pcgamer.com

AFC1886VCC, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

🏴‍☠️GTA 6🏴‍☠️

Damage,

I mean, for the first bunch of years PC users won’t have any choice but to emulate

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Only reason they’re launching on consoles first is probably because Sony paid for it.

cows_are_underrated, do gaming w You can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits

And now explain to me, what psychological tricks Minecraft uses that make you addicted to it.

OneOrTheOtherDontAskMe,

At first I thought it had to do with lootbox mechanics and scheduling and reward system gaming, but nope, this one was straight up just “he played vidja too much and I’m afraid of him when I take away his games”

Spzi,

One is multiple parallel goals. Makes it hard to stop playing, since there’s always something you just want to finish or do “quickly”.

Say you want to build a house. Chop some trees, make some walls. Oh, need glass for windows. Shovel some sand, make more furnaces, dig a room to put them in - oh, there’s a cave with shiny stuff! Quickly explore a bit. Misstep, fall, zombies, dead. You had not placed a bed yet, so gotta run. Night falls. Dodge spiders and skeletons. Trouble finding new house. There it is! Venture into the cave again to recover your lost equipment. As you come up, a creeper awaitsssss you …

Another mechanism is luck. The world is procedurally generated, and you can craft and create almost anything anywhere. Except for a few things, like spawners. I once was lucky to have two skeleton spawners right next to each other, not far from the surface. In total, I probably spent hours in later worlds to find a similar thing.

The social aspect can also support that you play the game longer or more than you actually would like. Do I lose my “friends” when I stop playing their game?

I don’t think Minecraft does these things in any way maliciously, it’s just a great game. But nevertheless, it has a couple of mechanics which can make it addictive and problematic.

grrgyle,

The social aspect can also support that you play the game longer or more than you actually would like.

This is the part of any online game I absolutely hate. The feeling of being even slightly beholden to someone else, like now I have to think about them having a good time too.

Games that forbid direct communication, and allow you to drop in and out of a match without hurting others feel a bit better in this respect imho

millie,

Isn’t that more of just part of interacting with people, though?

Like, if you play some kind of real-life game with no regard for anyone else, that’s generally considered poor sportsmanship. That wasn’t invented in online gaming, it’s been a concern as long as people have been coming up with games to play together. We accept that if you sit down and play a game of chess or golf or pool or D&D or paintball, you’re going to try to not cheat or blow the game off or be a jerk about it. Some people are better sports than others, but the general idea is that we accept the wins and losses and the game going in different directions, because otherwise there’s no game.

What’s an aberration is this concept that people you meet with over an electronic connection aren’t real, don’t matter, and are never owed anything.

grrgyle,

What’s an aberration is this concept that people you meet with over an electronic connection aren’t real, don’t matter, and are never owed anything.

What you said is all true, but what I’m saying is precisely the opposite of this. I don’t like playing certain games with others because I empathise with others and want them to have a good time.

So I usually avoid games (video and otherwise) that are designed so that my continued enthusiastic participation are required for the enjoyment of others. To me, that doesn’t feel like play; it feels like work.

I’ll do it, but it’s exhausting. Maybe it’s an introvert thing, because I’ll come away from those games feeling completely drained.

Note I’m not saying those games are bad, just that i hate them. At least, if my social battery is already used up for the week (which it usually is just from regular life).

millie,

Ahh, that makes sense!

Pyr_Pressure,
@Pyr_Pressure@lemmy.ca avatar

In the case of Minecraft the issues you listed are pretty much present in almost anything entertaining, video games or not, including in-person events and social functions.

As with anything moderation is key and people just need to learn not to let it control them. Some people are incapable of that though.

There are definitely certain things that game companies need to avoid doing but multiple goals, a little bit of luck, and online cooperative play is not it.

Timwi, do gaming w MSI demos a monitor that gives you an AI helping hand in League of Legends and it might stretch the boundaries of what's considered fair
@Timwi@kbin.social avatar

I think the course of action is clear. Ban it from tournaments/official events. Since I'm not in the LoL scene I don't know if that might already be the case. Now, regular players will know that playing with this enhanced hardware will disqualify them from tournament play anyway. So now you simply create two modes of gameplay: tournament-legal, and casual. People who aren't aspiring to play in a tournament will play the casual game and it'll be acceptable there to use enhanced hardware. People who wish to play with people using tournament-legal hardware will play in the tournament-legal mode. There is little to no incentive to cheat in the tournament-legal game because you won't be able to cheat your way into an actual tournament that way.

