The most recent gameplay reveal was a massive step down in terms of visuals, Compared to previous videos… (Which may have been bullshot?)
Current graphics made it look like a remaster of STALKER Gamma. (STALKER 1) Hopefully they saw the criticism on the lack of modernized visual fidelity and are working on this.
So just stating the obvious, as it’s on a technical platform. So are they running an AI that made this ad and put it into a directory that was accessible by the game services runtimes? Or….did you get caught trying some dodgy shit in a fully paid product. It’s more morally right to have a cracked backup of everything of theirs you own or don’t because in their eyes you clearly don’t own what you paid for.
Even taken at face value, it means that they purposely built the ability to have an ad pop up not just on the main menu screen, but anywhere... or at least (giving them a strong benefit of the doubt) on the map screen.
The "error" was that someone popped it into the "show up on map" area of their code and not the "show up on the main menu" area of their code... but the bigger, more glaring problem is that it is even allowed to be a thing that exists as an option.
So even with all that allowance, the fact that it can be a thing is absolutely terrible and it doesn't matter that it happened as an accident, but it shouldn't be an option regardless... is the point of my rambling.
I love the idea. Worker co-ops and subscription-based news (just like a newspaper) are both perfect models for this. I’m a big proponent for and supporter of the Patreon model for small creators.
…But I read through their articles and they’re just not in sync with my taste in gaming. I think they need more writers who are into sandboxes and sims, because they all seem super into smaller, narrative-core games, and somewhat derisive of open worlds that don’t hyper focus on a story.
I mean, it certainly looks nicer. At least they’re thinking about ways to make the experience better, for those that use it.
I’m still really happy with SteamOS, the only real downside is that newer AAA games are simply too demanding. Not so much of a problem on the desktop, but certain games just look rough and run at sub-30 fps.
There's a lot of rambling here but your points are centred around battery life so I'll hit that.
The Steam Deck's battery life isn't amazing.
The most I've seen is Stardew Valley running for 5 hours.
There's two sides to this; the Steam Deck's power consumption settings and how long you actually want to spend playing.
The Deck allows you to control how much power a game is allowed to consume. I'm playing Fallen Order atm and that game would probably run for 2-3 hours of continuous play. I'm playing on mostly medium settings with textures on high.
There are certain other games that will utterly drink battery life, like Baldur's Gate 3. I would personally argue that you shouldn't be attempting it as a regular mode of playbut I tried it myself and it doesn't look terrible. But you have to go in understanding that BG3 is a graphically intensive game and the Steam Deck isn't exactly built for it.
On the second point, I personally can't spend more than 2 hours of continuous play. After a while, I get tired of holding the device. I live in the UK so our travel times aren't long. I also don't travel very often either. My time on the Deck is usually just before going to sleep. The way the device is, I'm not sure that you could be playing one game for that long. Sure, you can play Titanfall 2 but that's a very fast-paced game and it's probably not going to translate well to the Deck. It's better if you plug in KBM but then you're having to carry those around as well. At that point, you may as well be on a laptop or PC.
There are certain games I've decided that I'll play on the Deck like Fallen Order or No Man's Sky. I've also got emulators loaded if I ever want to play those games. If you want a Steam Deck, you should be getting it because it allows you to play a huge breadth of games, not the latest ones at high graphical settings. If you want that, get a PC, you'll be happier with that than the sacrifices you'll have to make on the Deck just to get the game to run well.
Thanks for writing out how your experience is. It’s how I imagined it. I would need to have more battery life to make it worth it to me to buy it. For example, a long trip without any way to plug it in. I definitely wouldn’t expect it to run AAA titles.
It is possible to get a USB power station. The Deck can charge at up to 45W.
I wish that power stations acted more like "external batteries" (would automtically be flipped on by devices when their internal batteries get low, will be charged after their internal batteries are charged), but even as things are, they do let one extend battery life on portable devices dramatically.
Steam controller is in its own league, but hell, even the PS and Nintendo controllers have supported gyro control through steam for quite awhile. The Xbox controller is finally advancing past 2003, and into the modern era.
I’m more talking about API level. There isn’t a proper standard operating-system-level interface in Windows for gyro, so 3rd party controllers don’t have it, so it’s not really a thing in Windows/Xbox-first games.
This will raise the floor so every gamepad will be expected to have gyro.
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