to copyright laws and allow more cultural remixing after a reasonable time. Like maybe 20 years instead of a century?
Legally? No, it’s not time for it to enter public domain.
That being said, yes, Pokemon should be close. The original copyright term in the US was 17 years with an additional 17 years extension. 34 years is plenty time to get money out of a work. It’s time we stop letting corporations exploit the public domain without giving back
Copyright duration and rules are ripe for a complete overhaul, but it is worth noting that the so-called “Mickey Mouse Protection Act” really just put the US in line with the other countries in the Berne Convention, which the US had dragged its feet on signing onto for decades. Once the US agreed to respecting international rules for IP, offering a shorter copyright duration than Europe was an obvious disadvantage.
It’s more due to AI and/or the expectation of automation being able to reduce the workforce before that actually gets set up functionally. Also that tech companies are doing it to try and kick back against people demanding their wages increase with cost of living, so game devs are piling onboard with layoffs for the same reason.
It's the same thing that happened in tech. People got used to the near-decade of essentially free money. Interest rates were low for a long time, so easy loans, and demands to endlessly/rapidly grow. Now the free money's gone and none of them know how to exercise discretion, so they "trim the fat" of their rapid growth.
It’s not only that. Companies are getting richer and richer and they could easily afford LOTS of employees. Microsoft reached the trillion-dollar market cap and a few days later fired 1900 people
Right, but they’re doing it because they believe they can make up the lost manpower through automation that won’t be integrated enough to do so for another couple years. So they’re going to overload their current employees even further than they likely already are and the product/s will continue to suffer and fall off.
This isn’t happening in a vacuum, it’s happening currently because they believe AI is far enough along to pick up the slack.
That’s what I was thinking too. Let’s hope that happens. When these developers get freedom to make games without corporate overlords pushing for dumb things in games, really great innovative games seem to be made. Let’s hope.
They apologized and replaced their CEO but then got rid of a quarter of the company, people that probably had nothing to do with their terrible management last year.
What are you talking about? Indie development studios spring up out of mistreatment at AAA studios all the time. Where do you think Supergiant, Second Dinner, and Frost Giant came from, for instance?
I’d like to imagine this is analogous to autocomplete on a keyboard, like if I mash “A” a few times to get to the title screen and game’s like “Did you mean A A A A A Start Start Down Start A A B Right Right…”
Some publisher dickheads are totally unaware their business minmaxxing is absolutely the reason this product wasn’t developed properly but I am sure the devs at rocksteady will get all the flak as per usual and the people actually responsible for this sabotage will probably move laterally to another position where they can ruin more shit people like for a six figure income.
Warner Bros owns Rocksteady and WB is absolutely destroying itself with bad decisions ever since the Discovery merger. They were already bad before, but David Zaslav seems to have made it his life’s mission to ruin everything he touches and is of course as hands-on as he possibly can be as CEO.
After getting disappointing sales figures they will probably conclude it’s all because console gaming is dead and that they should instead focus on making mobile live service games where the real money is.
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