AAA,

Except cheaters would flock to the tournament-legal game mode because there’s less cheaters. Why would they bother to try and win against other cheaters if there’s a better chance to win against easier opponents?

Cheaters cheat so they win easier. They don’t care about fairness.

Lightborne,

So people who want to just play a game casually will get their asses handed to them by people who are artificially enhanced. Cool.

Goun,

The ultimate pay to win.

milicent_bystandr,

I mean, they get their arses handed to them by people better than them anyway. I understand the ranking system is something of a dark magic fudge, but it should roughly put you with/against people who have a similar chance of winning as you, right? If people play with cheats, they get to pretend they’re better than they are (ooh, look at me up here in silver, ooh), but then they fit in with others who, with or without cheats, match a similar level.

Sylvartas,

AFAIK competitive gaming events always happen on hardware that is provided by the organizers so everyone has the same. In some games players are allowed to bring their own mouse and/or keyboard/controller but imo that’s already a pretty big “vector of attack” for hacks

LwL,

You can’t just give everyone the same mouse and kb if you want it to actually be fair tbh, different people have different kbs and mice for preference and ergonomic reasons. Different switches, maybe tolerable. Different kb size, very awkward and will lead to misclicks. Different mouse size? Even different sensor position? You will lose some precision until you’re used to it.

Though organizers could provide a specified model, and ban peripherials with features that are deemed unfair.

Sylvartas,

Yeah that’s why most games’ competitive events allow players to bring their own, but given the fuckton of dependencies some of the “gamer” peripherals install I’m kinda surprised I haven’t seen anyone exploiting a vulnerability to use some cheats yet.

For example I have a gaming mouse with onboard memory, and I don’t really trust Razer to secure that shit correctly (given the fact that their driver updating software doesn’t even bother not downloading the previous versions when not necessary nor cleaning up downloads after installation. Fun fact : I recently discovered I had 10+ GB of download cache after barely a year of usage, for a mouse)

kylie_kraft, do games w This fan-made HD PC port of Zelda: Link's Awakening is so cool I can't believe Nintendo hasn't taken it down yet

just download it and shut up then

Railcar8095, do games w Bayonetta creator Hideki Kamiya says 'It would be a disaster' if he ever collaborated with Hideo Kojima or Yoko Taro: 'It doesn't work like in Dragon Ball'

Ok, now I want a Kojima, Kamiya, Yoko Taro and Toriyama colab

quams69, do games w 505 Games' parent company lays off 30% of its workforce, says gamers really only want sequels so that's what it's going to make

Why do these ghouls run businesses in an industry they clearly don’t have any faith in or understanding of,

postmateDumbass,
caut_R, do games w After earning $544 million in its most recent quarter, Unity says even more layoffs are 'likely'

My brain can‘t fathom how you can generate that much revenue and not be profitable as a game engine developer

echodot,

It’s because they keep buying random companies. Then weirdly there’s those random companies don’t make them any money, and so the obvious illusion is to buy some more random companies.

Murvel, (edited ) do games w I'm so glad I waited nearly 3 years to play Cyberpunk 2077, but I dread the fact that this is our new normal

This is the new narrative for Cyberpunk 2077. I’m guessing cdprojekt greased some palms ahead of the new DLC release.

But make no mistake, and don’t fall for it; cyberpunk is still a wholly buggy and unfinished game with extremely janky mechanics that will never be patched out.

If and only if you can overlook such issues, and I know from personal experience some can, should you consider paying for the new DLC.

SnowdenHeroOfOurTime,

People love to hate on this game but I bought it months ago and played it several hours. I didn’t see any bug I found noteworthy

fishy195,

It was a great game at launch, and it’s an even better game now. It runs like butter. Choose to not play for whatever reasons you have, but it is still a great game.

