The vibrations a speaker can produce could be very useful for haptic feedback. If this is a speaker modified for that purpose with a thicker, heavier membrane I think it would work very well
Think like Nintendo’s HD rumble. There’s certain patterns it can do that make it sound like… sound. In Golf Story for example, the hits with the club, with the hd rumble on, you can perfectly hear the skins of hitting a club even with the audio of the game down. It’s strange and great at the same time. The steam controller also used it for those turn on, turn off jingles you could have on, they also sound great.
Haptic feedback has everyone. How does it differ in any form from other controllers.
Pretty sure only the Switch and PS5 Controllers have something unique to vibration motors
Gyro is imo a bit of a gimmick.
Same as the adaptive triggers from the PS5 and the HD rumble from the switch and the Kinect from the Xbox 360/One.
They are all pretty cool but how many devs will actually implement it?
HD rumble: Sure, there are party games but those are 1st party (usually) and what purpose do they offer besides the few haptic feedbacks?
Adaptive trigger: I see two options. Racing or Archery. Maybe the odd platformer.
Kinect: Basically a Wiimote and a WiiFit - the scale. It had a few neat titles but basically useless unless you like the swish around in the dashboard.
So what purpose does the gyro serves outside of more expensive hardware the majority of devs will not utilize. Am I really missing out on something?
Those are exactly the types of games that most benefit from gyro controls. You still use the right joystick to look around like normal, but then you also have gyro to make fine adjustments on top of that.
So MS has predictably decided to abandon disc-compatible consoles to push GP sales (and bank on the MS Store).
I only bought the Xbox One S because of the backwards compatibility program. Going disc-less would kill the vast majority of my existing Xbox 360 library, including titles that are backwards compatible but cannot be purchased on the store anymore (such as Prince of Persia 2008, Ace Combat 6, and many more).
I feel like the situation is a bit different for PC no? There’s a history of backwards compatibility since forever. Yes PC game stores like Steam are all digital, but there was never a chance that the store would just close down when a generation was over, unlike in the console space.
When they are not making disc less consoles, they are making game less disc, either way the point of discs has been pretty moot on Xbox side of things. Halo Infinite and even Starfield are just licences on a disk, and I doubt that’ll be changing soon even if they add disc drive to the mid gen refresh or add a detachable disc drive. Only Sony and Nintendo are somewhat keeping physical media alive right now.
I hope EU intervenes and makes console makers allow alternate stores on the consoles just like they’re making Apple do that for iPhone, and make the consoles truly PC like, if they’re all becoming all digital.
To be fair, that’s all Bethesda’s games have been since Oblivion. And I’m not just talking about the plethora of Skyrim re-releases. None of their games are really all that different from the formula they laid down with Oblivion.
I actually wouldn’t mind an older game in a new package. I love seeing old movies remade (if they’re well done) and I would love if we could do the same for games. There are some really great remakes like Black Mesa, System Shock, Final Fantasy 7 (though I guess the jury is still out on that one considering it’s split into multiple games that haven’t been released), Demons souls, Resident evil etc. I think a lot of Morrowind fans would salivate over the idea of getting a Morrowind remake that contains the entire province of Morrowind and not just Vvardenfell (+ Mournhold and Solstheim), as long as it stays true to the feeling of Morrowind.
What I do mind are remasters. That’s just slapping a new coat of paint on an old game. Remakes (especially good ones) take effort and will feel fresh, remasters however are pretty much just cash grabs. Considering Oblivion is supposedly getting a remaster I have zero interest in it.
Honestly more commentary on the state of gaming in general with rereleases happening all the time. Bethesda did release Skyrim like five separate times.
But it’s not just Bethesda. Final Fantasy is getting remakes. Persona 3 is being remade. Blizzard is working on rereleases. The Resident Evil games are being remade. Like hasn’t resident evil 4 been released three times now?
Skyrim rerelease doesn’t really change anything, I don’t even think it cost Bethesda much to rerelease it. Your other listed games are remakes made from ground up. It’s like comparing Indie games and AAA games in term of development
There’s a good mixture. Some of the games I listed were literally just ports to he new hardware. Some were complete remakes. I’d say most of Skyrim lies somewhere in-between. It’s the base game, plus the 3 DLC’s, plus however many officially-sanctioned mods or platform-specific changes like for VR, Alexa (lol), or Switch. The re-release and different edition names are trying to set up boundaries and market the amorphous blob that most mod-heavy PC games are to console users.
This isn’t anything new though. How many different platforms has Super Mario Brothers been playable on? Or Sonic 2?
The best games of every generation get brought to the next. Whether it’s older stuff like Super Mario All Stars or the various Sega Ages and Classic collections. Most great PS1 and PS2 games saw release on the PS3, either digitally or in various physical collections. Tons of PS3 games have been re-released on PS4. Despite no backwards compatibility, there’s only a few PS3 exclusive titles left stuck on that platform. I don’t even know how many WiiU games are left that have not been ported to switch yet: that might be in the single-digits.
I don’t see how Skyrim is much different, but for some reason the Internet loves to hate it Skyrim and Bethesda in particular. Don’t get me wrong: they’re a giant soulless corporation. But there’s so many other corporations that have had way more consumer-unfriendly practices. Re-releasing a game on multiple platforms with new content added, usually at a pretty good price, just seems consumer friendly to me.
For me, I don’t mind that they re-release tesv on whatever potato they can fit it on, it’s that they keep doing this for over 10 years, but where tesvi? Maybe they got grrm writing it.
It's not as critical for Bethesda's series, because the stories don't intertwine, but one good reason to update some series is that the games span a really long period of time, to the point where only players who grew up with the series will have played the whole thing. Otherwise, players can only play the later games in a series.
I thought the same. I think it’s mostly the gloss that is making me not like it. Hopefully with the amount of variation Microsoft typically offers with controllers means the will be something that I can stomach.
I could see the utility of the textured surface if it has the durability, but holy hell does it look bad if it's actually just cut in half for colors like that.
If that's just for demonstration and the split is more naturally contoured, maybe it's OK.
Since the Oblivion and Fallout 3 remasters will be on the Creation Engine, they will probably just be the old games with HD textures more or less. So basically what is already possible with mods.
EDIT: Also, I wonder if the Skyblivion project will finally be finished just to get a cease and desist letter by MS because they do their own remaster of the game.
Yeah, i was about to say. Oblivion’s UI is actually miles better than Starfield’s. All it really needs is to have the height of UI list elements to be scaled down so that theyre fit for modern monitors and TVs rather than a low res CRT
“Schwacher Trank der Lebensenergie-Wiederherstellung.”
Oblivion auto generated potion names based on their effects and the template they used lead to this super long names in german. A proper translation would have been “Schwacher Heiltrank” or “Schwacher Lebensregenerstionstrank”
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