Honestly it has some cool shit going on. Its a real shame they’ve attached themselves to this business model of exclusivity. It seems it also effects the development of the game heavily.
At least Molyneux has put out some good games. Yeah, they don’t have all the earth shattering features he’s promised, but there’s some good titles in his portfolio. I’m not convinced Star Citizen is a good game.
Those games had a publisher telling him no to features and needing to finish existing stuff and not have scope creep to begin with. I said unchained peter for a reason :p
That’s fair. As far as I know the same was true for Chris Roberts. Well, it wasn’t so much that he had a publisher that would edit him as it was that he was fired and Microsoft came in and cobbled together what was there into an actual game (Freelancer).
and I’ve got my fingers tightly crossed that the new owners will be able to keep it running long into its twilight years—even if they’ve got little planned in the way of fresh content
The Borderlands games made billions of dollars, and no one needs to keep them running.
I got Steam so I could play Half Life 2 when it was released. May 4, 2006. 153 games. $1,725 spent.
This thing about not owning the games … um … Steam is a more reliable, stable, all around better repository for my games than any device I’ve ever owned. Other than the Ubisoft games that are designed to not be re-usable (never buy Ubi again) I have access to every game I’ve bothered to spend money on for the last two decades.
I’m primarily a PC gamer but I buy ALL THE VIDEO GAME THINGS, so I have every console that comes out, even if I’m only going to play one game on it (looking at you, Returnal). Who is he trying to convince? Cause he’s full of shit.
I want to agree but some games are really well done. Kingdom Come Deliverance 2 is a good example.
However
I feel like many people are so focused on graphics and looks, like raytracing for example, that gameplay/story has become less important? Sucks but it is what it is I guess…
A good story isn’t something groundbreaking that marketing teams can slap on the box in the same way they can with ray tracing dlss or whatever else I guess
I have a large backlog of five(?)+ plus year old games that are really good and I have yet to play. I’d much rather burn through those enjoying them on high settings instead of playing current games on low settings while trying to dodge crap monetization.
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