Schmuppes,

I’d like to disagree. Even if you disregard all the bugs I had and content/features that was promised and never included, CP 2077 was maybe a good game in 2020. I didn’t think it was great by any means.

Kbin_space_program, (edited )

One review for the new DLC explicitly stated that he was requested by CDPR to use only their provided footage.

"To avoid spoilers."

mateomaui, do gaming w Elon Musk demanded a cameo in Cyberpunk 2077 while wielding a 200 year old gun: "I was armed but not dangerous"

If doucheboy gets one, I’m requesting a mod to purge his ass.

csolisr, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

Their idea of optimization in console was to cap the frame rate to 30, even on the Series X. So you can wonder what that means for PC

Shurimal, do games w Baldur's Gate 3 has ruined Starfield for me

Well, one is a linear, turn-based, 3rd person party cRPG.

The other is open world, real-time, 1st person with optional followers, sandbox action-RPG with space shooter elements.

Utterly different animals and any comparison is as invalid as comparing BG3 to Elite, DCS or RaceRoom. I've no interest at all in BG3 because turn-based party RPG-s are not really my jam. And I've never cared much about story-telling, either. I like good worldbuilding, sandboxing, looting, crafting, trying different builds, doing whatever the hell I like at any moment while completely forgetting that something called "main quest" exists, getting technical and modding the crap out of a game and this is where Bethesda shines.

Brocken40,

Does the c in crpg even matter? Arent all video game action rpgs crpgs?

Shurimal,

Generally the term cRPG is used for specifically tabletop RPG-s adapted to digital realm. Action RPG-s take those classical RPG concepts and adapt them to a first- or third-person action game—basically Doom with leveling systems.

PM_ME_FEET_PICS,

No it isn’t. CRPGs are the original Fallout games as well.

the_artic_one,

I had heard that the original Fallout/Wasteland was based on GURPS.

hogart,
@hogart@feddit.nu avatar

All I heard was a BURP.

PM_ME_FEET_PICS,

Wasteland was not.

Fallout was going to be but was denied the rights because of the violence in the game. They created thier own SPECiAL system.

Thatsalotofpotatoes,

CRPG isn’t necessarily based on tabletop. It’s moreso the isometric, point and click style

Apollo,

Starfield has good worldbuilding? “Pick your flavour of capitalist”, such worldbuild much wow.

raccoona_nongrata, do gaming w Bards are Baldur's Gate 3's best class and I can't imagine playing it as anything else
@raccoona_nongrata@beehaw.org avatar

deleted_by_author

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  • cdipierr,

    Especially if you’re playing a class not covered by the default companions. My paladin has been awesome, smashing goblins with a Warhammer, and still able to talk her way through just about anything. Playing a wizard, rogue, or cleric feels like it would make it tough to justify bringing someone along.

    Catastrophic235,
    @Catastrophic235@midwest.social avatar

    I tried a rogue that I built into heavy crossbows and line-holding while also having Ass Orion, there are definitely times I feel that it was redundant/wasteful (such as skill checks) but it pays off during stealth fights.

    Having 2 characters that can move, enter stealth, and sneak attack in the same turn is extremely powerful.

    [SPOILERS BELOW] Beat the cenobite doctor and the toll house lady back to back using this at lvl6, neither bosses got any attacks off on my guys. Idk if this is supposed to be impressive or anything, but In both cases I used both rouges to exploit the bosses AI, although admittedly the toll house fight was clearly designed for stealth.

    cdipierr,

    Ass Orion, The Mighty Hunter… Of Ass.

    FlashMobOfOne,
    !deleted7243 avatar

    My bard and Astarion work as a team to do the robbing. When you perform, crowds gather around you, so it’s very useful for redirecting prying eyes so Astarion can pick pockets.

    Caligvla, do gaming w Baldur's Gate 3 is a 122GB download and you can't preload any of it
    @Caligvla@lemmy.dbzer0.com avatar

    What in the fuck. Can devs please start compressing this shit better? I know this is more of a me problem, but this is like half my SSD just for this game alone. Ridiculous.

