Wait until you find out that the list of people and groups that have NOT done terrible things to other people is so small that there might be only one group or person on it, if at all.
There’s a bit of a difference between doing some unethical stuff, and orchestrating multiple coup of democratic governments to be replaced with authoritarian dictatorships, or hiring an international death squad to assassinate troublesome workers who want to get paid, and of course let us not forget undermining our own democracy!
I'm guessing it's nostalgia. The bananas in the original game had stickers on them, but the newer games didn't. There are a lot of people who love the old SMB games and are happy when anything is done to make the new ones like the old ones.
I don't get being so excited about it, but these games weren't a core part of my childhood. I played the party games in SMB 1 once and those were fun, but I don't think I ever actually played the main game.
The same reason I hope CalorieMate stays in MGS 3 Delta, it was in the original and became a part of the identity of the game. Not having it would feel weird.
Kinda like when something gets remade and is nearly completely different from the original. All the right names and pieces are there, but its off and doesn’t feel right. 2010 Nightmare on Elm Street stuff.
It is a game that is difficult, made by a company that is widely known for making some of the highest difficulty games in gaming. And arguably, Elden Ring is their easiest game. This guy signed up for it. If he didn’t know, its his fault.
There is no lawsuit here, this gets thrown out instantly. FromSoftware makes games and they can make whatever they want. If people don’t want their games, then they won’t buy them.
I agree with the general sentiment of my fellow commenters, however, coffee is hot, and there are labels on the coffee stating that because of a lawsuit like this. What a interesting precedent to games will this set. How you put a disclaimer in a game stating it’s difficulty level? Compared to what?
I’m convinced that FromSoftware has the biggest weirdos as their fanbase. I never played a FromSoftware game before elden ring, and i wish i would’ve just played the game and never looked at forums or wherever they throw up their opinions. Before i bought the dlc i watched a video that was titled something like: the elden ring dlc is really bad or something like that. The video had a ton of views and a lot of people seemed to agree, so i watched it, because i wasn’t sure if i should spend the money or not. The video made me actually mad because of how absolutely stupid it was. The brain-dead dude even got mad because of the word “scadutree” “Yeah what is that, i’m pretty sure it’s supposed to be called shadowtree, they can’t even get that right.” These guys have some sort of disability where they can’t enjoy the game if they use anything but a stick as a weapon.
Imagine someone complaining about DOOM because it’s too hard, and you go:"i don’t know, once you get the plasma cannon… "I DON’T USE THE PLASMA CANNON, I ONLY USE THE STARTER PISTOL, WHY DO THE DEVS MAKE THE GAME SO HARD? SHOTGUNS ARE FOR BABIES JUST PISTOL.
You can file the paperwork to attempt to sue anyone for anything. It doesn’t mean it will be accepted by the court, or that the judge will not summon you there specifically to laugh in your face, declare your suit frivolous, throw you out, and refuse to validate your parking.
If Jabroni thinks he’s having it rough with Elden Ring, he ought to go back and try out the first couple of King’s Field games…
From reading his posts, he doesn’t think the game is too hard he thinks there’s an entire game hidden inside Elden Ring. He claims there’s an entire parallel universe for the lands between hidden in the game files and no one has found it because they purposely hid this final “50% of the game” and made it impossible to find.
Not sure and I don’t exactly understand that part. It has to do with the themes and messages behind Bloodborne and how that game is a metaphor for awakening true humanity or something along those lines. But that was just a cross franchise hint for the actual parallel universe in Elden Ring.
I mean if so then good! If he has any evidence he could fucking share about it then we can go on trying to solve the puzzle. It would be a bold and striking move that would put from software aseven more transcendent a developer
The “evidence” most likely came to him when he forgot to take his pills. From Software games have a huge following of people hunting for cut content, going through every item for its lore etc. They even got Armored Cores into the game, and tarnished into Armored Core. If there was anything, it would be known on release basically.
This is like suing an MMO because you want to solo raid dungeons so you can enjoy the content without having to play multiplayer.
Don’t get me wrong, their opinion is fine. But the lawsuit is idiotic. Just do what the rest of us do when we’re screwed over by circumstance and choices: build a bridge and get over it.
The only circumstance I could see a “too hard” lawsuit maybe possibly hypothetically working out is if the customer was disabled. They might have a slim chance if they could use the Americans with Disability Act (ADA) to sledgehammer the game developer with. I personally don’t believe it would work, but I’m not a lawyer so what the hell do I know.
People can sue for whatever they want, but that doesn’t mean a court will entertain it. I’m sure whatever judge this is put in front of will dismiss it immediately.
As for the difficulty discussion. Not all games are made for all players, and that’s OK. If it’s too hard for you, play sometime else. Soulsborne games do not need difficulty settings, and I’m glad they don’t.
It’s not even that hard. I seriously was bracing for some ridiculous bullshit based on the response but I haven’t struggled at all through it. Sometimes I do hit a hard boss and explore to come back later, but nothing insurmountable. I still have yet to finish but Sekiro still makes this games seem like a walk in the park. Hell, all the Dark souls games are far harder too.
Given its open world nature, I would bet the difficulty of the game varies greatly depending on where someone randomly decides to explore.
And, any repeat attempts won’t reveal much because on a second go the player will have experience with systems that will keep them safe or at least better conditioned around their losses.
I guess that’s the thing really, is all you gotta do is recognize you can go somewhere else. Come back and practice the hard part occasionally. Go find more scadu fragments, new weapons, spells, tools, experiment a little. Hell if you really need go respec and make a focused build. Or summon people to help you. There’s so many options, I hit some hard stuff but it never felt like a brick wall.
This once again tires back in with patience and recognizing which parts are hard by comparison.
“Time to try Elden Ring! Hm. This first area I’ve spent 20 minutes in is too hard. I’ll go somewhere else. Actually, this other area I spent half an hour in is also too hard. I’ll go somewhere else. Hmm…actually…”
Not to mention, understanding the stat systems enough to respec can be hard itself. And, summoning people to help you often means you’re not learning or engaging with the game mechanics yourself (or, getting slaughtered by invaders - patience again)
There’s genuine reasons why those things as a form of difficulty adaptation do not work well for everyone. People get an inconsistent and unreadable experience, and conclude simply “The game is too hard.” Often, that statement is made with incomplete information, but that’s what they’ve got from trying to learn it themselves. Obviously, if you look up walkthroughs it’s boringly easy and has no sense of discovery.
sh.itjust.works
Aktywne