Calling Warcraft Rumble an RTS is like putting a hamburger patty on a plate and calling it a steak. You’re technically correct, but you’ve also completely missed the point in what people want.
Steam should have taken the opportunity to recommend a gamer to GOG, mentioning that it’s only a license unfortunately. Or offer installers that can’t be taken away.
I have it but I haven’t even taken it out of shrink-wrap because I’m a terrible boardgamer. I’ll let you know in five years once my frosthaven campaign wraps up
A bunch of generative filler text won’t games more immersive. Maybe there is some scope in giving the model hidden details you need to coax out of it LA Noire style but currently everything seems a bit gimmicky.
Maybe it could be a benefit for asking questions to NPCs devs didn’t think you’d want to ask that. Like asking a city resident where the market is. Probably not today but perhaps one day.
If you give LLMs that much latitude you are going to have your NPCs spread conspiracy theories and fascist crap left and right in your game and a PR crisis on your hands.
Oh right, this is .ml, where we’re playing make-believe that the lifetime figurehead who won an election against nobody is toootally a legitimate example of popular democracy. Because it would be impossible to criticize The West™ unless the immediate alternative was completely flawless.
Inventing a domestic video-game company obviously isn’t totalitarian, but it’s some Kim Jong Un shit. It’s an autocrat copying a theme park, with blackjack, and hookers. (Oh god. Tell me I’m not gonna see people pretend the Kims are anything but a hereditary monarchy.)
A Massively multiplayer online role playing game does not mean the game is a game as a service. It’s a route of finance just like some shooting games are and some aren’t.
pcgamer.com
Ważne