    GeekFTW,
    @GeekFTW@kbin.social avatar

    I know this is more of a me problem

    Naw naw fuck that fam, this is very much a them problem. 122gb is fucking ridiculous.

    iNeedScissors67,
    @iNeedScissors67@kbin.social avatar

    I was going to install CoD: Cold War from PS+ on my PS5 since I wanted to check out the campaign but I'd never buy it. Fuckin 230 GB for that shit. I lol'd a bit and moved on to something else. So ridiculous.

    GeekFTW,
    @GeekFTW@kbin.social avatar

    Lmao 230gigs fuck that. Sitting here cursing my own life because I have 10 gigs of Sims 4 mods. For 230GB the game better come with a hologram that pops out of a USB port to suck my fucking cock.

    iNeedScissors67,
    @iNeedScissors67@kbin.social avatar

    The only games I'll bother keeping installed that are over 100gb are my ESO with all the addons on PC, and Star Wars Battlefront II on PS5, and only because my friends and I play co-op every Friday night. But it's still ludicrous. My most played game recently, Battlebit Remastered, is a whopping 3 GB lol.

    Zahille7,

    Is it sad that I’m surprised when a game is under 20gb nowadays?

    Zahille7,

    I think the largest game I’ve ever installed on any of my devices was like 120gb, and that was The Master Chief Collection so that makes bit of sense.

    Raji_Lev,
    @Raji_Lev@kbin.social avatar

    Just one more reason why the obsession with the latest greatest OMGWTF HIGH DEFINITION GRAPHICS is the worst thing to happen to gaming since the Atari Jaguar.

    LoafyLemon,

    We can compress textures into ridiculously small sizes, I doubt it's a problem. Audio on the other hand...

    In a dialogue heavy game such as this one, each voice line for each language must be shipped with the game on steam. There's no way to split the downloads between regions and languages from within developer console on steam.

    I think it's one of the most popular requests devs posted in the dev forums.

    ZickZack,

    Standard lossless compression (without further assumptions) is already very close to being as optimal as it can get: At some point the pure entropy of these huge datasets just is not containable anymore.

    The most likely savior in this case would be procedural rendering (i.e. instead of storing textures and meshes, you store a function that deterministically generates the meshes and textures). These already are starting to become popular due to better engine support, but pose a huge challenge from a design POV (the nice e.g. blender-esque interfaces don't really translate well to this kind of process).

    EvaUnit02,
    @EvaUnit02@kbin.social avatar

    Not everything can be easily compressed to significantly smaller sizes. In fact, for any random arrangement of bytes, finding one that is compressable by any significant amount is rare.

    that_one_guy,

    I’m sure that what can be compressed is compressed in these game files. What we really need is more intelligent assets. When downloading, the platform should take your localization settings and only download the assets required for that locale. I bet this would heavily reduce the size of many of these games.

    QHC,
    @QHC@kbin.social avatar

    I don't think that localization would help much. Most, probably all, assets that are taking up so much storage space are not going to include language directly.

    crystalcorvid,

    I'd be willing to bet that the game will be available in a compressed format from a repack site with no content loss. At least 30% smaller. A recent example that I just checked, Forspoken, Original Size: 103.9 GB Repack Size: from 63.6 GB

    Before I had an unlimited connection for monthly bandwidth usage I would frequently download an already purchased game from the repack site and then have steam "repair" it. Shadow of Mordor/Shadow of War come to mind specifically. Saved so much of my limits at the time.

    conciselyverbose,

    What they need to do is utilize steam's branch feature to allow smaller installs for low resolution assets and with minimal language support without an opt in to other languages needed.

    The steam deck really has me wishing Steam had pushed for that as part of fully verified (or have "great on deck" be a tier above and only for games that do the extras like that). So much space is spent on things I don't need at 800p

    oo1,

    yeah, I don't want to fill my steamdeck with 4k res assets.

    sunbeam60,

    Eh… you can have high quality assets or you can have small size, but you can’t have both.

    Game assets are typically some of the most heavily compressed assets there are (it’s often quicker, even from SSDs, to load a compressed asset and uncompress it than otherwise). There’s an entire middleware industry grown up around minimising asset sizes while keeping quality. 122 GB to me just screams “this game is fucking massive” rather than “this game is horribly unoptimised”.

