I get it’s a meme but I usually play on 144fps and when I go back to 60 fps I literally don’t notice a difference even down to like 40-45 I barely see much difference. 30 is noticeable and a bit shit, but my eyes get used to it after like 30 mins, so not a big deal.
I think it takes significantly more mental extrapolation between frames and general adjustment to your eyes not receiving frames at as quick of a rate but if the frame rate is fairly stable the human brain adapts.
The brains visual processing is so powerful that the difference between 30fps and 144fps on paper is much smaller in reality, especially if your brain has already learned the muscle memory of “upscaling” a low framerate to work with its perception of a 3D environment.
Competitively, for games like arena shooters or rocket league the frame rate is real but for most games it is a matter of the smoothness occurring on the physical monitor screen or it occurring on some level of mental image processing. What someone sees who has let the mental skill of processing a lower frame rate atrophy is a temporary sensation like putting on colored glasses for awhile, then taking them off and seeing everything washed out in a particular color. Weird, uncomfortable, but temporary.
The real problem is inconsistent framerate where the clock your brain has gotten used to receiving new visual information with the arrival of each new frame of visual information is slow enough to be on the edge of perception but keeps speeding up or slowing down chaotically. Your brain can’t just train a static layer of mental image processing to smoothen that out. Time almost feels like it is slowing up and speeding down a little, and it becomes emotionally discouraging that every time something fun happens the framerate dips and reality becomes choppier.
Yeah no, a game I regularly play just had 120Hz support added, and I’m never changing that back. I once even tried editing the .ini config just to change the framerate after coming back to it from a 120Hz game. It just is night and day, both in the input lag and the smoothness of the image
YMMV but I think a healthier approach to backlogs in general is understanding it’s okay to leaving something unfinished, not be immediately hooked, or revisit it when you’re in the mood.
As long as you tried the game and realise it’s not for you (in the moment or later) then you don’t need to finish. Playing games should be like travelling and visiting places - you’ll likely never see all of it and that’s okay.
I cant. Fuck elden ring at this point. Fuck it very much. Its nice, its good. But I’m done dying.
Starfield is a dog. That’s 60 euros down the drain. I never see me complete that.
Telltale the Expanse was good, as a prequel to the show. Not as a game.
God of war is mediocre. That’s not a game. That’s a collection of pretty pictures with a prompt to mash specific button xyz. Another 40 euro lost.
Cyberpunk was and is great. But I’ve completed it 7 or 8 times now. Phantom liberty does break the game though, too many legendary weapons and mods which break the balance. But still, nice story, a lot to do.
I bought something else also this year. That was also shit.
I still don’t get the obsession over 144hz. I saw a big jump from 30 to 60 and I also see the jump from 60 to 144, but I’m happy with 60. 30 genuinely feels off to me though, but even then I can get used to it in like 10mins.
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Aktywne