For me it was Nintendo 64, Goldeneye sleepover party. Pure, unbridled, unadulterated happiness. A time with what felt like genuine acceptance and kindness.
I still dream about those parties. We would gather in the youth centre, supervised, with a digital projector borrowed from the school (with permission), in sleeping bags, lying on the floor, projecting onto the roof, staying up until 4am…
Slappers only, no Oddjob. ;)
No, usually it was: autoaim off, pistols, one-hit-kills, no Oddjob.
The youth centre was an old church (that the church had outgrown). So it had a huge white gabled roof at exactly the right angle for comfort. Was a blast
Goldeneye was classic, but Perfect Dark was always better IMO.
Man, I wish Rare never sold themselves to Microsoft. They tried to get Nintendo involved and start a bidding war, but Nintendo didn’t bite. Conker’s Bad Fur Day is still perhaps my favourite game of all time, all the timely movie references, and the juxtoposition of a cutesy squirrel character actually being a hungover reprobate. I played so much of that teddies v French squirrels on the beach landing multiplayer.
By the time BLOPS came out Activision had stolen the zombie mod from modders and then denied mods for the games so they could sell maps (which were worse than the ones the modders made).
This was after they literally had security escort the founders of Infinity Ward out of their own studio for publicly complaining that they hadn’t been paid the agreed royalties for the original COD:MW2.
Nope, work your way up to a heroic dose of magic mushies and the universe/god/cosmic conciousness practically screams it in your face and spells it out for your retarded depressed monkey brain. You’re here to have fun, experience new things, bask in the sunlight, and to be a unique one-of-a-kind being woven into the tapestry of reality. A unique stich patterned by your particular mental emotional complexities and life experiences, never to be replicated again ever. Our existence is both an artistic expression, a unique fingerprint in spacetime, as well as a playful avatar of the universe feeling itself out.
I’m one of those weirdos who actually preferred BF2142. There was some cool shit in that game, with some really innovative gameplay elements that encouraged the full range of classes, like one had senors for infantry and another had sensors for vehicles (although you had to buy all the expansions to get all the good shit). Also, hover tanks and AA mech robots.
Saying that though, BF2 had a bit of a bug in it where you could fly a helicopter straight towards any AA and it would consistently fall underneath you. I was lethal with that. Also, I really love the fact that DICE basically hired the developers of the BF1942 mod Desert Combat to make BF2
In my mind boomer shooter is more doom, blood, and quake, while UT and halo started the genre of more modernish arena shooters (though quake is probably more like a stepping stone between boomer and arena shooters so I consider it kind of both). and yeah the people who played those games in the early to mid 90s are at the very least in their mid 30s right now which is definitely boomer age by current internet definition of the word (nobody can ever even agree what age is technically what generation). Hell im in my early 20s and pretty sure kids born in 2010s would call me a boomer.
Also I really miss how most people would like trim the settings right the way down for the best performance, and the funky little twist in your bunny hops to get to the front line.
I like how starting from Fallout 4 you can just loot without opening the loot ui, so you can still see it being empty and open the loot ui and be disappointed it’s empty.
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