    HollowNaught, do games w The game "Horses" now barred on Steam, Epic and Humble Bundle
    @HollowNaught@lemmy.world avatar

    Wait, I thought this game was a depiction of what we subject horses to, using a horror lens to drive home the point? I’ve never heard of something less sexy?

    Contramuffin,

    My understanding is that there was a scene where a young girl rides a naked man/woman around. Apparently it has since been changed to make the child older, but… I can perfectly understand why anyone would be hesitant to accept such a game based on that description alone. Even if it’s not intended to be sexual, the developers were certainly pushing the line

    notgivingmynametoamachine,

    That’s not how this works, you don’t get to decide what is acceptable for other people. It’s people like you who galvanize Mastercard and Visa in trying to control what kind of content we’re “allowed” to purchase.

    To be clear this all sounds repugnant to me, but i realize Im not the sole arbiter of taste and have no interest in telling other adults what (legal) things they are and aren’t allowed to do.

    If the game is so bad it’ll tank, it doesn’t need outside forces influencing it.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    That’s not how that works. You don’t get to decide what a store does and does not sell. Steam refuses hundreds of games a year, this one doesn’t get special treatment.

    Saying “I understand why (store) would not want to carry this product” is not the same as saying “no store should carry this product.”

    notgivingmynametoamachine,

    I’m not admonishing the store, as you said it’s up to them to carry what they like. I’m admonishing you and people like you for trying to exert pressure on the store to not carry something you personally don’t like, because again, you’re not intended to be in charge of what others sell.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    When did I (or anyone else) exert pressure on Steam to not carry this? My understanding is this is a decision Steam made.

    notgivingmynametoamachine, (edited )

    Earlier this year steam updated its guidelines to prohibit content that “may violate the rules and standards set forth by steam payment processors and related card networks”

    Visa and Mastercard pressured steam to remove a game because they didn’t agree with its content. Visa and Mastercard only care because they believe they end users care - that’s you, a potential end user of visa and Mastercards service. Valve only cares because visa and Mastercard care.

    You saying “I see why they wouldn’t want to sell the game” helps them to pressure steam into self censorship.

    You’re speaking with an awful lot of confidence on stuff you don’t seem to be very well versed in.

    For example, you somehow missed the fact that just months after payment processors forced steam to remove a game, they’re suddenly self-censoring.

    Go ahead and read up lifehacker.com/…/why-steam-banned-adult-games

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    Steam hasn’t banned adult games. That is proven with a quick search of Steam’s catalog.

    notgivingmynametoamachine,

    Please actually read my comment and try again.

    prole,

    You’ve fabricated a straw man, and appear to be furious at it

    notgivingmynametoamachine, (edited )

    Visa and Mastercard literally used their influence to get a game pulled from steam this year. So less of a strawman and more “Exhibit A”.

    Go ahead and read up lifehacker.com/…/why-steam-banned-adult-games

    prole,

    I’m aware. Where did anyone in this discussion do anything remotely similar to that?

    Modern_medicine_isnt,

    Um, he didn’t say he was deciding for others, he said he could understand how others would be hesitant… sounded like he was supporting your very point that people have a right to have their own opinion.

    notgivingmynametoamachine,

    The only reason someone wouldn’t want to sell something is because of pressure from others - you boil it down enough and the logic is “I don’t want to sell this because others will judge me”, which stems directly from others judgement, being my entire point.

    You can claim “Valve doesn’t want to sell it for moral reasons”, but they’re not a moral body, they’re a corporation - their only job is to earn money.

    The more people feel they can dictate what a retailer sells, the worse it gets for all of us, and retailers choosing to drop things rather than “roc k the boat” is a problem.

    Sure, this is a pretty repugnant case, but the slippery slope starts somewhere.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    the slippery slope starts somewhere.

    You know slippery slope is a fallacy right? The “slippery slope” can also stop anywhere.

    notgivingmynametoamachine, (edited )

    I regret my short hand of “slippery slope” but it’s not a coincidence that less than 6 months ago payment processors used their influence to get a game pulled from steam and now all of a sudden steam is self censoring based on content.

    Whatever the non-fallacious version of “there’s an escalating pattern here” is what’s happening.

    Go ahead and read up lifehacker.com/…/why-steam-banned-adult-games

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    Do the other stores hosting the game have the same payment processors?

    notgivingmynametoamachine,

    Let’s finish our conversation about steam before we set up a goal post move.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    You claimed Steam banned this because of the payment processors. The same payment processors being used by stores that didn’t ban this. Seems a relevant point to the discussion we are having.

    notgivingmynametoamachine,

    I’M not claiming steam pulled it due to pressure from payment processors, VALVE reported it. You’d know that if you read the article I posted.

    If you want to participate in the discussion you have to do the reading.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    The article from July explains why Steam banned this game last month, despite Itch (which stopped selling certain games due to the payment processors) is selling it?

    Who is this article writer that can see 4 months into the future?!

    LupertEverett,
    @LupertEverett@lemmy.world avatar

    Except this particular ban happened in 2023, way before the paypros got in the scene.

    gamesindustry.biz/santa-ragione-co-founder-pietro…

    Along with the official release date of the game (December 2), the statement revealed that Horses was indefinitely banned on Steam in June 2023 – days before it was set to premiere on IGN’s Summer of Gaming event.

    notgivingmynametoamachine,

    This is useful information I was not aware of - thank you.

    While I was wrong about Horses, the issue with payment processors forcing censorship on Steam is still true and an enormous issue - Visa doesn’t get a say in what I purchase.

    Modern_medicine_isnt,

    People are free to pressure retailers on what to sell and what not too. Saying they can’t would be far worse. And the retailer is doing the job of making money… by following the 2ishes of the populace. This is the free market capitalist society we live in. Completly sucks, but it is consistent.

    notgivingmynametoamachine,

    I don’t disagree, I’m just calling the people who choose to complain morons, because again I don’t believe they should be the arbiters of what is acceptable.

    Basically, you’re free to have your opinion, but keep it to your fucking self and your fucking echo chambers you regressive fucking failures (the general you, not you specifically)

    Modern_medicine_isnt,

    Interesting point. But in general, who are the people complaining in the wrong spot. I suspect people basically are complaining in thier echo chambers… social media. And likely noone cares. But then the media jumps in and picks it up. So is the media to blame? I read a story about a lady in Britain I think who had like 89 followers and made a statement. It went viral. Suddenly her statement to her echo chamber was in the news. It ruined her life actually.
    So are we saying the media should be banned on reporting what is said inside echo chambers, or are we saying public posting of opinions should be banned?

    notgivingmynametoamachine,

    Neither. I’m saying that visa and Mastercards opinion on what I’m buying means fuck all to me, it’s none of their fucking business. I don’t care who writes you a letter, posts on face book, what the media says, it’s not their job to police my purchases.

    They’d be 100% in the clear just ignoring these people (the kind of morons who have time to cause this kind of trouble either don’t need credit or don’t have a choice in the matter, so no loss of customers), but they decided to interject themselves in a place they don’t belong. So fuck em, and anyone who tries to enforce limitations on the legal things I do via crybaby disingenuous public pressure.

    If everyone felt like me, these attempts would fall flat on their face. Sadly, too many sheepish pearl clutching morons.

    Modern_medicine_isnt,

    On the visa and Mastercard thing I very much agree. In theory they are a business, and can chose who to do business with. But the free market pressures don’t exist to impact the decisions they make. So instead of them being influenced by customer sentiment, they are actually influenced by large organization with an agenda. That agenda is usually just a BS reason to build the organization and make specific people rich. It doesn’t represent the will of the people. So… they should be treated more like a utility. Places are refusing to take cash these days, so it is an easy argument that they function like a utility.

    cronenthal,

    That’s literally how it works. If you run a store selling/licensing media you get to decide what’s on the shelves and what isn’t.

    iambatman1469,

    you don’t get to decide what is acceptable for other people.

    Unfortunately, most of this generation disagrees with that assertion.

    DoucheBagMcSwag, do games w Sean Murray just crushed my hopes of playing Light No Fire anytime soon

    Saved you a click: development of it has been slow and it’s not coming out anytime soon

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